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TF2NADES - 1.0.0.7 (28 Aug 2008)


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nergal
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Join Date: Apr 2012
Old 12-05-2012 , 13:54   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #281

Quote:
Originally Posted by GIANT_CRAB View Post
Those website links are leading me into advertisement pages.
thats because the plugin and webpage are both deprecated....

the plugin needs rewriting or cleaning up/updating.
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Roundcat
Senior Member
Join Date: Feb 2012
Old 12-30-2012 , 06:14   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #282

Not sure if this is the place to post this - but... I'm offering to pay to have this plugin fixed so that it works on both linux and windows servers. Only intrested in using long standing and approved coders who has a proven record of making reliable and solid plugins.

The deal is they also promise to maintain it regularly through sourcemod and steam updates - for a reasonable amount of time. It's just too good to not have it fixed. Any takers? Im only offering $20 as we cant afford much more.

(Also intrested in paying to have Pyro++ fixed as a separate deal)
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Last edited by Roundcat; 12-30-2012 at 06:15.
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nergal
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Join Date: Apr 2012
Old 01-01-2013 , 16:16   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #283

Quote:
Originally Posted by Roundcat View Post
Not sure if this is the place to post this - but... I'm offering to pay to have this plugin fixed so that it works on both linux and windows servers. Only intrested in using long standing and approved coders who has a proven record of making reliable and solid plugins.

The deal is they also promise to maintain it regularly through sourcemod and steam updates - for a reasonable amount of time. It's just too good to not have it fixed. Any takers? Im only offering $20 as we cant afford much more.

(Also intrested in paying to have Pyro++ fixed as a separate deal)
$20 isn't even be HALF enough to fix this....

I'll throw in $50 to Roundcats $20

so $70
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Last edited by nergal; 01-01-2013 at 16:16.
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SmackDaddy
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Join Date: Oct 2009
Old 01-01-2013 , 21:30   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #284

We can throw in something as well........just won't know until the middle of the month.
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Chaosxk
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Join Date: Aug 2010
Location: Westeros
Old 01-14-2013 , 13:47   TF2Nades v.3.2 (1/14/2013)
Reply With Quote #285

While i was working on getting some of these nades into my ability pack. I happened to fixed the crashing and thought i could just update this since so many people seem to want this to work.

Update: v.3.2 based on Naris fix...
- Fixed SoldFlag collisions on prop_physics from crashing the servers
- Updated IsPlayerInCondition as the old method was depreciated

I also repacked it into a new rar folder.
I don't know why there's an include file needed as it isn't being called but i added it just in case.

Enjoy?
Attached Files
File Type: zip TF2Nades v.3.2.zip (401.1 KB, 118 views)
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Last edited by Chaosxk; 01-14-2013 at 13:48.
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Roundcat
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Join Date: Feb 2012
Old 01-15-2013 , 18:00   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #286

Errr... have you ANY idea how awesome this makes you? Im testing it now and its all look great. Gonna donate to alliedmodders as promised... soon.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 01-15-2013 , 20:49   Re: TF2Nades v.3.2 (1/14/2013)
Reply With Quote #287

Quote:
Originally Posted by Chaosxk View Post
I don't know why there's an include file needed as it isn't being called but i added it just in case.
The include file is for other plugins to call the natives exported by this (the nade) plugin.

The version 3.2 posted above is based on a really old version of my modification to this plugin. I have attached my most recent version, with the modification made by Chaosxk (m_usSolidFlags commented out) merged in.

You can download either the .zip file or the plugin alone.

The .zip file contains 2 versions, the one in plugins is the same as you would download form the Plugin link (compiled to run stand-alone) and the one in the plugins/disabled directory uses/requires the ResourceManager plugin and will also use the dod_ignite plugin if it is available on DoD servers. The source for ResourceManager and dod_ignite are also included in the .zip file.
Attached Files
File Type: sp Get Plugin or Get Source (ztf2nades.sp - 295 views - 150.1 KB)
File Type: zip TF2Nades-3.3.zip (473.4 KB, 173 views)

Last edited by naris; 01-15-2013 at 20:59.
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SmackDaddy
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Join Date: Oct 2009
Old 01-20-2013 , 23:53   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #288

Thank you naris, but for some reason with this version, even though I have the setting set to 0 to show the "help" URL at each respawn (to have your MOTD screen come up after every death is annoying as crap), it's still showing it and I don't know why.......

I deleted the previous cfg file and it's still doing it.....I don't know why and could use some help as we'd LOVE to use the latest/updated version. Thanks in advance.

Last edited by SmackDaddy; 01-21-2013 at 22:20.
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SmackDaddy
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Join Date: Oct 2009
Old 03-05-2013 , 20:50   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #289

With the latest snapshot of SM 1.5, I am getting the following errors in my sourcemod logs:

Quote:
L 03/06/2013 - 01:49:17: [SM] Native "SetEntProp" reported: Property "m_usSolidFlags" not safe to access (entity 250/prop_physics)
L 03/06/2013 - 01:49:17: [SM] Displaying call stack trace for plugin "ztf2nades.smx":
L 03/06/2013 - 01:49:17: [SM] [0] Line 1428, ztf2nades.sp::GetNade()
L 03/06/2013 - 01:49:17: [SM] [1] Line 1462, ztf2nades.sp::ThrowNade()
L 03/06/2013 - 01:49:17: [SM] [2] Line 1301, ztf2nades.sp::Command_Nade1()
It says you have nades, but when you go to use them, they don't work.

I reverted back to 3777 and they work again, but for 3791 something was introduced which breaks the nades

Last edited by SmackDaddy; 03-05-2013 at 21:04.
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naris
AlliedModders Donor
Join Date: Dec 2006
Old 04-07-2013 , 22:14   Re: TF2NADES - 1.0.0.7 (28 Aug 2008)
Reply With Quote #290

Quote:
Originally Posted by SmackDaddy View Post
something was introduced which breaks the nades
I changes the nades plugin to specift Prop_Send instad of Prop_Data for the m_usSolidFlags property as indicated in this thread https://forums.alliedmods.net/showth...m_usSolidFlags.

Hopefully, that should fix the problem SmackDaddy is having.
Attached Files
File Type: sp Get Plugin or Get Source (ztf2nades.sp - 211 views - 150.1 KB)
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