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Fully Threaded Server Redirect


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eric0279
AlliedModders Donor
Join Date: May 2007
Old 07-27-2013 , 08:20   Re: Fully Threaded Server Redirect
Reply With Quote #101

Hi,

Quote:
[REDIRECT] Waiting for your last request.
Unknown command: server
Quote:
L 07/27/2013 - 14:06:51: SourceMod error session started
L 07/27/2013 - 14:06:51: Info (map "de_dust2") (file "errors_20130727.log")
L 07/27/2013 - 14:06:51: [SM] Native "IsClientConnected" reported: Client index 0 is invalid
L 07/27/2013 - 14:06:51: [SM] Displaying call stack trace for plugin "serverredirect.smx":
L 07/27/2013 - 14:06:51: [SM] [0] Line 188, G:\FFA CSS\addons\sourcemod\scripting\serverredirect .sp::ShowServerMenu2()
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deathcurse
Senior Member
Join Date: Jun 2006
Location: UK
Old 03-05-2014 , 10:01   Re: Fully Threaded Server Redirect
Reply With Quote #102

Quote:
Originally Posted by 11530 View Post
Try this version below, which is an edit of my version of this plugin from post #61.

Changelog for 1.2.2:
  • Added convar sm_redirect_allowbots to count/ignore bots in the player count.
Would it be possible to get an edit of this plugin where it doesn't count the replay bot on TF2? At the moment all the servers are showing an extra slot because of replay.
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 01-04-2015 , 16:53   Re: Fully Threaded Server Redirect
Reply With Quote #103

Just a quick update to address a few issues, and provide a request:

Version 1.2.5
  • Added ConVar values to sm_redirect_menusort to sort by number of players (ascending is 3, descending is 4)
  • Fixed display being shown if client disconnects and another takes their slot
  • Fixed sm_redirect_allowbots ConVar not correctly addressing bots.
Attached Files
File Type: sp Get Plugin or Get Source (serverredirect.sp - 450 views - 16.1 KB)
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Tank Missile
Member
Join Date: Aug 2013
Old 01-04-2015 , 21:57   Re: Fully Threaded Server Redirect
Reply With Quote #104

Quote:
Originally Posted by 11530 View Post
Just a quick update to address a few issues, and provide a request:

Version 1.2.5
  • Added ConVar values to sm_redirect_menusort to sort by number of players (ascending is 3, descending is 4)
  • Fixed display being shown if client disconnects and another takes their slot
  • Fixed sm_redirect_allowbots ConVar not correctly addressing bots.
It would be great if the include file from the original plugin could work with this one, along with serverredirect_ads and serverredirect_cmds.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 01-04-2015 , 22:31   Re: Fully Threaded Server Redirect
Reply With Quote #105

Is this plugin basically like serverhop... except you don't need to edit a seperate config for every server?
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11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Old 01-05-2015 , 14:52   Re: Fully Threaded Server Redirect
Reply With Quote #106

Quote:
Originally Posted by Chdata View Post
Is this plugin basically like serverhop... except you don't need to edit a seperate config for every server?
I don't use serverhop but yes, probably. Only thing each server needs is a different ID ConVar.
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medic917
Senior Member
Join Date: Aug 2014
Old 01-05-2015 , 22:28   Re: Fully Threaded Server Redirect
Reply With Quote #107

Quote:
Originally Posted by Chdata View Post
Is this plugin basically like serverhop... except you don't need to edit a seperate config for every server?
You have to edit each server.cfg per server and edit the server id, but that is after you add each server manually too the mysql database.

Unless I did something wrong that is the only way I could get it working.

Idk why, but my servers hang when I use this. I'm thinking it is due to my mysql provider which caps at 20 simultaneous connections. Had to uninstall for now.
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Chdata
Veteran Member
Join Date: Aug 2012
Location: Computer Chair, Illinois
Old 01-06-2015 , 04:56   Re: Fully Threaded Server Redirect
Reply With Quote #108

Eh I don't see the point of this over the serverhop plugin then ;/
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Hackmastr
Member
Join Date: Sep 2013
Old 02-17-2015 , 10:38   Re: Fully Threaded Server Redirect
Reply With Quote #109

Quote:
Originally Posted by Chdata View Post
Eh I don't see the point of this over the serverhop plugin then ;/
If You have a new Server, You'll hace to edit every server config 1by1. With this plugin, You'll have to add to the DB, and done!
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Ligs
New Member
Join Date: Apr 2012
Location: Danmark
Old 04-26-2015 , 13:19   Re: Fully Threaded Server Redirect
Reply With Quote #110

Quote:
Originally Posted by 11530 View Post
Just a quick update to address a few issues, and provide a request:

Version 1.2.5
  • Added ConVar values to sm_redirect_menusort to sort by number of players (ascending is 3, descending is 4)
  • Fixed display being shown if client disconnects and another takes their slot
  • Fixed sm_redirect_allowbots ConVar not correctly addressing bots.
When I try to use plugins in csgo comes the just with the error
[REDIRECT] Fetching servers. May take a few seconds.
[REDIRECT] There are currently no servers available.
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