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[CS:GO] Pug Setup (v2.0.7, 2021-11-03)


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DukeBruno123
Member
Join Date: Jan 2016
Location: Germany
Old 05-11-2016 , 13:44   Re: [CS:GO] Pug Setup (v2.0.0, 2016-2-5)
Reply With Quote #511

Is there any way currently to remove the "Cancel Setup" button and after the game ended automatically go back to a "live" match where you only have to ready up to start
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 05-11-2016 , 15:37   Re: [CS:GO] Pug Setup (v2.0.0, 2016-2-5)
Reply With Quote #512

No and sm_pugsetup_autosetup 1
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skillsnils
New Member
Join Date: May 2016
Old 05-26-2016 , 10:07   Re: [CS:GO] Pug Setup (v2.0.0, 2016-2-5)
Reply With Quote #513

Hello, thanks for an awesome plugin.

I just have two things im wondering about.

1: When i select captains in warmup at aim_map, we all ready up and when votemap is finished, server changes map to de_*maps. But the two captains i had selected isnt the same when we join the server again. Its not a big deal changing this back but just wondering if i done something wrong in the config?

2: When we have voted for a map and it changes to de_*maps, is it any way to make this warmup with freezetime/freeze everyone in spawn?
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 05-26-2016 , 16:18   Re: [CS:GO] Pug Setup (v2.0.0, 2016-2-5)
Reply With Quote #514

Quote:
Originally Posted by skillsnils View Post
Hello, thanks for an awesome plugin.

I just have two things im wondering about.

1: When i select captains in warmup at aim_map, we all ready up and when votemap is finished, server changes map to de_*maps. But the two captains i had selected isnt the same when we join the server again. Its not a big deal changing this back but just wondering if i done something wrong in the config?

2: When we have voted for a map and it changes to de_*maps, is it any way to make this warmup with freezetime/freeze everyone in spawn?
1. Not sure. You're probably not doing anything wront, though

2. No
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wiickedx
Junior Member
Join Date: Jul 2014
Old 06-08-2016 , 13:20   Re: [CS:GO] Pug Setup (v2.0.0, 2016-2-5)
Reply With Quote #515

I have a bunch of grenade throws saved with the practicemode plugin and if I remove one .cfg file of a certain map (located in csgo/addons/sourcemod/configs/pugsetup/practicemode_grenades/), restarted my server, loaded up the same map again and in the end it still has all the grenades that were saved loaded. I need to get them removed because de_cache recently updated from layout and the positioning on the map is off by quite a lot. How can I fix this? By the way I am using https://www.hiperz.com/ as host.

EDIT: nevermind, I looked at the GitHub and saw it now saves in a different location? (/csgo/csgo/addons/sourcemod/data/practicemode_grenades)

Last edited by wiickedx; 06-08-2016 at 13:57.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 06-08-2016 , 18:28   Re: [CS:GO] Pug Setup (v2.0.0, 2016-2-5)
Reply With Quote #516

Quote:
Originally Posted by wiickedx View Post
I have a bunch of grenade throws saved with the practicemode plugin and if I remove one .cfg file of a certain map (located in csgo/addons/sourcemod/configs/pugsetup/practicemode_grenades/), restarted my server, loaded up the same map again and in the end it still has all the grenades that were saved loaded. I need to get them removed because de_cache recently updated from layout and the positioning on the map is off by quite a lot. How can I fix this? By the way I am using https://www.hiperz.com/ as host.

EDIT: nevermind, I looked at the GitHub and saw it now saves in a different location? (/csgo/csgo/addons/sourcemod/data/practicemode_grenades)
Correct, they are saved there now. Deleting the de_cache.cfg file there will do the trick. There is also sm_translategrenades command to move the grenades with the shift of the map. You could try "sm_translategrenades 0 0 1791"
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Last edited by splewis; 06-08-2016 at 18:29.
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parkmiso
Junior Member
Join Date: Oct 2015
Location: Korea, Republic of
Old 06-29-2016 , 16:50   Re: [CS:GO] Pug Setup (v2.0.1, 2016-6-24)
Reply With Quote #517

how can I set location of demo files? demo always saved in 'csgo' folder.
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4ever16
Veteran Member
Join Date: Apr 2015
Old 07-17-2016 , 15:07   Re: [CS:GO] Pug Setup (v2.0.1, 2016-6-24)
Reply With Quote #518

Can someone make so that the all players in loser team is banned for 30 minutes?
For example when 16 - 9 the losers are banned 30 minutes?
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jakbu
Junior Member
Join Date: Jan 2011
Old 07-17-2016 , 20:33   Re: [CS:GO] Pug Setup (v2.0.1, 2016-6-24)
Reply With Quote #519

Hey, can we get a command for captains to set team names?
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4ever16
Veteran Member
Join Date: Apr 2015
Old 07-18-2016 , 15:22   Re: [CS:GO] Pug Setup (v2.0.1, 2016-6-24)
Reply With Quote #520

Simple question who can use commands like .setup and .forcestart?
Admins or the first player joined or all players?

What command is made when i press Finish setup?

Last edited by 4ever16; 07-18-2016 at 16:01.
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