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MultiPlayer Bunny Hops


  
 
 
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Plugin Info:     Modification:   ALL        Category:   Gameplay        Approver:   Hawk552 (427)
ian.cammarata
Member
Join Date: May 2007
Location: U.S.
Old 09-22-2007 , 00:15   MultiPlayer Bunny Hops
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MultiPlayer Bunny Hops v1.2
Sept 23, 2007



Description:
This plugin allows clients to jump across sections of bhops without the blocks being triggered. The blocks stay in place all the time making it much more suitable for multiplayer. If a player tries to stand on or jump on a block twice, then they are teleported off to the side. It is intended for bhop maps (Not BCM plugins), and also provides semiclip detection for map blocks as well as BCM blocks.


See it in Action:
1337bunnies server: 66.55.131.63:27015


Commands:
Not Applicable.


Cvars:
mpbhops <0|1> Disables/enables bhop handling.


Notes:
This is a stand alone version of the code from my climb plugin, for those who don't want all the features it offers.
http://ian.cammarata.us/projects/climb


Credits:
Thanks to Lola for letting me use her awesome server for testing purposes.
http://1337bunnies.com
66.55.131.63:27015
Thanks to r33d and Woofie for testing.


Change Log:
Key (+ added | - removed | c changed | f fixed)


v1.2 (SEPT 23, 2007)

+: Semiclip support for BCM plugins by Emp` and Necro.

v1.1 (SEPT 23, 2007)
c: Increased fail check time from 0.1 seconds to 0.2 seconds. Should fix some people getting fail when doing a standupbhop.
f: Teleporting to world origin rarely when hopping back and forth between func_door and world brush.
f: Touch is detected even when clients aren't solid. (No more semiclip exploit)
Attached Files
File Type: sma Get Plugin or Get Source (mpbhops.sma - 22418 views - 8.2 KB)
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Last edited by ian.cammarata; 09-25-2007 at 19:57.
ian.cammarata is offline
 



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