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[CS:GO] Multi-1v1 (v1.1.10, 2021-10-30)


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splewis
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Old 06-17-2017 , 18:13   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1291

Quote:
Originally Posted by daleGEND View Post
Yup, although now that the web panel that splewis originally made is dead. I've had my own custom made for my community, and it's pointing to that location like it should. It just literally doesn't output anything.
Just curious: can you check the value of sv_disablemotd? I think it's a hidden cvar, so you probably need to use "sm_cvar sv_disablemotd" to get the value.

(Also someone else contributed the web panel, I didn't make it)
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MBf
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Old 06-17-2017 , 19:35   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1292

What's new in 1.1.5 versus 1.1.4?
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splewis
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Old 06-17-2017 , 19:35   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1293

Quote:
Originally Posted by MBf View Post
What's new in 1.1.5 versus 1.1.4?
Very little.

https://github.com/splewis/csgo-mult...ases/tag/1.1.5
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daleGEND
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Old 06-18-2017 , 11:15   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1294

Quote:
Originally Posted by splewis View Post
Just curious: can you check the value of sv_disablemotd? I think it's a hidden cvar, so you probably need to use "sm_cvar sv_disablemotd" to get the value.

(Also someone else contributed the web panel, I didn't make it)
Sorry, didn't realize it was done by someone else!

[SM] Unable to find cvar: sv_disablemotd
Unknown command "sv_disablemotd"

That's what I get when I tried doing sv_disablemotd and sm_cvar sv_disablemotd.
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DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 06-18-2017 , 11:18   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1295

sv_disable_motd
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daleGEND
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Old 06-18-2017 , 11:21   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1296

Quote:
Originally Posted by arne1288 View Post
sv_disable_motd
Thank you! It's set to 1. So I should put sm_cvar sv_disable_motd 0 in my cfg?
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DarkDeviL
SourceMod Moderator
Join Date: Apr 2012
Old 06-18-2017 , 11:24   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1297

Quote:
Originally Posted by daleGEND View Post
Thank you! It's set to 1. So I should put sm_cvar sv_disable_motd 0 in my cfg?
Haven't tried it on my own, but from what I've read so far about that cvar in other threads, that seemed to have helped other people. :-)
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daleGEND
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Old 06-18-2017 , 11:33   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1298

Quote:
Originally Posted by arne1288 View Post
Haven't tried it on my own, but from what I've read so far about that cvar in other threads, that seemed to have helped other people. :-)
Thanks, I gave that a go and checked to make sure the value changed to 0...but still nothing. I also disabled gameme just incase there was a conflict. Still nothing
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Neuro Toxin
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Join Date: Oct 2013
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Old 06-19-2017 , 19:43   Re: [CS:GO] Multi-1v1 (v1.1.5, 2017-2-12)
Reply With Quote #1299

Quote:
Originally Posted by Cooky View Post
1.1.5 still doesn't save preferences for me.... extension is running and other plugins saving just fine.... anyone?
Deleting the SQL file in 1addons/sourcemod/data1 worked for me.

I figure at some point it became corrupted.
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msrble
New Member
Join Date: Jun 2017
Old 06-21-2017 , 06:05   Fixed Rounds
Reply With Quote #1300

If its possible to edit the code to make fixed rounds?

for example:

1.Round: Pistol
2.Round: Pistol
3.Round istol
4.Round istol
5.Round : Rifle
6.Round : Rifle
7.Round : Rifle
8.Round : Rifle
9.Round : Knife
10.Round : Knife
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