Quote:
Originally Posted by waldorf
Yeah, could be, but i'll give it a try - but do you happen to have any tips how to do this?
One way is just to make the bot stay on server all the time, because it will hardly kill anyone. However IF a bot manages to kill someone, it will build itself up in the arena ladder, so again someone will get no opponent.
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Quote:
Originally Posted by sixten_8_9@
i have test to create nav file and add bot problem is that bot do not come in same arena as u are,
they come in random arena with no arena number tag in bots name
and it was years ago the owner did write about it and did say he couldn't figure it out
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Checking the
natives you have "Multi1v1_AfterPlayerSetup" for the spawn event, "Multi1v1_GetOpponent" for get opponent and if -1 not opponent, continue -> "Multi1v1_GetArenaSpawn" for get the spawn location of the opposite team, and then create a bot with "CreateFakeClient", teleport to the opposite spawnpoint and start the round against the bot. Kick all the bots on each round end for dont conflic with the game.
So yeah, I think that this is doadable.
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