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quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)


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Xablau
Member
Join Date: Dec 2014
Old 01-29-2015 , 14:31   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #861

The plugin works, files are downloaded but the sounds do not play. Why?
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Xablau
Member
Join Date: Dec 2014
Old 02-08-2015 , 19:36   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #862

Failed to load sound "quake\female\{all files}.mp3", file probably missing from disk/repository
S

Files exists on:
Team Fortress 2\tf\download\sound\quake
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leonardo martinez
Member
Join Date: Jun 2014
Old 03-04-2015 , 00:01   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #863

Does it work for L4D2?
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sirphr
Member
Join Date: Jun 2010
Location: Florida, USA
Old 03-04-2015 , 18:17   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #864

Was wonder if I can throw my quakes files in a different directory? I have a NFOservers TF2 Server and they require you to put your download content in a "custom" folder in the tf/ directory.
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exassasinx
Junior Member
Join Date: Jun 2015
Old 06-12-2015 , 05:09   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #865

no sound at all dafuq?
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secondtimesold
Senior Member
Join Date: Feb 2015
Old 06-12-2015 , 06:22   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #866

use quake sounds v3 much better
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Last edited by secondtimesold; 06-12-2015 at 06:23.
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GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 06-12-2015 , 11:14   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #867

My little fix for this plugin, while now compiler says this:

Spoiler


I've changed this:

PHP Code:
// if the plugin was loaded late we have a bunch of initialization that needs to be done
public bool:AskPluginLoad(Handle:myselfbool:lateString:error[], err_max)
{    
    
lateLoaded late;
    
    return 
true;

...for this:

PHP Code:
// if the plugin was loaded late we have a bunch of initialization that needs to be done
public APLRes:AskPluginLoad2(Handle:myselfbool:lateString:error[], err_max)
{    
    
lateLoaded late;
    
    return 
APLRes_Success;

Regards.
Attached Files
File Type: sp Get Plugin or Get Source (quakesounds_css.sp - 722 views - 21.4 KB)
GrO is offline
Sebastian94567
New Member
Join Date: Jun 2015
Old 06-25-2015 , 16:02   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #868

These Zips are for those who are having issues reading the install instructions for this plugin I even messed up installing it the first time cause it was a bit hard to see the text mainly cause its all one color it should look like this for when your making instructions on installing any plugin

1. Pick one of the attached .sp files based on the game your server runs.
quakesounds_css.sp
quakesounds_dods.sp
quakesounds_hl2dm.sp
quakesounds_tf2.sp


2. Put sm_quakesounds.cfg in cstrike/cfg/sourcemod

3. extract "quake.zip" and put the generated folder called "quake" in cstrike/sound

4. put plugin.quakesounds.txt in cstrike/addons/sourcemod/translations

5. put quakesoundslist.cfg in cstrike/addons/sourcemod/configs

6. compile quakesounds_<game>.sp in the forum by clicking the "Get Plugin" link

7. put the generated quakesounds_<game>.smx in cstrike/addons/sourcemod/plugins

Hope this helps and I wish people will start doing the instructions like I did above would really help out others
Attached Files
File Type: zip css.zip (1.54 MB, 255 views)
File Type: zip dods.zip (1.54 MB, 130 views)
File Type: zip hl2dm.zip (1.53 MB, 140 views)
File Type: zip other.zip (1.54 MB, 157 views)
File Type: zip tf2.zip (1.54 MB, 143 views)
Sebastian94567 is offline
GrO
Veteran Member
Join Date: Jun 2010
Location: Poland
Old 06-25-2015 , 17:04   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #869

Quote:
Originally Posted by Sebastian94567 View Post
3. extract "quake.zip" and put the generated folder called "quake" in cstrike/sound
The proper location after the Steam-Pipe update is:

...\cstrike\download\sound

Regards.

Last edited by GrO; 06-25-2015 at 17:04.
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Sebastian94567
New Member
Join Date: Jun 2015
Old 06-25-2015 , 22:45   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #870

I did not know that the Steam-Pipe update changed the location like that still works fine doing it the other way haven't seen any issues with the way I did it
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