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[CS:GO] Up to date player models for Zombie Reloaded


  
 
 
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Morell
AlliedModders Donor
Join Date: Jun 2010
Location: World
Old 03-30-2015 , 11:16   [CS:GO] Up to date player models for Zombie Reloaded
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I've updated the classic ZH models to use the new skeleton (post halloween update). They've been adjusted and tested (you can see how many tries I had to do to get them going) until they stopped crashing the server. Since the server is reasonably well populated and I've had no slerp bones crashes lately, I think it's safe to assume they will not cause issues now.

I've also included the 4 skingroups for the 'zh1' variation of the classic ZH models, which will let your server have different styles for 'free'.



Download the pack here: http://mapeadores.com/temas/pack-zom...-updated.3712/

I've also updated the ghoul model again and ported the glowing version of it, which you can find here: http://mapeadores.com/temas/ghoul-fa...keleton.15549/ They both use the updated skeleton.



Finally, since zm/ze servers usually have lots of players, I've rigged one of CS:GO's hostages as a playermodel. It has fewer vertexes and polys than CS:GO's playermodels (which are a bit expensive) and uses the new skeleton too.

Making use of CS:GO's alpha-based tinting, you can color the shirt of this model by setting its color. This will be useful for servers running any kind of vip/admin plugin(s). Example



Download it here: http://mapeadores.com/temas/citizen.16863/

Other new models:

Combine - Half Life 2:


(This model can be tinted using CS:GO's alpha channel tints)

Download it here: http://mapeadores.com/temas/combine-half-life-2.16864/

Kaesar's Stuff: https://forums.alliedmods.net/showthread.php?t=262170

This post will be edited in the future with new models and/or updates or fixes.
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Last edited by Morell; 05-01-2015 at 01:46.
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