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[CS:GO] Retakes (v0.3.2, 2016-4-6)


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BootyJiggle
New Member
Join Date: Aug 2015
Old 08-08-2015 , 00:33   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #11

So the other servers have a different steamCMD folder they work with, which when I run say that it failed to apply update. So, I went ahead and created a new steamcmd folder. I'm actually confused as to why I can't connect the server as it shows up on the api webpage.

this is the batch file i use: srcds -game csgo -console -ip 129.186.199.249 -port 27020 +game_type 0 +game_mode 1 +host_workshop_collection 125499818 +workshop_start_map 125488374 -authkey xxxxxxxxxx

Last edited by BootyJiggle; 08-08-2015 at 00:35.
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romkazor
Junior Member
Join Date: Aug 2015
Old 08-08-2015 , 18:32   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #12

Hello. Sorry for my english pls.
Big thanks for this plugin. Its best training before play mm.

I have two questions:

1. How automatically start gun menu when player connect to server
2. How tune gun menu: i need option that activate awp sometimes, by default it on or off

Big thanks!!!

Last edited by romkazor; 08-08-2015 at 18:32.
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brlight
Senior Member
Join Date: Jun 2011
Old 08-16-2015 , 06:19   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #13

Thanks for the great plugin!

Is it possible to enable default buy menu? I would like to make it so ppl can buy whatever they want, like in competitive mod, in my opinion it would be a lot more realistic, because ppl that defend BS should have nades (smokes, flashes,moltovs etc) and the ones that do the retake also, you can either use them to defend or retake.

Thank you!

Solved:Ok I manage how to do it editing the .cfg file

Last edited by brlight; 08-16-2015 at 06:24.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 08-16-2015 , 07:21   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #14

Quote:
Originally Posted by brlight View Post
Thanks for the great plugin!

Is it possible to enable default buy menu? I would like to make it so ppl can buy whatever they want, like in competitive mod, in my opinion it would be a lot more realistic, because ppl that defend BS should have nades (smokes, flashes,moltovs etc) and the ones that do the retake also, you can either use them to defend or retake.

Thank you!

Solved:Ok I manage how to do it editing the .cfg file
You can make it realistic without letting everyone buy everything. I also think having extended buytimer and being able to buy based on spawn position makes your equipment too optimistic to be realistic.
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Last edited by splewis; 08-20-2015 at 22:12.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 08-20-2015 , 22:13   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #15

I've done some improvements with the spawn editor, in both functionality and the interface I'd like to show:

http://imgur.com/wR2b2td,K19Ms7n,pxOF5xD

Previously, they could only be edited through commands. These changes will also give more control over what spawns a person carrying the bomb/not carrying the bomb will get. These are backwards compatible with old spawns.
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Last edited by splewis; 08-21-2015 at 16:22.
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Ejziponken
AlliedModders Donor
Join Date: Apr 2008
Old 08-21-2015 , 03:48   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #16

Quote:
Originally Posted by splewis View Post
I've done some improvements with the spawn editor, in both functionality and the interface I'd like to show:

http://imgur.com/wR2b2td,K19Ms7n,pxOF5xD

Previously, they could only be edited through menus. These changes will also give more control over what spawns a person carrying the bomb/not carrying the bomb will get.

Looks nice!
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yessi
Junior Member
Join Date: Apr 2015
Old 09-04-2015 , 12:31   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #17

Hey my friend. For some reason i don't know if it was an update of some sort that has broken it or just my server but my pistol server doesn't allow for USP's.. even though me and other who we have tested with have the USP selected in the inventory the p2k still shows.

I'm not sure if its issue with the retake plugin or the batmen allocate i'm using however its been working fine for weeks! Now suddenly not, i haven't touched the server either.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 09-05-2015 , 14:08   Re: [CS:GO] Retakes (v0.2.0, 2015-5-9)
Reply With Quote #18

Quote:
Originally Posted by yessi View Post
Hey my friend. For some reason i don't know if it was an update of some sort that has broken it or just my server but my pistol server doesn't allow for USP's.. even though me and other who we have tested with have the USP selected in the inventory the p2k still shows.

I'm not sure if its issue with the retake plugin or the batmen allocate i'm using however its been working fine for weeks! Now suddenly not, i haven't touched the server either.
I haven't heard of any issues about this. I'll look into it.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 10-02-2015 , 22:10   Re: [CS:GO] Retakes (v0.3.0, 2015-10-2)
Reply With Quote #19

I've updated the plugin with some minor-ish changes, which includes the easier-to-use editor menus.

See: https://github.com/splewis/csgo-reta...ses/tag/v0.3.0
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utaker
Senior Member
Join Date: Dec 2013
Old 10-04-2015 , 05:46   Re: [CS:GO] Retakes (v0.3.0, 2015-10-2)
Reply With Quote #20

End of Map voting doesnt work with it, it keeps on playing the same map again and again? and if set mp_match_end_restart 0 then without end of map voting list, quickly next map is played. How to enable voting list properly

Last edited by utaker; 10-04-2015 at 06:37.
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