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[CS:GO] Pug Setup (v2.0.7, 2021-11-03)


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splewis
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Old 08-09-2014 , 14:36   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #31

Quote:
Originally Posted by GarbageBox View Post
Will there be any new features such as knife round?
It's unlikely any significant feature (i.e. knife rounds) would be added.
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zorgnator
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Join Date: Jun 2014
Old 08-10-2014 , 02:37   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #32

can you help me? when the game starts, it should be 5vs5 but if theres more people in the server, it let them there (dont kick or move to spectator), how can I fix that? sorry for my english

also, theres anyway to block people to join the team if it is already with 5 members? it will be useful, thanks

Last edited by zorgnator; 08-10-2014 at 03:50.
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splewis
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Old 08-10-2014 , 19:08   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #33

Quote:
Originally Posted by zorgnator View Post
can you help me? when the game starts, it should be 5vs5 but if theres more people in the server, it let them there (dont kick or move to spectator), how can I fix that? sorry for my english

also, theres anyway to block people to join the team if it is already with 5 members? it will be useful, thanks
I'm working on adding an option to kick players once the teams are full now.
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GarbageBox
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Join Date: Feb 2010
Old 08-12-2014 , 11:17   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #34

Quote:
Originally Posted by splewis View Post
It's unlikely any significant feature (i.e. knife rounds) would be added.
LOL, I think knife round to pick starting side is useful.
But, never mind it is a useful plugin
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Billboard
Junior Member
Join Date: Aug 2014
Old 08-12-2014 , 16:05   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #35

How can you add custom maps to the voting? I put it in the text file but it did nothing.
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Pan32
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Join Date: Dec 2010
Location: ?
Old 08-12-2014 , 16:12   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #36

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Originally Posted by Billboard View Post
How can you add custom maps to the voting? I put it in the text file but it did nothing.
Can you please post your maps.txt? Are you using workshop? Do they show up on sourcemod map menu?
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Billboard
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Join Date: Aug 2014
Old 08-12-2014 , 18:28   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #37

Quote:
Originally Posted by Pan32 View Post
Can you please post your maps.txt? Are you using workshop? Do they show up on sourcemod map menu?
Nevermind, opened it in normal notepad and it looked like there were no enters so I opened it Notepad++ and there was xD
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Pan32
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Old 08-13-2014 , 12:06   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #38

Quote:
Originally Posted by Billboard View Post
Nevermind, opened it in normal notepad and it looked like there were no enters so I opened it Notepad++ and there was xD
Yeah, that happened to me as well, but oh well... Notepad++/Sublime Text 2 are better than normal notepad anyways.
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splewis
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Old 08-13-2014 , 12:40   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #39

I'll try to add a note about that. I do all my development things on Linux where newlines act sanely. Any editor but notepad should work fine, though.
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Pan32
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Old 08-13-2014 , 13:08   Re: [CS:GO] Pug Setup (v1.2.1, 2014-8-1)
Reply With Quote #40

Something came up to me: It would be interesting to add a flag to be imune to the auto-kick flag from the feature you're adding, in case someone just decides to go there and set up a 1vs1 and sit there idlin for trolls.
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