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MasterOfTheXP
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Join Date: Aug 2011
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Old 05-01-2012 , 17:25   Re: [TF2] VS Saxton Hale Mode
#2981

Quote:
Originally Posted by BBG_Theory View Post
where do we find some of the required things like <colors> to permit compiling VSH
Colors.inc
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FlaminSarge
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Join Date: Jul 2010
Old 05-01-2012 , 19:34   Re: [TF2] VS Saxton Hale Mode
#2982

I'm posting an update later today with a few balances and fixes. Last I checked the fan o war already removes rage. I dunno if I can make it remove uber time too seeing as vagineer doesn't take damage during an uber.
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MasterOfTheXP
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Old 05-01-2012 , 19:37   Re: [TF2] VS Saxton Hale Mode
#2983

Quote:
Originally Posted by FlaminSarge View Post
I dunno if I can make it remove uber time too seeing as vagineer doesn't take damage during an uber.
SDKHooks' damage hook applies to Ubered players too, you just have to take the "if Ubercharged, return Plugin_Continue" at the start and move it down so FoW hits on Vagineer can hook.
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bottleboy
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Join Date: Apr 2012
Old 05-02-2012 , 04:12   Re: [TF2] VS Saxton Hale Mode
#2984

Quote:
Originally Posted by FlaminSarge View Post
I'm posting an update later today with a few balances and fixes. Last I checked the fan o war already removes rage. I dunno if I can make it remove uber time too seeing as vagineer doesn't take damage during an uber.
Do what you did for the holiday punch to the FoW, except it shortens vag's uber by maybe 0.2 of a sec?
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FlaminSarge
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Old 05-02-2012 , 15:31   Re: [TF2] VS Saxton Hale Mode
#2985

Quote:
Originally Posted by MasterOfTheXP View Post
SDKHooks' damage hook applies to Ubered players too, you just have to take the "if Ubercharged, return Plugin_Continue" at the start and move it down so FoW hits on Vagineer can hook.
His m_takeDamage netprop is set to 0 during it, though. And *that* is the issue, I believe.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

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Post in plugin threads with questions.
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Last edited by FlaminSarge; 05-02-2012 at 15:31.
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nergal
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Join Date: Apr 2012
Old 05-04-2012 , 19:10   Re: [TF2] VS Saxton Hale Mode
#2986

hey sarge, how do I add a theme for vagineer? i tried putting it the way the CBS and HHH theme is put it, but no werk.
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FlaminSarge
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Old 05-04-2012 , 22:39   Re: [TF2] VS Saxton Hale Mode
#2987

Give me suggestions as to music for bosses!

Update coming soon to test some balancing for snipers.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

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Post in plugin threads with questions.
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nergal
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Join Date: Apr 2012
Old 05-04-2012 , 23:54   Re: [TF2] VS Saxton Hale Mode
#2988

Quote:
Originally Posted by FlaminSarge View Post
Give me suggestions as to music for bosses!

Update coming soon to test some balancing for snipers.

well i figured out how to add music for vagineer, but how do i add for hale? what case number is he?
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bottleboy
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Join Date: Apr 2012
Old 05-05-2012 , 01:30   Re: [TF2] VS Saxton Hale Mode
#2989

Ooooh, is it possible set it so you can see Hale's hp with the Solemn Vow as text?
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FlaminSarge
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Join Date: Jul 2010
Old 05-05-2012 , 17:35   Re: [TF2] VS Saxton Hale Mode
#2990

Probably, bottleboy.

nergal: that is not what I asked you. Thank you for ignoring my request completely.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.

Last edited by FlaminSarge; 05-05-2012 at 17:36.
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