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[TF2] Unlimited Buildings (But with PDA this time)


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Pelipoika
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Join Date: May 2012
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Old 04-06-2017 , 15:56   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #41

Oh
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Wazbat
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Old 04-08-2017 , 05:24   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #42

Doesnt seem to work on my end. By gamedata you mean addons/sourcemod/gamedata correct?
I'm running the bot manager plugin and have it set to have 12 bots that "fill" the server. This manually adjusts tf2 bots. Could this be breaking it?
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Arkarr
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Join Date: Sep 2012
Location: Just behind my PC screen
Old 04-08-2017 , 06:15   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #43

Quote:
Originally Posted by Wazbat View Post
Doesnt seem to work on my end. By gamedata you mean addons/sourcemod/gamedata correct?
I'm running the bot manager plugin and have it set to have 12 bots that "fill" the server. This manually adjusts tf2 bots. Could this be breaking it?
It could, yes. Can you try to disable it and test ? No PC access now.
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Wazbat
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Old 04-08-2017 , 16:41   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #44

Disabled that. Still only able to build one in my pda. Here's the console.

I'm bad at screenshots

All plugins:

Last edited by Wazbat; 04-08-2017 at 16:43.
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Arkarr
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Old 04-08-2017 , 16:45   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #45

update tf2.setbuilder.txt (download it from my post, or the original one from pelipoika), gamedata not updated.
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Wazbat
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Join Date: Aug 2012
Old 04-08-2017 , 16:48   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #46

"Error Parsing blabla/tf2.setbuilder.txt"
Is that why?
-edit-
Roger that. Will do
-edit-
Still no luck, though that error is now gone. I'll try removing any other commands, incluing the "tf_bot_quota_mode fill"

I think it's sort of working, as a bot joined red, though I was still only able to build 1 building

Would this at all affect it?
https://forums.alliedmods.net/showthread.php?p=642578

Last edited by Wazbat; 04-08-2017 at 17:04.
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Wazbat
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Join Date: Aug 2012
Old 04-08-2017 , 17:12   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #47

Ok! I got it! So any kind of bot quota commands stop it working. Removing that seems to fix it. I'll leave the bot manager disabled too unless you can figure out a way to make them play nice together.

Now edited the CFG to set max buildings. Would there be any way to set a different limit based on group? For things like donators?
Something like how rtd does it. "What is the donator admin flag, what is the max of x for donators, should full root admins get unlimited"

Last edited by Wazbat; 04-08-2017 at 17:25.
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Wazbat
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Old 04-16-2017 , 11:51   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #48

It seems to break after a few map changes. Both bots end up on one team for example, and then you cant join their team. Fixed it by reloading the plugin in the server.cfg and kicking the bots, then they rejoin. So it does it every map change
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Arkarr
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Old 04-16-2017 , 15:31   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #49

Quote:
Originally Posted by Wazbat View Post
It seems to break after a few map changes. Both bots end up on one team for example, and then you cant join their team. Fixed it by reloading the plugin in the server.cfg and kicking the bots, then they rejoin. So it does it every map change
Fixed I believe.
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Element682
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Join Date: May 2017
Old 05-03-2017 , 19:12   Re: [TF2] Unlimited Buildings (But with PDA this time)
Reply With Quote #50

Is there actually anyway to force those 2 bots to not show like in spectator or something? I guess it's like my OCD or something if you want to say.
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