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[CS:GO] Up to date player models for Zombie Reloaded


  
 
 
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bebe9b
Veteran Member
Join Date: May 2009
Location: Romania
Old 04-04-2015 , 07:13   Re: [CS:GO] Up to date player models for Zombie Reloaded
Reply With Quote #14

Salut,

This option "model_skin_index 0/1" does not exist in the file playerclasses.txt. , add us ??


"classes"
{
// ------------------------------------------
//
// Zombie classes
//
// ------------------------------------------
"zombie_classic"
{
// General
"enabled" "yes"
"team" "0"
"team_default" "yes"
"flags" "2"
"group" ""

"name" "Classic"
"description" "Classic"

// Model
"model_path" "models/player/others/zombie.mdl"
"alpha_initial" "255"
"alpha_damaged" "255"
"alpha_damage" "0"

// Hud
"overlay_path" ""
"nvgs" "no"
"fov" "90"

// Effects
"has_napalm" "no"
"napalm_time" "7.0"

// Player behavior
"immunity_mode" "none"
"immunity_amount" "1"
"immunity_cooldown" "60"
"no_fall_damage" "yes"

"health" "6000"
"health_regen_interval" "1"
"health_regen_amount" "10"
"health_infect_gain" "500"
"kill_bonus" "0"

"speed" "310"
"knockback" "3.5"
"jump_height" "1.0"
"jump_distance" "1.0"
}
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Last edited by bebe9b; 04-04-2015 at 07:14.
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