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VSH VS. Saxton Hale Version 2 - v2.12.1 Dev


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Newbie1992
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Join Date: Jan 2013
Location: Germany
Old 01-02-2017 , 14:31   Re: VS. Saxton Hale Version 2 - v2.0 Stable
Reply With Quote #71

Sounds cool, going to test it on weekend. But where I can find all the model, materials stuff? The mediafire link in the main post says 'Permission Denied'.
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Last edited by Newbie1992; 01-02-2017 at 14:31.
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nergal
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Join Date: Apr 2012
Old 01-02-2017 , 17:42   Re: VS. Saxton Hale Version 2 - v2.0 Stable
Reply With Quote #72

Quote:
Originally Posted by Newbie1992 View Post
Sounds cool, going to test it on weekend. But where I can find all the model, materials stuff? The mediafire link in the main post says 'Permission Denied'.
should be everything that newest VSH1 uses.
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nergal
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Join Date: Apr 2012
Old 04-27-2017 , 18:22   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #73

update version 2.0.1
-added updater support
-blocked rock paper scissors code due to bugs
-unblocked randomized multibosses and reformulated multibosses randomization
-added cvar that allows to force player lives to be active, whether or not medieval mode is enabled.
-slight buff on egg bomb damage for easter bunny.
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Windle
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Join Date: Feb 2014
Location: Lancashire
Old 06-09-2017 , 15:15   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #74

Could someone help me out with a request? I'm looking at removing the real-time HP display from players as I want them to use !halehp instead of just being able to see it all the time. I'm not very good at editing plugins so any help would be much appreciated.
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nergal
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Join Date: Apr 2012
Old 06-23-2017 , 17:05   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #75

for modders and server operators that have different tastes, I've made a picture to visually show the file structure of VSH2.

The picture only shows the files and methodmaps that are contained.
The files listed left to right are compiled top to bottom, thus the most leftward file is the first file to be included and so on.

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Last edited by nergal; 06-23-2017 at 17:07.
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QuantumToast
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Join Date: May 2017
Location: US
Old 06-23-2017 , 19:33   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #76

Hey there, nergal, really love the work you've put into this. I've gotten the plugin installed and working correctly, but I'm wondering if you could help me out with a small but related part. If I'm hosting a FastDL server, do I just put all the materials and sounds right in the /tf/custom folder? Or can I place it right at the root (/tf) folder? So far, connecting players haven't automatically downloaded the resources :/
If you're not sure, that's fine! Just thought I'd ask you
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nergal
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Join Date: Apr 2012
Old 06-23-2017 , 23:43   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #77

Quote:
Originally Posted by QuantumToast View Post
Hey there, nergal, really love the work you've put into this. I've gotten the plugin installed and working correctly, but I'm wondering if you could help me out with a small but related part. If I'm hosting a FastDL server, do I just put all the materials and sounds right in the /tf/custom folder? Or can I place it right at the root (/tf) folder? So far, connecting players haven't automatically downloaded the resources :/
If you're not sure, that's fine! Just thought I'd ask you

I believe materials and models folder go inside "/tf" folder yes.
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QuantumToast
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Location: US
Old 06-27-2017 , 17:08   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #78

Code:
L 06/27/2017 - 16:07:52: [vsh2.smx] [VSH2] Warning: your config may be outdated. Back up your tf/cfg/sourcemod/VSHv2.cfg file and delete it, and this plugin will generate a new one that you can then modify to your original values.
I seem to get this error when I load the plugin. I have tried deleting VSHv2.cfg multiple times. Any clue what could be the cause?
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nergal
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Join Date: Apr 2012
Old 06-27-2017 , 22:05   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #79

Quote:
Originally Posted by QuantumToast View Post
Code:
L 06/27/2017 - 16:07:52: [vsh2.smx] [VSH2] Warning: your config may be outdated. Back up your tf/cfg/sourcemod/VSHv2.cfg file and delete it, and this plugin will generate a new one that you can then modify to your original values.
I seem to get this error when I load the plugin. I have tried deleting VSHv2.cfg multiple times. Any clue what could be the cause?
it's not an error, it's a warning... It clearly says warning...

me and starblaster added that warning because we usually add new cvars almost every update, the warning reminds server operators to remove and update the cfg so they can have the newer cfg with the newer cvars to use.

so you've been deleting your cfg for no reason
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Last edited by nergal; 06-28-2017 at 14:33.
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QuantumToast
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Location: US
Old 06-28-2017 , 12:39   Re: VS. Saxton Hale Version 2 - v2.0.1 Stable
Reply With Quote #80

Quote:
Originally Posted by nergal View Post
it's not an error, it's a warning... It clearly says warning...

me and starblaster added that error because we usually add new cvars almost every update, the warning reminds server operators to remove and update the cfg so they can have the newer cfg with the newer cvars to use.

so you've been deleting your cfg for no reason
Apologies for using the wrong word - but it tells me to backup and delete the cfg so it will generate a new one...then it gives me that warning when the plugin starts again. Every time I start the plugin I get that warning, even after doing as it says.

Edit: Just to make sure I wasn't losing my mind, I unloaded and loaded the plugin again, and it gave me that warning. It doesn't seem to cause any issues at all, but it is there.
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Last edited by QuantumToast; 06-29-2017 at 13:18.
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