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[TF2] Fysics Control


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thacursedpie
Member
Join Date: May 2008
Old 09-14-2012 , 13:58   Re: [TF2] Fysics Control
Reply With Quote #11

Fixed, smallest bugfix ever.

EDIT:
Don't use this version, it contains a breaking bug, which is fixed in version 1.0.4.
Attached Files
File Type: smx fc.smx (18.0 KB, 145 views)
File Type: sp Get Plugin or Get Source (fc.sp - 157 views - 19.4 KB)

Last edited by thacursedpie; 12-09-2012 at 18:57.
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clutchh
SourceMod Donor
Join Date: Feb 2008
Old 11-12-2012 , 02:05   Re: [TF2] Fysics Control
Reply With Quote #12

Hey, I've tried the above version and it does not work at all.
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nergal
Veteran Member
Join Date: Apr 2012
Old 11-29-2012 , 21:16   Re: [TF2] Fysics Control
Reply With Quote #13

update the plugin using sdkhooks 2.2? or dhooks?
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 12-05-2012 , 15:12   Re: [TF2] Fysics Control
Reply With Quote #14

bhop is not working if there are X players ingame.
idk what the correct number is....
but I had 30 players and bhop was not possible :/
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thacursedpie
Member
Join Date: May 2008
Old 12-09-2012 , 18:56   Re: [TF2] Fysics Control
Reply With Quote #15

Latest versions didn't work, as you guys reported. Sorry, that's what happens when you release something without testing . I just gave a patched version a try, it's working on my end.

1.0.4 - changelog
Code:
* Fixed bug where players were not allowed to bhop unless 'fc_bhop_enabled' was switched off and switched on again.
Attached Files
File Type: smx fc.smx (18.0 KB, 223 views)
File Type: sp Get Plugin or Get Source (fc.sp - 176 views - 19.5 KB)

Last edited by thacursedpie; 12-12-2012 at 03:17.
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nergal
Veteran Member
Join Date: Apr 2012
Old 12-10-2012 , 02:58   Re: [TF2] Fysics Control
Reply With Quote #16

Quote:
Originally Posted by thacursedpie View Post
Latest versions didn't work, as you guys reported. Sorry, that's what happens when you release something without testing . I just gave a patched version a try, it's working on my end.

1.0.4 - changelog
Code:
* Fixed bug where players were not allowed to bhop unless 'fc_bhop_enabled' was switched off and switched on again.
Cheers!
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nergal
Veteran Member
Join Date: Apr 2012
Old 12-14-2012 , 15:45   Re: [TF2] Fysics Control
Reply With Quote #17

Quote:
Originally Posted by thacursedpie View Post
Latest versions didn't work, as you guys reported. Sorry, that's what happens when you release something without testing . I just gave a patched version a try, it's working on my end.

1.0.4 - changelog
Code:
* Fixed bug where players were not allowed to bhop unless 'fc_bhop_enabled' was switched off and switched on again.
i found a problem, im not sure if its a bug or not but people can bunnyhop using W key, is that intentional? meaning that they can just jump while pressing forward and they'll have bunnyhop, is that intentional?
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thacursedpie
Member
Join Date: May 2008
Old 12-15-2012 , 07:08   Re: [TF2] Fysics Control
Reply With Quote #18

Depends on what you mean. People shouldn't get a boost the very first time they jump, only when they land and then jump again. During bunnyhopping holding W is allowed, that's intentional.

At the moment ducking while bunnyhopping doesn't work, but I'm working on that. (you also can't jump while being crouched in regular tf2)
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cooltownaz
Member
Join Date: Apr 2010
Old 05-20-2013 , 22:53   Re: [TF2] Fysics Control
Reply With Quote #19

I know this sounds like a dumb question but what are the settings or keys i need to press to actually bunny hop after it is enabled. I have never bunny hopped before. i have it enabled but if i just walk and jump it doesnt do anything. The plugin also loaded with no errors. Thanks for any help
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thacursedpie
Member
Join Date: May 2008
Old 05-21-2013 , 11:35   Re: [TF2] Fysics Control
Reply With Quote #20

cooltownaz:
Google "bunnyhopping" ;). Real bunnyhopping works because it exploits a glitch in the physics engine of a game. By jumping just before or just after landing on the ground, no friction is applied to the player, thus momentum is conserved. If you get more speed in the air (usualy by turning), you can get a speed boost.

So how do you bunnyhop using this plugin? Walk forward, jump, jump again quickly after you land, jump again quickly after you land, jump quickly after you land, etc.
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