Quote:
Originally Posted by slmclarengt
Let me make a few statements because I was looking forward to this map a lot because I love the only two rollercoaster maps made (fun and surf). Thank you for making the map and no it does not lag (on my piece of shit computer even). But...
WTF were you thinking - the logistics of the map make NO sense whatsoever. You do realize hopefully that the two roller coasters never even meet (CT + T), it's quite funny, I was looking forward to the coaster actually going through the gateway but after several minutes a seizure worthy roller coaster ride, I gave up! You should really consider making it 1) steerable or 2) actually lead the two teams into fighting zones :-) and possibly show the track... Usually in Counter-strike, we try to kill each other but this map made me want to kill myself ;-).
Keep trying though because I really want another rollercoaster map! Rough start but hey, you only get better :-).
Slmclarengt
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? Are you talking about the second one? Because... a few things...
1. At full speed the coaster takes 1-1:20 to get to its final point...
2. Unless i messed up thee ent setup on the final compile it does get to a "fighting zone"
3. Making it steerable would lock it to a certain altitude and make it a vehicle... a different ent and a different concept then a coaster
4. that map wass more or less a concept map, no way I would ever release it, it was just to show where the map is going
5. Thats all
If you are using the fy_rollercoaster version then I have no idea what you are talking about... he_rollercoaster is something else entirely.
... Now is seizure worthy good or bad?
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