Quote:
Originally Posted by splewis
That's a good question - I'm guessing they probably don't. Generally my plugins don't work well with late-loading. (which is a sacrifice I'm willing to make, frankly)
Edit: now that I think about it, I could probably just read the file in OnPluginStart and write it out every so often and it should be fine still. The issue was just the re-importing of the file over the existing data structure.
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We played a game but there was a CS:GO update tonight which caused a server restart before it could save the stats on map change.
I think the stats should be saved whenever a match is finished, and also if a match ends improperly (such as .endgame) then any recorded stats for that match should be discarded.
EDIT:
Played another after the update. Everything ran smoothly with stats. I changed the map and checked the rws file and all of our stats are in there.
Hopefully when they save on match end there won't be any issues anymore.
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