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[CS:GO] Multi-1v1 (v1.1.10, 2021-10-30)


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mdma1337
Junior Member
Join Date: Mar 2016
Old 03-22-2016 , 13:39   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1081

Thankyou for your respons.

Some users already noticed the link between the Challenge plugin and the bug.
I disabled the plugin and gonna contact the developer of the chal plugin.

Anyways thankyou for your help.
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ghostofmybrain
Veteran Member
Join Date: Mar 2010
Old 03-26-2016 , 15:21   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1082

Quote:
Originally Posted by VasqueS View Post
i'm having the same issue
That's very strange. Maybe the server migration was a coincidence. I still haven't been able to figure out how to fix the issue, though.
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Last edited by ghostofmybrain; 03-26-2016 at 15:22.
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JacobThePigeon
Junior Member
Join Date: Jul 2015
Location: Ontario, Canada
Old 03-29-2016 , 19:03   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1083

Quote:
Originally Posted by mdma1337 View Post
I love this plugin, but sometimes a really anoying bug appears.

Sometimes 2 players are spawning on the same side and are stuck in each other.
When this happens sometimes they have no opponent (when they should have one) and sometimes they have an opponent.
It hapens with various players on the server. So its not that i dont have enough arena's.

This bug is fixed by restarting the server or switch map. It happens on every map on random times. Sometimes 0 times a day, the other day multiple times a day.


Sorry for bad English :/
Splewis is right. The cause of this issue is because of my good friend Headline's !Challenge plugin. It's still a newly coded plugin, and when he tried to fix the issue the entire plugin would break itself. It's not official so don't expect much out of it.
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iceman20k
Junior Member
Join Date: Jun 2013
Old 04-16-2016 , 19:40   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1084

Hi guys, we want to use the retake mod for internal team training. Therefor we would like to have a setup like team1 (5 members) and team2 (4 members). The problem is that the mod scrambles teams and mixes the players. I have set it up the way that if teams are even, say 3 vs. 3, at least the teams stay the same. Is there a way to tell the plugin to never scramble teams?

I've set that, so it at least works if teams are even:
sm_retakes_random_teams "0"
sm_retakes_scramble_rounds "200" (so it will never happen since we dont play 200 rounds on one map)

The problem is that if teams are uneven, it moves i.e. the defuser and mixes teams, we cant build 2 teams on teamspeak therefor.

It would be nice to have 2 teams, one is CT training only attacking, and one team is T training defending the planted bomb.

Thanks for help.

Last edited by iceman20k; 04-16-2016 at 19:50.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 04-16-2016 , 19:56   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1085

Quote:
Originally Posted by iceman20k View Post
Hi guys, we want to use the retake mod for internal team training. Therefor we would like to have a setup like team1 (5 members) and team2 (4 members). The problem is that the mod scrambles teams and mixes the players. I have set it up the way that if teams are even, say 3 vs. 3, at least the teams stay the same. Is there a way to tell the plugin to never scramble teams?

I've set that, so it at least works if teams are even:
sm_retakes_random_teams "0"
sm_retakes_scramble_rounds "200" (so it will never happen since we dont play 200 rounds on one map)

The problem is that if teams are uneven, it moves i.e. the defuser and mixes teams, we cant build 2 teams on teamspeak therefor.

It would be nice to have 2 teams, one is CT training only attacking, and one team is T training defending the planted bomb.

Thanks for help.
sm_retakes_auto_set_teams 0

Also, wrong plugin thread.
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Last edited by splewis; 04-16-2016 at 19:57.
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iceman20k
Junior Member
Join Date: Jun 2013
Old 04-17-2016 , 02:31   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1086

Quote:
Originally Posted by splewis View Post
sm_retakes_auto_set_teams 0

Also, wrong plugin thread.
Hey splewis, thank you a lot. Sorry for the wrong thread, my bad.

And one more sorry, i had the plugin updated, but not letting it generate a new/updated .cfg, so i did not see this (new?) option. Very nice!

Last edited by iceman20k; 04-17-2016 at 02:40.
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Kempus
Member
Join Date: Jan 2016
Old 04-30-2016 , 22:17   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1087

Not displaying the stats, users are saved in the database. Config is correct, database is connected, what is going on? Why its not displaying player stats?

http://155.133.26.75/stats/index.php...486&serverid=1 - Example user...

I'm using apache2, php 5.x and mysql server (newest version), do i need something more installed?

Uhh, fuck it, will use rankme as it was previous.

Last edited by Kempus; 04-30-2016 at 22:44.
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splewis
Veteran Member
Join Date: Feb 2014
Location: United States
Old 04-30-2016 , 22:55   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1088

Quote:
Originally Posted by Kempus View Post
Not displaying the stats, users are saved in the database. Config is correct, database is connected, what is going on? Why its not displaying player stats?

http://155.133.26.75/stats/index.php...486&serverid=1 - Example user...

I'm using apache2, php 5.x and mysql server (newest version), do i need something more installed?

Uhh, fuck it, will use rankme as it was previous.
Did you set mysql_db in the config? https://github.com/splewis/csgo-mult...config.inc.php

Can you actually type "use <database_name>;" from a mysql client?
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Kempus
Member
Join Date: Jan 2016
Old 05-01-2016 , 12:34   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1089

Quote:
Originally Posted by splewis View Post
Did you set mysql_db in the config? https://github.com/splewis/csgo-mult...config.inc.php
Yes, i set the same database as in databases.cfg. Stats were saving in the database, but when I searched any client on stats page, there was a blank page.

Quote:
Originally Posted by splewis View Post
Can you actually type "use <database_name>;" from a mysql client?
??

Last edited by Kempus; 05-01-2016 at 12:35.
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FreeJoin4
Junior Member
Join Date: Dec 2015
Old 05-03-2016 , 15:54   Re: [CS:GO] Multi-1v1 (v1.1.3, 2016-2-17)
Reply With Quote #1090

Hello!
I have problem in the plagin:
My server have 3 maps am_, and after last map he change map on de_dust (((
Please, help to solve this problem T ^ T
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