I have met so many people telling me that the more plugins you have, the shittier hit registration you will have on your server.
I have tried to explain to them that the number of plugins alone can not have that effect but rather its depending on what types of plugins you are using.
I know that using set_task too much will be hard on your CPU, is there any more things you should watch out for when writing plugins or managing a server?
I have a lot of small plugins, that I pause depending on map and .cfg file.
Some of them are kept running and will check a cvar at the start of a round for example.
Is it "bad" to pause plugins? And how much does AMX affect the FPS stability on a server?
Is 1.8.3 a lot more optmized? And what can be done about bad hit reg?
I rent a server and pay for it each month, (1000fps) with a good connection.
It is working pretty good, but sometimes the fps drops from a stable 950-800 to 400..
My settings:
Quote:
no pingboost
sys_ticrate 1000
sv_maxrate 100000
sv_minrate 80000
sv_maxupdaterate 101
sv_minupdaterate 70
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I'm guessing during these dips is when the hitbox really sucks, but I don't know.
I'm sorry if this does not fit in the general category, maybe it should be in HLDS or scripting help?
Thank you.
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