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VSH Versus Saxton Hale 1.55 - New Saxton Hale + Vagineer Models!


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darkboy245
Senior Member
Join Date: Feb 2014
Old 09-21-2014 , 10:23   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #181

What lines do i uncomment if i wanna get the demoman full crits with nade launcher again ?
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Wliu
Veteran Member
Join Date: Apr 2013
Old 09-21-2014 , 12:04   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #182

It's a cvar. Read the first post.
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Spyper
Senior Member
Join Date: Sep 2013
Old 09-21-2014 , 14:03   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #183

Most of the people doesnt care/see/check cvars
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VintageEpicFail
Senior Member
Join Date: Feb 2012
Location: Straya
Old 09-22-2014 , 01:32   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #184

Code:
] rcon sm plugins load saxtonhale
L 09/22/2014 - 15:30:52: [SM] Plugin encountered error 25: Call was aborted
L 09/22/2014 - 15:30:52: [SM] Native "SetFailState" reported: [VSH] Failed to initialize call to CTFAmmoPack::SetInitialVelocity
L 09/22/2014 - 15:30:52: [SM] Displaying call stack trace for plugin "saxtonhale.smx":
L 09/22/2014 - 15:30:52: [SM]   [0]  Line 553, C:\Users\Anne\Desktop\VSH\sm\addons\sourcemod\scripting\saxtonhale.sp::InitGamedata()
L 09/22/2014 - 15:30:52: [SM]   [1]  Line 566, C:\Users\Anne\Desktop\VSH\sm\addons\sourcemod\scripting\saxtonhale.sp::OnPluginStart()
[SM] Loaded plugin saxtonhale.smx successfully.
Help pls
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HelpMe
Senior Member
Join Date: Jun 2013
Location: Home
Old 09-22-2014 , 02:03   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #185

Quote:
Originally Posted by VintageEpicFail View Post
Code:
] rcon sm plugins load saxtonhale
L 09/22/2014 - 15:30:52: [SM] Plugin encountered error 25: Call was aborted
L 09/22/2014 - 15:30:52: [SM] Native "SetFailState" reported: [VSH] Failed to initialize call to CTFAmmoPack::SetInitialVelocity
L 09/22/2014 - 15:30:52: [SM] Displaying call stack trace for plugin "saxtonhale.smx":
L 09/22/2014 - 15:30:52: [SM]   [0]  Line 553, C:\Users\Anne\Desktop\VSH\sm\addons\sourcemod\scripting\saxtonhale.sp::InitGamedata()
L 09/22/2014 - 15:30:52: [SM]   [1]  Line 566, C:\Users\Anne\Desktop\VSH\sm\addons\sourcemod\scripting\saxtonhale.sp::OnPluginStart()
[SM] Loaded plugin saxtonhale.smx successfully.
Help pls
https://forums.alliedmods.net/showpo...&postcount=178
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 09-22-2014 , 04:40   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #186

Two things I think we should do:
Replace the Engy model, if that hasn't already been done:
http://tf2.gamebanana.com/skins/124716

Replace the Easter Demo model with this updated one:
http://tf2.gamebanana.com/skins/125677
... Can somebody organize this happening?

Also, Chdata, WildCard, Wliu, anybody working on things, if you want to try implementing a feature but aren't sure how to go about it, let me know and I'll see if I know anything about it (e.g. I think I've managed to break the running speed limit that TF2 normally caps at 520, without using the charging condition).
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Last edited by FlaminSarge; 09-22-2014 at 04:40.
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AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 09-22-2014 , 04:47   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #187

Quote:
Originally Posted by FlaminSarge View Post
Two things I think we should do:
Replace the Engy model, if that hasn't already been done:
http://tf2.gamebanana.com/skins/124716

Replace the Easter Demo model with this updated one:
http://tf2.gamebanana.com/skins/125677
... Can somebody organize this happening?
There's also an updated saxton hale model (somewhere).
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Windle
Member
Join Date: Feb 2014
Location: Lancashire
Old 09-22-2014 , 04:58   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #188

Quote:
Originally Posted by AeroAcrobat View Post
an updated saxton hale model
oooh?
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nergal
Veteran Member
Join Date: Apr 2012
Old 09-22-2014 , 10:59   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #189

Quote:
Originally Posted by Windle View Post
oooh?
I currently have possession of the newly updated Saxton Hale model but I'll be releasing it in the future with a certain surprise
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Spyper
Senior Member
Join Date: Sep 2013
Old 09-22-2014 , 11:11   Re: Versus Saxton Hale 1.49 - Important Bug Fixes (Last updated 8/24/2014 | 12:39AM C
Reply With Quote #190

Quote:
Originally Posted by nergal View Post
I currently have possession of the newly updated Saxton Hale model but I'll be releasing it in the future with a certain surprise
Great
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