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bottleboy
Member
Join Date: Apr 2012
Old 08-04-2012 , 03:46   Re: [TF2] VS Saxton Hale Mode
#3181

Oooh, making heavy get one-hitted? No need for that, hale's ridiculous crit chance takes care of that.
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FlaminSarge
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Join Date: Jul 2010
Old 08-04-2012 , 03:50   Re: [TF2] VS Saxton Hale Mode
#3182

Crit chance scales with damage you dealt recently. Look it up.
hale_crits 0 to disable boss crits.
I'm doing it anyways, so if a Heavy has the GRU out (or for 3 seconds afterwards), he will take lots o' damage.
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nergal
Veteran Member
Join Date: Apr 2012
Old 08-04-2012 , 14:13   Re: [TF2] VS Saxton Hale Mode
#3183

Quote:
Originally Posted by FlaminSarge View Post
I'm doing it anyways, so if a Heavy has the GRU out (or for 3 seconds afterwards), he will take lots o' damage.
i did something similar to that, i increased the GRU speed to faster than scout, but the heavy takes -20 hp a second, everyone on my server complained that -20 was too much, but it was a good offset for moving faster than a scout....
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bottleboy
Member
Join Date: Apr 2012
Old 08-04-2012 , 20:04   Re: [TF2] VS Saxton Hale Mode
#3184

Quote:
Originally Posted by FlaminSarge View Post
Crit chance scales with damage you dealt recently. Look it up.
hale_crits 0 to disable boss crits.
I'm doing it anyways, so if a Heavy has the GRU out (or for 3 seconds afterwards), he will take lots o' damage.
Yeah I know how the crit chance multiplier works; it's just that the server owner of the server I play on doesn't bother to set hale_crits to 0... D:

But yeah, I reckon minicrits are way better than leeching your health over time.

Last edited by bottleboy; 08-04-2012 at 20:05.
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XaxaXoxo
Senior Member
Join Date: Feb 2011
Old 08-08-2012 , 06:08   Re: [TF2] VS Saxton Hale Mode
#3185

hi,

Is this normal?

http://postimage.org/image/78qluizth/

Last edited by XaxaXoxo; 08-08-2012 at 06:09.
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nergal
Veteran Member
Join Date: Apr 2012
Old 08-08-2012 , 09:49   Re: [TF2] VS Saxton Hale Mode
#3186

Quote:
Originally Posted by XaxaXoxo View Post
yes
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LillaNissen
Junior Member
Join Date: Aug 2012
Old 08-08-2012 , 09:54   Re: [TF2] VS Saxton Hale Mode
#3187

How can I change the max health on Hale?
Default is 2.000 but that is not very much so I want to change it, have seen servers with like 30.000 hp and even more so how do I change it?
What file?
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Powerlord
AlliedModders Donor
Join Date: Jun 2008
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Old 08-08-2012 , 09:56   Re: [TF2] VS Saxton Hale Mode
#3188

Quote:
Originally Posted by LillaNissen View Post
How can I change the max health on Hale?
Default is 2.000 but that is not very much so I want to change it, have seen servers with like 30.000 hp and even more so how do I change it?
What file?
Hale HP is based on the number of players on the other team. 32-player servers will have somewhere near 24,000 HP (at least in FF2; I haven't checked VSH).
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Last edited by Powerlord; 08-08-2012 at 09:57.
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LillaNissen
Junior Member
Join Date: Aug 2012
Old 08-08-2012 , 10:46   Re: [TF2] VS Saxton Hale Mode
#3189

Quote:
Originally Posted by Powerlord View Post
Hale HP is based on the number of players on the other team. 32-player servers will have somewhere near 24,000 HP (at least in FF2; I haven't checked VSH).
Ok, Thanks for the helping me have been searching on google but could find it
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StockyCoder
Member
Join Date: Jul 2012
Old 08-09-2012 , 22:29   Re: [TF2] VS Saxton Hale Mode
#3190

For some reason VSH is running on every how do I fix can anyone tell me
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