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Bomb/Death/CSS Radar


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Plugin Info:     Modification:   Counter-Strike        Category:   Gameplay        Approver:   Arkshine (91)
MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-25-2010 , 14:36   Bomb/Death/CSS Radar
Reply With Quote #1

Description:
This plugin pops out on radar where your team mate just died, and in CT case where dropped bomb is located if it's visible for any of your CTs. Also has same support for planted bomb, only in this case scenario it remains on radar once seen.


Requires:
FakeMeta
HamSandWich
Cstrike (optional)


Additional info:
Tested in Counter-Strike 1.6 with amxmodx 1.8.2 (dev build hg21).


Notes:
- Check for bomb visibility comes every 0.5 seconds, and 1.0 seconds after last update.
- Update 2 seconds after last check can be disturbing if bomb was moved and not picked up. This can happen if terrorists drop or plant the bomb in a car and drive it away.
- This plugin supports only one bomb at a time, so I wont recommend you using it if you have some vip plugin what gives C4 to every terrorist in every map.
- For coders: I included some useful angle functions at the end of this plugin, so you might want to check them out.


Credits:
Special thanks to eDark for calculation functions!


Change-Log:

* 1.2
- Changed: Optimized the code (changed pdata offset names).

* 1.1
- Added: Support for custom c4 model.
- Changed: Time delay between updates is now 1 second - not 2.
- Fixed: Radar location messages weren't always sent due to unreliable messages.

* 1.0
- First release.
Attached Files
File Type: sma Get Plugin or Get Source (css_radar.sma - 3341 views - 22.9 KB)
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Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
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Need help? Please check this documentation first.

Last edited by MPNumB; 02-02-2011 at 10:51.
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DarkGod
SourceMod DarkCrab
Join Date: Jul 2007
Location: Sweden
Old 10-25-2010 , 14:59   Re: Bomb/Death/CSS Radar
Reply With Quote #2

Sexy.

Will definitely try this out, thanks!
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gamevn
Junior Member
Join Date: Oct 2010
Old 10-26-2010 , 23:21   Re: Bomb/Death/CSS Radar
Reply With Quote #3

i has been tested, but when my someone of team has death, i dont know position die in radar,
CTs cant see bomsite planting when the bomb has been planted
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MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-26-2010 , 23:29   Re: Bomb/Death/CSS Radar
Reply With Quote #4

Quote:
Originally Posted by gamevn View Post
i has been tested, but when my someone of team has death, i dont know position die in radar,
CTs cant see bomsite planting when the bomb has been planted
I had some problems understanding this, but if I'm right you'r telling me that team-mate death isn't notified on the radar? Well, there can be problems with that if you use plugins like csdm, what switch player teams silently before the actual death.

About bomb planted - you (as an alive CT) must see the bomb at least once for it to show up on the CT radar. And again there can be problems with that if you are using a plugin what modifies bomb model.
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.
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ConnorMcLeod
Veteran Member
Join Date: Jul 2006
Location: France (95)
Old 10-27-2010 , 01:52   Re: Bomb/Death/CSS Radar
Reply With Quote #5

See fakemeta_util thread on page 10 to filter "grenade" entities and find c4 without checking its model.
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MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 10-28-2010 , 02:13   Re: Bomb/Death/CSS Radar
Reply With Quote #6

Ok, update soon coming. Also it makes sure that messages are sent to client. After many tests I noticed that not everyone receives MSG_ONE_UNRELIABLE messages all the time. =P
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.
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Hunter-Digital
Veteran Member
Join Date: Aug 2006
Location: In the Game [ro]
Old 10-28-2010 , 06:12   Re: Bomb/Death/CSS Radar
Reply With Quote #7

That's why they're *unreliable* :}
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dFF
sıɹɹoɥɔ ʞɔnu
Join Date: Oct 2009
Old 11-27-2010 , 02:33   Re: Bomb/Death/CSS Radar
Reply With Quote #8

Quote:
Originally Posted by MPNumB View Post
Ok, update soon coming. Also it makes sure that messages are sent to client. After many tests I noticed that not everyone receives MSG_ONE_UNRELIABLE messages all the time. =P
When update this plugin ?
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MPNumB
Veteran Member
Join Date: Feb 2007
Location: Lithuania
Old 02-02-2011 , 03:29   Re: Bomb/Death/CSS Radar
Reply With Quote #9

Ya, sorry for the delay... Working on it right now.
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.
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MPNumB
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Join Date: Feb 2007
Location: Lithuania
Old 02-02-2011 , 04:32   Re: Bomb/Death/CSS Radar
Reply With Quote #10

Updated to 1.1
Added: Support for custom c4 model.
Changed: Time delay between updates is now 1 second - not 2.
Fixed: Radar location messages weren't always sent due to unreliable messages.

(105+144=249 downloads reseted)
__________________
Skill and no annoying bugs with fixed balance issues is my goal!
My approved plugins what don't show up in Approved List:
* Bomb/Death/CSS Radar
* HotVision
___
Need help? Please check this documentation first.

Last edited by MPNumB; 02-02-2011 at 04:34.
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