Raised This Month: $51 Target: $400
 12% 

VSH Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!


Post New Thread Reply   
 
Thread Tools Display Modes
Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 03-11-2016 , 16:39   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #621

Quote:
Originally Posted by Powerlord View Post
It's a lot harder to ship new bosses for VSH because it requires that you edit the plugin for each boss you want to add.

FF2 may be a badly designed framework, but at least it's a framework.

Side note: If you're designing FF2 plugins so that they only work for a single boss on a single server, you're Doing It Wrong™.
It's harder for non-coders, but easier for coders.

If you're editing VSH, you're generally doing it for only your own server. Making a plugin for FF2 is more work because generally it's intended to be released for other people to use and you need to account for that.
__________________
Chdata is offline
nergal
Veteran Member
Join Date: Apr 2012
Old 03-11-2016 , 17:21   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #622

Quote:
Originally Posted by Chdata View Post
It's harder for non-coders, but easier for coders.

If you're editing VSH, you're generally doing it for only your own server. Making a plugin for FF2 is more work because generally it's intended to be released for other people to use and you need to account for that.
chdata, may I suggest organizing the plugin so that all of the boss code is in single files so that it's easier to modify and/or add more bosses?

Doing that is alot better than having to search up different boss-related functions and code and modify them just to accommodate a new boss...
__________________
nergal is offline
jcoolj
New Member
Join Date: Jun 2016
Old 06-24-2016 , 15:43   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #623

Hale only working on my start up map? Any reasons?
jcoolj is offline
nergal
Veteran Member
Join Date: Apr 2012
Old 08-16-2016 , 22:20   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #624

I'd like to announce that I've rewritten the VSH plugin.

Ravensbro can backup this entire statement as he's witness and playtested my progress.

I've renamed the rewrite to VSH 2 (original am I right?)

new features and changes:
-multiboss support
-organization of the code to support adding more bosses in a more painless fashion.
-entirely written in the new SourcePawn syntax and using methodmaps for the bosses and players.
-extensive methodmap interface which will allow developers to create truly unique bosses along with unique mechanics as necessary.
-legacy code that came from the older VSH version is cleaned up to be more efficient.

Plugin is organized into 3 specific codes
~ Boss oriented code
~ Player oriented code
~ Game mode oriented code

As of this writing, the plugin is at a WORKING Alpha. It's working somewhat functional with very little glitches but it is not feature complete.
__________________
nergal is offline
misterG
Senior Member
Join Date: May 2015
Location: Romania
Old 08-17-2016 , 06:01   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #625

Quote:
Originally Posted by nergal View Post
I'd like to announce that I've rewritten the VSH plugin.

Ravensbro can backup this entire statement as he's witness and playtested my progress.

I've renamed the rewrite to VSH 2 (original am I right?)

new features and changes:
-multiboss support
-organization of the code to support adding more bosses in a more painless fashion.
-entirely written in the new SourcePawn syntax and using methodmaps for the bosses and players.
-extensive methodmap interface which will allow developers to create truly unique bosses along with unique mechanics as necessary.
-legacy code that came from the older VSH version is cleaned up to be more efficient.

Plugin is organized into 3 specific codes
~ Boss oriented code
~ Player oriented code
~ Game mode oriented code

As of this writing, the plugin is at a WORKING Alpha. It's working somewhat functional with very little glitches but it is not feature complete.
Have you released the plugin on this forum or... do you have in plan ?
__________________

Last edited by misterG; 08-17-2016 at 06:02.
misterG is offline
nergal
Veteran Member
Join Date: Apr 2012
Old 08-17-2016 , 10:45   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #626

Quote:
Originally Posted by misterG View Post
Have you released the plugin on this forum or... do you have in plan ?
I'll release this plugin once I have a working & feature complete beta.
__________________
nergal is offline
Newbie1992
Senior Member
Join Date: Jan 2013
Location: Germany
Old 08-17-2016 , 11:28   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #627

awesome can't wait for. can you tell us when beta will come?
__________________

Last edited by Newbie1992; 08-17-2016 at 11:29.
Newbie1992 is offline
nergal
Veteran Member
Join Date: Apr 2012
Old 08-17-2016 , 14:07   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #628

Quote:
Originally Posted by Newbie1992 View Post
awesome can't wait for. can you tell us when beta will come?
beta SHOULD be available by this upcoming weekend unless life gets in the way.

an OPEN Beta should also be available by next week.
__________________

Last edited by nergal; 08-17-2016 at 14:18.
nergal is offline
Wliu
Veteran Member
Join Date: Apr 2013
Old 08-17-2016 , 18:18   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #629

Quote:
Originally Posted by nergal View Post
beta SHOULD be available by this upcoming weekend unless life gets in the way.

an OPEN Beta should also be available by next week.
Exciting! Can you elaborate on the "3 specific codes" part? Is it basically just code separated by a large comment screaming "THIS IS THE PLAYER CODE PART"?
__________________
~Wliu
Wliu is offline
starblaster64
Member
Join Date: Jul 2015
Old 08-17-2016 , 19:32   Re: Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!
Reply With Quote #630

Quote:
Originally Posted by nergal View Post
beta SHOULD be available by this upcoming weekend unless life gets in the way.

an OPEN Beta should also be available by next week.
If I'm free this weekend I'll definitely help test for bugs.
Also, is it a complete port of 1.55 or did you add other stuff like my pull request fixes on the GitHub or your own additions?
starblaster64 is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 10:44.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode