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[TF2] Projectile Particles


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Author
11530
Veteran Member
Join Date: Sep 2011
Location: Underworld
Plugin ID:
3024
Plugin Version:
1.1.0
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Attach particle effects to multiple projectiles
    Old 06-18-2012 , 19:02   [TF2] Projectile Particles
    Reply With Quote #1


    [TF2] Projectile Particles
    Version 1.1.0




    Description:
    Attaches particle systems to a configurable list of projectiles.
    Commands:
    • sm_particles | Toggles an individual's particle effects on/off | Default Flag: NONE (PUBLIC)
    • sm_projectileparticles_reload | Reloads the config file (see below) | Default Flag: CONFIG (I)

    Cvars:
    • sm_projectileparticles_version | Plugin version. Do not edit.
    • sm_projectileparticles_enabled | 0 = Disable plugin, 1 = Enable plugin | Default Value: 1
    • sm_projectileparticles_clientdefault | 0 = Turned off for clients by default, 1 = Turned on | Default Value: 1
    • sm_projectileparticles_mode | 1 = All players, 2 = Admins with correct flag | Default Value: 2
    • sm_projectileparticles_adminflag | Admin flag to use if above mode is set to 2 | Default Value: b

    Config File:
    The plugin reads the config file at addons/sourcemod/data/projectile_particles.cfg for a list of particle systems to attach - the structure of which is below. This example adds a blue trail to syringes and beams to huntsman arrows, and is also used in the sample file attached to the bottom of this post.
    Code:
    "tf_projectile_arrow"
    {
    	"Particle" "superrare_beams1"
    	"Clusters" "2"
    }
    "tf_projectile_syringe"
    {
    	"Particle" "coin_large_blue"
    	"Clusters" "1"
    }
    "tf_projectile_pipe"
    {
    	"Particle" "critical_grenade_blue_extra"
    	"Clusters" "2"
    	"Team" "1"
    }
    Config File Usage:
    You may use keywords Particle/Particles and Cluster/Clusters, the latter being the number of groups of particles to use (particle volume). You may also specify multiple particles separated with a comma, and zero whitespace, e.g. "coin_blue,critical_grenade_red_extra"
    You may find a list of possible particles and projectiles below in the second post.

    The new Team/team key's feature depends on its value. If set to 1 then the particle system (if of the form *_red* or *_blu(e)*) will change color to red/blue depending on which team the player is on. Simply give one or the other as the particle system (usually doesn't matter which). If the value is set to 2 or 3 then the particle system will only be available to those on the RED/BLU team respectively. This could also be useful for game modes like VSH or FF2.
    Installation:
    Place ProjectileParticles.smx into your addons/sourcemod/plugins folder.
    Create your own custom config file (addons/sourcemod/data/projectile_particles.cfg) or use the one below as a basis.
    This plugin requires SDKHooks to operate.
    Changelog:
    • 1.0.0
      • Original version.
    • 1.1.0
      • Fixed 'array out of bounds' error.
      • Added Team key to config file particle list.

    Downloads prior to update: 72/42/94
    Attached Files
    File Type: smx ProjectileParticles.smx (8.0 KB, 1306 views)
    File Type: sp Get Plugin or Get Source (ProjectileParticles.sp - 1058 views - 10.4 KB)
    File Type: cfg projectile_particles.cfg (256 Bytes, 1514 views)
    __________________

    Last edited by 11530; 07-12-2012 at 20:37. Reason: Update to 1.1.0
    11530 is offline
    11530
    Veteran Member
    Join Date: Sep 2011
    Location: Underworld
    Old 06-18-2012 , 19:07   Re: [TF2] Projectile Particles
    Reply With Quote #2

    Possible projectiles:
    Thanks to Powerlord for the list:
    Code:
    tf_projectile_arrow (Huntsman)
    tf_projectile_ball_ornament (Wrap Assassin alt-fire)
    tf_projectile_cleaver (Flying Guillotine)
    tf_projectile_energy_ball (Cow Mangler 5000?)
    tf_projectile_energy_ring (Righteous Bison? / Pomson 6000?)
    tf_projectile_flare (Flare Gun, Detonator, Manmelter)
    tf_projectile_healing_bolt (Crusader's Crossbow)
    tf_projectile_jar (Jarate)
    tf_projectile_jar_milk (Mad Milk)
    tf_projectile_pipe (All Grenade Launchers)
    tf_projectile_pipe_remote (All Sticky Bomb Launchers, despite them having different models; the alternate model is controlled via attribute)
    tf_projectile_rocket (All rocket launcher except the previously mentioned ones)
    tf_projectile_sentryrocket (Sentry gun)
    tf_projectile_stun_ball (Sandman alt-fire)
    tf_projectile_syringe (All Syringe Guns)
    
    //Untested tf_projectiles:
    tf_projectile_lightningorb
    tf_projectile_spellbats
    tf_projectile_spellfireball
    tf_projectile_spellmeteorshower
    tf_projectile_spellmirv
    tf_projectile_spellpumpkin
    tf_projectile_spellspawnboss
    tf_projectile_spellspawnhorde
    tf_projectile_spellspawnzombie
    tf_projectile_spelltransposeteleport
    tf_projectile_throwable
    tf_projectile_throwable_breadmonster
    tf_projectile_throwable_brick
    tf_projectile_throwable_repel
    Possible particles:
    The following is a list of all particle effects currently in the game. Some are intended to be used when attached to weapons, but I'll leave them in for reference. Many thanks to Sreaper for the updated list.
    Code:
    //BIGBOOM.PCF
    
    explosion_trailFire
    explosion_trailFire_mvm
    explosion_trailSmoke
    explosion_trailSmoke_mvm
    explosionTrail_seeds
    explosionTrail_seeds_mvm
    fire_smokeCloud
    fireSmoke_collumn
    fireSmoke_Collumn_mvmAcres
    fireSmoke_Collumn_mvmAcres_sm
    fireSmoke_collumnP
    fireSmokeExplosion
    fireSmokeExplosion2
    fireSmokeExplosion3
    fireSmokeExplosion4
    fireSmokeExplosion_track
    fireSmokeExplosion_trackb
    fluidSmokeExpl_ring
    fluidSmokeExpl_ring_mvm
    fluidSmokeExpl_track
    sparks_metal
    sparks_metal_2
    woodSplinter
    
    //BL_KILLTAUNT.PCF
    
    bl_killtaunt
    bl_killtaunt_appear
    bl_killtaunt_disappear
    bl_killtaunt_explosion
    bl_killtaunt_explosion_bits
    bl_killtaunt_explosion_flash
    bl_killtaunt_explosion_ring
    bl_killtaunt_explosion_smoke
    bl_killtaunt_finalburst
    bl_killtaunt_finalburst_smoke
    bl_killtaunt_flash01a
    bl_killtaunt_flash01b
    bl_killtaunt_flash02a
    bl_killtaunt_flash02b
    bl_killtaunt_flash03a
    bl_killtaunt_flash03b
    bl_killtaunt_flashes
    bl_killtaunt_lightning01
    bl_killtaunt_lightning02
    bl_killtaunt_lightning03
    bl_killtaunt_lightning_flash
    bl_killtaunt_necksparks
    bl_killtaunt_necksparks_colliding
    bl_killtaunt_necksparks_flashes
    bl_killtaunt_rays
    bl_killtaunt_rays01a1
    bl_killtaunt_rays01a2
    bl_killtaunt_rays01b1
    bl_killtaunt_rays01b2
    bl_killtaunt_rays02a1
    bl_killtaunt_rays02a2
    bl_killtaunt_rays02b1
    bl_killtaunt_rays02b2
    bl_killtaunt_rays03a1
    bl_killtaunt_rays03a2
    bl_killtaunt_rays03b1
    bl_killtaunt_rays03b2
    bl_killtaunt_sparks
    bl_killtaunt_sparks01a
    bl_killtaunt_sparks01b
    bl_killtaunt_sparks02a
    bl_killtaunt_sparks02b
    bl_killtaunt_sparks03a
    bl_killtaunt_sparks03b
    bl_killtaunt_spotlight
    
    //BLOOD_IMPACT.PCF
    
    blood_bread_biting
    blood_bread_biting2
    blood_decap
    blood_decap_arterial_spray
    blood_decap_fountain
    blood_decap_streaks
    blood_impact_backscatter
    blood_impact_backscatter_red
    blood_impact_green01
    blood_impact_green01_droplets
    blood_impact_green01_goop
    blood_impact_red_01
    blood_impact_red_01_chunk
    blood_impact_red_01_droplets
    blood_impact_red_01_goop
    blood_impact_red_01_smalldroplets
    blood_spray_red_01
    blood_spray_red_01_far
    env_grinder_oilspray
    env_grinder_oilspray_cash
    env_sawblood
    env_sawblood_chunk
    env_sawblood_goop
    env_sawblood_mist
    lowV_blood_impact_red_01
    lowV_blood_spray_red_01
    lowV_blood_spray_red_01_far
    lowV_debrischunks
    lowV_impactglow
    lowV_oildroplets
    lowV_smallerchunks
    lowv_sparks1
    lowV_water_blood_impact_red_01
    lowV_water_bubbles
    lowV_water_debris
    temp_blood_spray_red_01
    temp_blood_spray_red_01_far
    tfc_sniper_mist
    tfc_sniper_mist2
    tfc_sniper_mist_dir
    tfc_sniper_mist_streaks
    water_blood_impact_red_01
    water_blood_impact_red_01_chunk
    water_blood_impact_red_01_goop
    
    //BLOOD_TRAIL.PCF
    
    blood_trail_red_01_droplets
    blood_trail_red_01_goop
     
    //BOMBINOMICON.PCF
     
    bomb_vortex_skull
    bombinomicon_airwaves
    bombinomicon_airwaves_base
    bombinomicon_vortex
      
    //BUILDINGDAMAGE.PCF
    
    buildingdamage_dispenser_fire0
    buildingdamage_dispenser_fire1
    buildingdamage_fire1
    buildingdamage_fire2
    buildingdamage_fire3
    buildingdamage_smoke1
    buildingdamage_smoke2
    buildingdamage_smoke3
    buildingdamage_smoke4
    buildingdamage_sparks1
    buildingdamage_sparks2
    buildingdamage_sparks4
    dispenserdamage_1
    dispenserdamage_2
    dispenserdamage_3
    dispenserdamage_4
    dispensersmoke_1
    dispensersmoke_2
    nutsnbolts_build
    nutsnbolts_repair
    nutsnbolts_upgrade
    sentrydamage_1
    sentrydamage_2
    sentrydamage_3
    sentrydamage_4
    tpdamage_1
    tpdamage_2
    tpdamage_3
    tpdamage_4
    tpdamage_smoke1
    
    //BULLET_TRACERS.PCF
    
    bullet_bignasty_impact_chunks
    bullet_bignasty_tracer01_blue
    bullet_bignasty_tracer01_blue_crit
    bullet_bignasty_tracer01_red
    bullet_bignasty_tracer01_red_crit
    bullet_impact1_blue_crit
    bullet_impact1_blue_critglow
    bullet_impact1_red_crit
    bullet_impact1_red_critglow
    bullet_pistol_tracer01_blue
    bullet_pistol_tracer01_blue_crit
    bullet_pistol_tracer01_red
    bullet_pistol_tracer01_red_crit
    bullet_scattergun_impact01
    bullet_scattergun_tracer01_blue
    bullet_scattergun_tracer01_blue_crit
    bullet_scattergun_tracer01_red
    bullet_scattergun_tracer01_red_crit
    bullet_shotgun_tracer01_blue
    bullet_shotgun_tracer01_blue_crit
    bullet_shotgun_tracer01_red
    bullet_shotgun_tracer01_red_crit
    bullet_tracer01
    bullet_tracer01_blue
    bullet_tracer01_blue_crit
    bullet_tracer01_crit
    bullet_tracer01_red
    bullet_tracer01_red_crit
    bullet_tracer02_blue
    bullet_tracer02_blue_crit
    bullet_tracer02_red
    bullet_tracer02_red_crit
    tfc_sniper_distortion_trail
    tfc_sniper_distortion_trail_noise
    
    //BURNINGPLAYER.PCF
    
    _brushstroke
    burning_torch
    burninggibs
    burningplayer_blue
    burningplayer_blueglow
    burningplayer_corpse
    burningplayer_corpse_rainbow
    burningplayer_corpse_rainbow_glow
    burningplayer_corpse_rainbow_glow_white
    burningplayer_corpse_rainbow_stars
    burningplayer_corpseglow
    burningplayer_flyingbits
    burningplayer_glow
    burningplayer_glow_blue
    burningplayer_rainbow
    burningplayer_rainbow_blue
    burningplayer_rainbow_flame
    burningplayer_rainbow_glow
    burningplayer_rainbow_glow_old
    burningplayer_rainbow_glow_white
    burningplayer_rainbow_OLD
    burningplayer_rainbow_red
    burningplayer_rainbow_stars
    burningplayer_rainbow_stars01
    burningplayer_rainbow_stars02
    burningplayer_rainbow_stars03
    burningplayer_rainbow_stars04
    burningplayer_rainbow_stars_base
    burningplayer_rainbow_stroke
    burningplayer_rainbow_v2
    burningplayer_red
    burningplayer_redglow
    burningplayer_smoke
    burningplayer_smoke_blue
    electrocuted_blue
    electrocuted_blue_flash
    electrocuted_gibbed_blue
    electrocuted_gibbed_blue_flash
    electrocuted_gibbed_red
    electrocuted_gibbed_red_flash
    electrocuted_red
    electrocuted_red_flash
    flaming_arrow
    flaming_arrow_smoke
    flying_flaming_arrow
    flying_flaming_arrow_smoke
    ghost_pumpkin
    ghost_pumpkin_blueglow
    ghost_pumpkin_flyingbits
    halloween_burningplayer_flyingbits
    pyrovision_flaming_arrow
    pyrovision_flying_flaming_arrow
    pyrovision_v_flaming_arrow
    v_flaming_arrow
    v_flaming_arrow_smoke
    
    //CIG_SMOKE.PCF
    
    cig_burn
    cig_smoke
    drg_pipe_smoke
    
    //CINEFX.PCF
    
    bombinomicon_burning_piece
    bombinomicon_burning_piece_halloween
    bombinomicon_burningdebris
    bombinomicon_burningdebris_halloween
    bombinomicon_burningsmoke
    bombinomicon_burningsmoke_halloween
    bombinomicon_flash
    bombinomicon_flash_halloween
    bombinomicon_flash_small
    bombinomicon_flash_small_halloween
    bombinomicon_ring
    cinefx_goldrush
    cinefx_goldrush_burningbarrel
    cinefx_goldrush_burningdebris
    cinefx_goldrush_burningpiece
    cinefx_goldrush_burningsmoke
    cinefx_goldrush_debris
    cinefx_goldrush_embers
    cinefx_goldrush_flames
    cinefx_goldrush_flash
    cinefx_goldrush_hugedustup
    cinefx_goldrush_initial_smoke
    cinefx_goldrush_initial_smoke2
    cinefx_goldrush_pitglow
    cinefx_goldrush_smoke
    k2013_corpse_flame
    k2013_corpse_smoke
    hightower_explosion
    hightower_smoke
    skull_island_burning_piece
    skull_island_burningdebris
    skull_island_burningsmoke
    skull_island_debris
    skull_island_embers
    skull_island_explosion
    skull_island_flash
    skull_island_hugedustup
    skull_island_intial_smoke
    
    //CLASS_FX.PCF
    
    dodge_test
    eye_powerup_blue_lvl_1
    eye_powerup_blue_lvl_1b
    eye_powerup_blue_lvl_2
    eye_powerup_blue_lvl_3
    eye_powerup_blue_lvl_4
    eye_powerup_blue_lvl_4b
    eye_powerup_green_lvl_1
    eye_powerup_green_lvl_2
    eye_powerup_green_lvl_3
    eye_powerup_green_lvl_4
    eye_powerup_red_lvl_1
    eye_powerup_red_lvl_1b
    eye_powerup_red_lvl_2
    eye_powerup_red_lvl_3
    eye_powerup_red_lvl_4
    eye_powerup_red_lvl_4b
    god_rays
    god_rays_fog
    grenade_smoke
    grenade_smoke_cycle
    heavy_ring_of_fire
    heavy_ring_of_fire_child01
    heavy_ring_of_fire_child02
    heavy_ring_of_fire_child03
    heavy_ring_of_fire_fp
    heavy_ring_of_fire_fp_child01
    heavy_ring_of_fire_fp_child02
    heavy_ring_of_fire_fp_child03
    killstreak_t0_lvl1_flash
    killstreak_t0_lvl1_flash3
    killstreak_t1_lvl1
    killstreak_t1_lvl1_glow
    killstreak_t1_lvl1_sparks
    killstreak_t1_lvl2
    killstreak_t1_lvl2_glow
    killstreak_t2_lvl1
    killstreak_t2_lvl1_glow
    killstreak_t2_lvl2
    killstreak_t2_lvl2_glow
    killstreak_t3_lvl1
    killstreak_t3_lvl1_smoke
    killstreak_t3_lvl2
    killstreak_t3_lvl2_smoke
    killstreak_t4_lvl1
    killstreak_t4_lvl1_glow
    killstreak_t4_lvl2
    killstreak_t5_lvl1
    killstreak_t5_lvl1_glow
    killstreak_t5_lvl2
    killstreak_t5_lvl2_glow
    killstreak_t6_lvl1
    killstreak_t6_lvl1_smoke
    killstreak_t6_lvl2
    killstreak_t6_lvl2_smoke
    killstreak_t6_lvl2_sparks
    killstreak_t6_lvl2_sparks2
    killstreak_t7_lvl1
    killstreak_t7_lvl1_detail
    killstreak_t7_lvl1_edge
    killstreak_t7_lvl2
    laser_sight
    laser_sight_beam
    laser_sight_beam_dot
    medic_healradius_blue_buffed
    medic_healradius_red_buffed
    medic_megaheal_blue
    medic_megaheal_blue_shower
    medic_megaheal_red
    medic_megaheal_red_shower
    medic_radiusheal_blue_spikes
    medic_radiusheal_blue_spiral
    medic_radiusheal_blue_volume
    medic_radiusheal_red_spikes
    medic_rediusheal_red_spiral
    medic_radiusheal_red_volume
    medic_resist_blast
    medic_resist_bullet
    medic_resist_fire
    medic_resist_match_blast_blue
    medic_resist_match_blast_red
    medic_resist_match_bullet_blue
    medic_resist_match_bullet_red
    medic_resist_match_fire_blue
    medic_resist_match_fire_red
    ping_circle
    scout_dodge_blue
    scout_dodge_pants
    scout_dodge_red
    scout_dodge_socks
    set_taunt_saharan_spy
    set_taunt_saharan_spy_cloud
    set_taunt_saharan_spy_cloud2
    set_taunt_saharan_spy_sand
    set_taunt_saharan_spy_sand2
    set_taunt_saharan_spy_whirlwind
    set_taunt_saharan_spy_whirlwind2
    set_taunt_saharan_spy_whirlwind3
    warp_version
    
    //CLASSIC_ROCKET_TRAIL.PCF
    
    rocket_explosion_classic
    rocket_explosion_classic_b
    rocket_explosion_classic_crit_blue
    rocket_explosion_classic_crit_red
    rocket_trail_classic
    rocket_trail_classic_b
    rocket_trail_classic_crit_blue
    rocket_trail_classic_crit_red
    test_classic_trail
    
    //COIN_SPIN.PCF
     
    coin_spin
    
    //CONC_STARS.PCF
    
    bonk_text
    conc_stars
    conc_trail
    ghost_trail
    yikes_fx
    yikes_text
    
    //CRIT.PCF
    
    achieved
    crit_text
    doubledonk_test
    heal_text
    hit_text
    mini_firework_flare
    mini_fireworks
    minicrit_text
    miss_text
    
    //DEFAULT.PCF
    
    default
    
    //DIRTY_EXPLODE.PCF
    
    asplode_hoodoo
    asplode_hoodoo_burning_debris
    asplode_hoodoo_burning_piece
    asplode_hoodoo_debris
    asplode_hoodoo_dust
    asplode_hoodoo_embers
    asplode_hoodoo_flash
    asplode_hoodoo_green
    asplode_hoodoo_initial_smoke
    asplode_hoodoo_shockwave
    asplode_hoodoo_smoke
    cinefx_goldrush
    cinefx_goldrush_burningbarrel
    cinefx_goldrush_burningdebris
    cinefx_goldrush_burningpiece
    cinefx_goldrush_burningsmoke
    cinefx_goldrush_debris
    cinefx_goldrush_embers
    cinefx_goldrush_flames
    cinefx_goldrush_flash
    cinefx_goldrush_hugedustup
    cinefx_goldrush_initial_smoke
    cinefx_goldrush_initial_smoke2
    cinefx_goldrush_pitglow
    cinefx_goldrush_smoke
    
    //DISGUISE.PCF
    
    disguise_flash_blue
    disguise_flash_red
    spy_start_disguise_blue
    spy_start_disguise_red
    spy_stolen_flash_blue
    spy_stolen_flash_red
    spy_stolen_smoke_blue
    spy_stolen_smoke_red
    
       
    //DOOMSDAY_FX.PCF
     
    australium_bar_glow
    australium_bubbles
    base_destroyed_smoke_doomsday
    dooms_nuke_collumn
    dooms_nuke_ring
    flash_doomsday
    rockettrail_burst_doomsday
    rockettrail_doomsday
    rockettrail_fire_doomsday
    rockettrail_vents_doomsday
    shockwave_ring_doomsday
     
    //DRG_BISON.PCF
     
    bison_idle_child_electro
    bison_idle_child_sparks01
    bison_idle_child_sparks02
    bison_impact_child_electro
    bison_impact_child_flare
    bison_impact_child_sparks01
    bison_impact_child_sparks02
    bison_muzzleflash_child_beam01
    bison_muzzleflash_child_beam02
    bison_muzzleflash_child_beam04
    bison_muzzleflash_child_beam05
    bison_muzzleflash_child_beam06
    bison_muzzleflash_child_electro
    bison_muzzleflash_child_flare
    bison_muzzleflash_child_sparks01
    bison_muzzleflash_child_sparks02
    bison_muzzleflash_child_sparks_rear
    bison_projectile_child_core
    bison_projectile_child_core_crit
    bison_projectile_child_electro
    bison_projectile_child_ring01
    bison_projectile_child_ring01_crit
    bison_projectile_child_ring02
    drg_bison_idle
    drg_bison_impact
    drg_bison_muzzleflash
    drg_bison_projectile
    drg_bison_projectile_crit
    drg_bison_reload
      
    //DRG_COWMANGLER.PCF
     
    cowmangler_idle_child_beam01
    cowmangler_idle_child_electro1
    cowmangler_idle_child_electro2
    cowmangler_impact_charged_child_electro
    cowmangler_impact_charged_child_electrohelpers
    cowmangler_impact_charged_child_flash
    cowmangler_impact_charged_child_rings
    cowmangler_impact_charged_child_sparks
    cowmangler_impact_normal_child_electro
    cowmangler_impact_normal_child_electrohelpers
    cowmangler_impact_normal_child_flash
    cowmangler_impact_normal_child_rings
    cowmangler_impact_normal_child_sparks
    cowmangler_muzzleflash_charged_child_electro
    cowmangler_muzzleflash_chargeup_child_electro
    cowmangler_muzzleflash_chargeup_child_glow
    cowmangler_muzzleflash_normal_child_electro
    cowmangler_muzzleflash_normal_child_sparks
    cowmangler_reload_child_sparks01
    cowmangler_reload_child_sparks02
    cowmangler_trail_charged_child_core03
    cowmangler_trail_charged_child_electro_locked
    cowmangler_trail_charged_child_rings
    cowmangler_trail_charged_child_sparks
    cowmangler_trail_charged_child_core03
    cowmangler_trail_charged_child_rings
    drg_cow_explosion_coreflash
    drg_cow_explosion_coreflash_blue
    drg_cow_explosion_flash_1
    drg_cow_explosion_flash_1_blue
    drg_cow_explosion_flashup
    drg_cow_explosion_flashup_blue
    drg_cow_explosion_flyingembers
    drg_cow_explosion_flyingembers_blue
    drg_cow_explosion_smoke
    drg_cow_explosion_smoke_blue
    drg_cow_explosion_sparkles
    drg_cow_explosion_sparkles_blue
    drg_cow_explosion_sparkles_charged
    drg_cow_explosion_sparkles_charged_blue
    drg_cow_explosion_sparks
    drg_cow_explosion_sparks_blue
    drg_cow_explosioncore_charged
    drg_cow_explosioncore_charged_blue
    drg_cow_explosioncore_normal
    drg_cow_explosioncore_normal_blue
    drg_cow_idle
    drg_cow_idle_blue
    drg_cow_idle_electro1
    drg_cow_idle_electro1_blue
    drg_cow_idle_electro2
    drg_cow_idle_electro2_blue
    drg_cow_muzzleflash_charged
    drg_cow_muzzleflash_charged_blue
    drg_cow_muzzleflash_normal
    drg_cow_muzzleflash_normal_blue
    drg_cow_muzzleflash_sparkles
    drg_cow_muzzleflash_sparkles_blue
    drg_cow_rockettrail_burst
    drg_cow_rockettrail_burst_blue
    drg_cow_rockettrail_burst_charged
    drg_cow_rockettrail_burst_charged_blue
    drg_cow_rockettrail_charged
    drg_cow_rockettrail_charged_blue
    drg_cow_rockettrail_fire
    drg_cow_rockettrail_fire_blue
    drg_cow_rockettrail_fire_charged
    drg_cow_rockettrail_fire_charged_blue
    drg_cow_rockettrail_normal
    drg_cow_rockettrail_normal_blue
    drg_cowmangler_idle
    drg_cowmangler_impact_charged
    drg_cowmangler_impact_normal
    drg_cowmangler_muzzleflash_charged
    drg_cowmangler_muzzleflash_chargeup
    drg_cowmangler_muzzleflash_normal
    drg_cowmangler_trail_charged
    drg_cowmangler_trail_normal
      
    //DRG_ENGINEER.PCF
     
    drg_pomson_idle
    drg_pomson_impact
    drg_pomson_impact_drain
    drg_pomson_muzzleflash
    drg_pomson_projectile
    drg_pomson_projectile_crit
    drg_wrenchmotron_idle
    drg_wrenchmotron_impact
    drg_wrenchmotron_teleport
    pomson_idle_sparks01
    pomson_impact_electro
    pomson_impact_flare
    pomson_impact_sparks01
    pomson_muzzleflash_cone
    pomson_muzzleflash_electro
    pomson_muzzleflash_flare
    pomson_muzzleflash_sparks01
    pomson_muzzleflash_sparks02
    pomson_projectile_core
    pomson_projectile_crit
    pomson_projectile_crit_bits
    pomson_projectile_electro
    pomson_projectile_ring01
    pomson_projectile_ring02
    pomson_projectile_zap
    wrenchmotron_idle_electro
    wrenchmotron_teleport_beam
    wrenchmotron_teleport_flash
    wrenchmotron_teleport_glow_big
    wrenchmotron_teleport_sparks
     
    //DRG_PYRO.PCF
     
    3rd_attack_glow
    3rd_idle_glow
    3rd_trail
    drg_3rd_idle
    drg_3rd_impact
    drg_3rd_trail
    drg_fiery_death
    drg_manmelter_idle
    drg_manmelter_impact
    drg_manmelter_muzzleflash
    drg_manmelter_projectile
    drg_manmelter_trail_blue
    drg_manmelter_trail_red
    drg_manmelter_vacuum
    drg_manmelter_vacuum_flames
    drg_phlo_idle
    drg_phlo_stream
    drg_phlo_stream_crit
    fiery_death_ash
    fiery_death_embers
    fiery_death_flame
    fiery_death_glow
    fiery_death_main
    fiery_death_main_smoke
    fiery_death_smoke
    manmelter_idle_sparks01
    manmelter_impact_electro
    manmelter_impact_flare
    manmelter_impact_sparks01
    manmelter_impact_sparks02
    manmelter_muzzleflash_electro
    manmelter_muzzleflash_flare
    manmelter_muzzleflash_sparks01
    manmelter_projectile_electro
    manmelter_projectile_glow
    manmelter_projectile_plasma
    manmelter_projectile_trail
    manmelter_trail_blue
    manmelter_trail_red
    manmelter_vacuum_bits
    manmelter_vacuum_flames
    manmelter_vacuum_flash
    manmelter_vacuum_smoke
    phlo_idle_glow
    phlo_stream_crit_extras
    phlo_stream_drips
    phlo_stream_glow
    phlo_stream_glow_unlocked
    phlo_stream_main
    phlo_stream_muzzle
    phlo_stream_noise
    phlo_stream_noise_sharp
    phlo_stream_noise_unlocked
     
    //DXHR_FX.PCF
    
    arm_detonate_electro
    arm_detonate_flare
    arm_detonate_sparks
    arm_impact_flare
    arm_impact_sparks
    arm_muzzleflash_electro
    arm_muzzleflash_flare
    arm_muzzleflash_test
    arm_muzzleflash_zap
    arm_muzzleflash_zap2
    arm_muzzleflash_zap3
    diamondback_enemytag_glow
    diamondback_enemytag_skull_black
    diamondback_enemytag_skull_helper
    diamondback_enemytag_skull_white
    dxhr_arm_impact
    dxhr_arm_muzzleflash
    dxhr_arm_muzzleflash2
    dxhr_diamondback_enemytag
    dxhr_sniper_fizzle
    dxhr_sniper_laser_blue
    dxhr_sniper_laser_red
    dxhr_sniper_muzzleflash
    dxhr_sniper_rail
    dxhr_sniper_rail_blue
    dxhr_sniper_rail_red
    dxhr_widowmaker_metalabsorb
    dxhr_widowmaker_shelleject
    sniper_dxhr_fizzle
    sniper_dxhr_flash_child01
    sniper_dxhr_flash_child02
    sniper_dxhr_laser_blue_line
    sniper_dxhr_laser_linetest
    sniper_dxhr_laser_red_line
    sniper_dxhr_laser_red_pulse
    sniper_dxhr_laser_red_pulse_cp0
    sniper_dxhr_laser_red_pulse_cp1
    sniper_dxhr_laser_red_pulse_line
    sniper_dxhr_rail
    sniper_dxhr_rail_blue
    sniper_dxhr_rail_end
    sniper_dxhr_rail_end_blue
    sniper_dxhr_rail_end_red
    sniper_dxhr_rail_noise
    sniper_dxhr_rail_noise_blue
    sniper_dxhr_rail_noise_red
    sniper_dxhr_rail_red
    widowmaker_absorb_nutsnbolts
    widowmaker_absorb_sparks
    widowmaker_shelleject_nutsnbolts
      
    //EXPLOSION.PCF
    
    bday_1balloon
    bday_balloon01
    bday_balloon02
    bday_blood
    bday_bloodconfetti
    bday_bloodconfetti2
    bday_confetti
    bday_confetti_colors
    Explosion_bubbles
    Explosion_CoreFlash
    Explosion_Debris001
    Explosion_Dustup
    Explosion_Dustup_2
    Explosion_Flash_1
    Explosion_Flashup
    Explosion_FloatieEmbers
    Explosion_FlyingEmbers
    Explosion_ShockWave_01
    Explosion_Smoke_1
    ExplosionCore_buildings
    ExplosionCore_MidAir
    ExplosionCore_MidAire_Flare
    ExplosionCore_MidAir_underwater
    ExplosionCore_sapperdestroyed
    ExplosionCore_Wall
    ExplosionCore_Wall_underwater
    Explosions_MA_coreflash
    Explosions_MA_Debris001
    Explosions_MA_Dustup
    Explosions_MA_Dustup_2
    Explosions_MA_Flash_1
    Explosions_MA_Flashup
    Explosions_MA_FloatieEmbers
    Explosions_MA_FlyingEmbers
    Explosions_MA_Smoke_1
    Explosions_UW_Debris001
    pyrovision_1balloon
    pyrovision_blood
    pyrovision_explosion
    pyrovision_flaregun_destroyed
    sapper_coreflash
    sapper_debris
    sapper_flash
    sapper_flashup
    sapper_flyingembers
    sapper_smoke
       
    //EYEBOSS.PCF
     
    eb_aura_angry01
    eb_aura_angry02
    eb_aura_angry_warp
    eb_aura_calm01
    eb_aura_calm02
    eb_aura_grumpy01
    eb_aura_grumpy02
    eb_aura_stunned01
    eb_aura_stunned02
    eb_beam_angry_core01
    eb_beam_angry_core02
    eb_beam_angry_core03
    eb_beam_angry_core04
    eb_beam_angry_ring01
    eb_beam_tp_laser
    eb_beam_tp_ring01
    eb_beam_tp_spotlight
    eb_death_bits
    eb_death_flash
    eb_death_gas
    eb_death_goop
    eb_death_vortex01
    eb_death_vortex02
    eb_death_vortex03
    eb_death_vortex04
    eb_death_vortex05
    eb_doorway_vortex04
    eb_projectile_core01
    eb_projectile_core02
    eb_projectile_sparks
    eb_spit_bits
    eb_spit_gas
    eb_spit_goop
    eb_tb_escape_bits
    eb_tb_escape_flash01
    eb_tb_escape_warp
    eb_tb_normal_bits
    eb_tb_normal_flash01
    eb_tb_normal_flash02
    eb_tb_normal_warp
    eb_tb_player_flash
    eb_tb_player_rope
    eb_tb_vortex01
    eb_tb_vortex02
    eb_tb_vortex03
    eb_tb_vortex04
    eb_tb_vortex05
    eyeboss_aura_angry
    eyeboss_aura_calm
    eyeboss_aura_grumpy
    eyeboss_aura_stunned
    eyeboss_beam_angry
    eyeboss_beam_tp
    eyeboss_death
    eyeboss_death_vortex
    eyeboss_doorway_vortex
    eyeboss_projectile
    eyeboss_spit
    eyeboss_team_blue
    eyeboss_team_red
    eyeboss_team_sparks
    eyeboss_team_sparks_red
    eyeboss_tp_escape
    eyeboss_tp_normal
    eyeboss_tp_player
    eyeboss_tp_vortex
    eyeboss_vortex_blue
    eyeboss_vortex_red
     
    //FIRSTPERSON_WEAPON_FX.PCF
    
    critgun_weaponmodel_blu
    critgun_weaponmodel_blu_glow
    critgun_weaponmodel_red
    critgun_weaponmodel_red_glow
    crutgun_firstperson
     
    //FLAG_PARTICLES.PCF
    
    cart_flashinglight
    cart_flashinglight_glow
    cart_flashinglight_glow_red
    cart_flashinglight_light
    cart_flashinglight_light_red
    cart_flashinglight_red
    player_australium_boxertrail
    player_australium_socktrail
    player_australium_sparkles
    player_intel_papertrail
    player_intel_trail_blue
    player_intel_trail_red
    
    //FLAMETHROWER.PCF
     
    _flamethrower_REAL
    flamethrower
    flamethrower_blue
    flamethrower_crit_blue
    flamethrower_crit_blue_glow
    flamethrower_crit_blue_sparks2
    flamethrower_crit_pilot_blue
    flamethrower_crit_pilot_red
    flamethrower_crit_red
    flamethrower_crit_red_glow
    flamethrower_crit_red_sparks
    flamethrower_drips
    flamethrower_drips_rainbow
    flamethrower_fire_1
    flamethrower_fire_1_rainbow
    flamethrower_halloween
    flamethrower_halloween_crit_blue
    flamethrower_halloween_crit_red
    flamethrower_pilot
    flamethrower_pilot_rainbow
    flamethrower_rainbow
    flamethrower_rainbow_bubbles01
    flamethrower_rainbow_bubbles02
    flamethrower_rainbow_FP
    flamethrower_rainbow_FP_BACKUP
    flamethrower_rainbow_FP_BACKUP2
    flamethrower_rainbow_FPbody
    flamethrower_rainbow_REAL
    flamethrower_rainbow_swirl
    flamethrower_rainbow_swirl_stars
    flamethrower_underwater
    flaregun_destroyed
    flaregun_destroyed_bits
    medicgun_beam_red_trail_stage3
    pyro_blast
    pyro_blast_flash
    pyro_blast_lines
    pyro_blast_warp
    pyro_blast_warp2
    pyrotaunt
    pyrotaunt_flame
    pyrotaunt_glow
    pyrotaunt_powerup
    pyrotaunt_rainbow
    pyrotaunt_rainbow_arc
    pyrotaunt_rainbow_arc_child
    pyrotaunt_rainbow_arc_rot
    pyrotaunt_rainbow_arc_rotA
    pyrotaunt_rainbow_arc_rotB
    pyrotaunt_rainbow_arc_v3A
    pyrotaunt_rainbow_arc_v3B
    pyrotaunt_rainbow_arc_v4_rope
    pyrotaunt_rainbow_arc_v4A
    pyrotaunt_rainbow_arc_v4A_rope
    pyrotaunt_rainbow_arc_v4B
    pyrotaunt_rainbow_arc_v4B_rope
    pyrotaunt_rainbow_ARCA
    pyrotaunt_rainbow_ARCB
    pyrotaunt_rainbow_balloonicorn
    pyrotaunt_rainbow_balloonicorn_
    pyrotaunt_rainbow_bubbles
    pyrotaunt_rainbow_bubbles_flame
    pyrotaunt_rainbow_explosion01
    pyrotaunt_rainbow_explosion02
    pyrotaunt_rainbow_explosion03
    pyrotaunt_rainbow_explosion_unicorn
    pyrotaunt_rainbow_norainbow
    pyrotaunt_rainbow_norainbow_smoke01
    pyrotaunt_rainbow_norainbow_smoke02
    pyrotaunt_rainbow_rof
    pyrotaunt_rainbow_rof_embers
    pyrotaunt_rainbow_rof_expand
    pyrotaunt_rainbow_rof_ground
    pyrotaunt_rainbow_SIDEA
    pyrotaunt_rainbow_SIDEB
    pyrotaunt_rainbow_stars
    pyrotaunt_rainbow_sun
    pyrotaunt_rainbow_sunglow
    pyrotaunt_rainbow_TOP
     
    //FLAMETHROWER_MVM.PCF
     
    flamethrower_crit_giant_mvm
    flamethrower_crit_glow_giant_mvm
    flamethrower_crit_pilot_giant_mvm
    flamethrower_crit_sparks2_giant_mvm
    flamethrower_drips
    flametrhwoer_drips_giant_mvm
    flamethrower_fire_1
    flamethrower_fire_1_giant_mvm
    flamethrower_giant_mvm
    flamethrower_pilot_giant_mvm
     
    //FLAMETHROWERTEST.PCF
     
    flamethrower
    flamethrower_blue
    flamethrower_crit_blue
    flamethrower_crit_blue_glow
    flamethrower_crit_blue_sparks2
    flamethrower_crit_pilot_blue
    flamethrower_crit_pilot_red
    flamethrower_crit_red
    flamethrower_crit_red_glow
    flamethrower_crit_red_sparks
    flamethrower_drips
    flamethrower_fire_1
    flamethrower_pilot
    flamethrower_smoke_1
    flamethrower_underwater
    pyrotaunt
    pyrotaunt_flame
    pyrotaunt_glow
    pyrotaunt_powerup
     
    //HALLOWEEN.PCF
     
    bombonomicon_spell_trail
    fuse_flame
    fuse_smoke
    fuse_sparks
    green_steam_jet
    green_steam_plume
    green_vortex_rain
    green_wof_sparks
    halloween_explosion
    halloween_explosion_bits
    halloween_player_death
    halloween_player_death_blue
    halloween_pumpkin_cloud
    hwn_bats01
    hwn_cart_cap_blue
    hwn_cart_cap_neutral
    hwn_cart_cap_red
    hwn_cart_drips_blue
    hwn_cart_drips_red
    hwn_lava_01_goop
    hwn_lava_01_smoke
    hwn_lava_02_goop
    hwn_lava_02_smoke
    hwn_lava_03_smoke
    hwn_skeleton_glow_blue
    hwn_skeleton_glow_red
    merasmus_ambient
    merasmus_ambient_body
    merasmus_ambient_body_add
    merasmus_ambient_body_BACKUP
    merasmus_ambient_body_noadd
    merasmus_ambient_glow
    merasmus_ambient_smoke
    merasmus_ambient_smoke_add
    merasmus_blood
    merasmus_blood_bits
    merasmus_blood_lowdamage
    merasmus_blood_smoke
    merasmus_bomb_explosion
    merasmus_bomb_explosion_bits
    merasmus_bomb_explosion_blast
    merasmus_bomb_explosion_flash
    merasmus_bomb_explosion_smoke
    merasmus_book_attack
    merasmus_book_attack_blast
    merasmus_book_attack_core
    merasmus_book_attack_debris01
    merasmus_book_attack_debris02
    merasmus_book_attack_debris03
    merasmus_book_attack_debris04
    merasmus_book_attack_debris05
    merasmus_book_attack_debris06
    merasmus_book_attack_debris07
    merasmus_book_attack_fog
    merasmus_dazed
    merasmus_dazed_bits
    merasmus_dazed_blood
    merasmus_dazed_explosion
    merasmus_dazed_flash
    merasmus_dazed_smoke
    merasmus_object_spawn
    merasmus_shoot
    merasmus_shoot_bits
    merasmus_shoot_blast
    merasmus_shoot_flash
    merasmus_shoot_smoke
    merasmus_spawn
    merasmus_spawn_burst
    merasmus_spawn_core
    merasmus_spawn_flash
    merasmus_spawn_flash2
    merasmus_spawn_fog
    merasmus_tp
    merasmus_tp_bits
    merasmus_tp_flash01
    merasmus_tp_flash02
    merasmus_tp_flash03
    merasmus_tp_smoke
    merasmus_tp_warp
    merasmus_zap
    merasmus_zap_beam01
    merasmus_zap_beam01_BACKUP
    merasmus_zap_beam02
    merasmus_zap_beam03
    merasmus_zap_beam_bits
    merasmus_zap_flash
    spell_batball_blue
    spell_batball_imapct2_red
    spell_batball_impact2_blue
    spell_batball_impact_blue
    spell_batball_impact_red
    spell_batball_red
    spell_batball_throw_blue
    spell_batball_throw_child_blue
    spell_batball_throw_child_red
    spell_batball_throw_red
    spell_batball_trail_blue
    spell_batball_trail_red
    spell_cast_wheel_blue
    spell_cast_wheel_red
    spell_cast_wheel_text_blue
    spell_cast_wheel_text_red
    spell_fireball_small_blue
    spell_fireball_small_glow_blue
    spell_fireball_small_glow_red
    spell_fireball_small_red
    spell_fireball_small_red_old
    spell_fireball_small_trail_blue
    spell_fireball_small_trail_red
    spell_fireball_tendril_child_blue
    spell_fireball_tendril_child_red
    spell_fireball_tendril_flash_blue
    spell_fireball_tendril_flash_red
    spell_fireball_tendril_parent_blue
    spell_fireball_tendril_parent_red
    spell_lightningball_center_blue
    spell_lightningball_center_red
    spell_lightningball_glow2_blue
    spell_lightningball_glow2_red
    spell_lightningball_glow3_blue
    spell_lightningball_glow3_red
    spell_lightningball_glow_blue
    spell_lightningball_glow_red
    spell_lightningball_hit_blue
    spell_lightningball_hit_electro_blue
    spell_lightningball_hit_electro_red
    spell_lightningball_hit_flare_blue
    spell_lightningball_hit_flare_red
    spell_lightningball_hit_red
    spell_lightningball_hit_zap_blue
    spell_lightningball_hit_zap_red
    spell_lightningball_parent_blue
    spell_lightningball_parent_red
    spell_lightningball_parent_rope_blue
    spell_lightningball_parent_rope_red
    spell_lightningball_parent_target_blue
    spell_lightningball_parent_target_red
    spell_lightningball_sparks_blue
    spell_lightningball_sparks_red
    spell_overheal_blue
    spell_overheal_flash_blue
    spell_overheal_flash_red
    spell_overheal_red
    spell_pumpkin_mirv_bits_blue
    spell_pumpkin_mirv_bits_red
    spell_pumpkin_mirv_goop_blue
    spell_pumpkin_mirv_goop_red
    spell_skeleton_bits_green
    spell_skeleton_goop_green
    spell_teleport_black
    spell_teleport_black_red
    spell_teleport_blue
    spell_teleport_red
    spellbook_major_burning
    spellbook_major_encircling
    spellbook_major_fire
    spellbook_major_fire_sparkles
    spellbook_major_fog
    spellbook_major_tp_bits
    spellbook_minor_burning
    spellbook_minor_fire
    spellbook_minor_fire_sparkles
    spellbook_minor_sparks
    spellbook_rainbow
    spellbook_rainbow_glow
    spellbook_rainbow_glow_white
    spellbook_rainbow_stars
    underworld_gate_zap
    underworld_skull_eye_glow
    underworld_skull_smoke01
    underworld_skull_zap
    underworld_smoke01
    underworld_smoke02
    underworld_smoke03
    underworld_smoke04
    underworld_yellow_steam
    
    //HARBOR_FX.PCF
     
    cauldron_embers
    cauldron_flamethrower
    cauldron_flamethrower_pilot
    cauldron_smoke_lit
    cauldron_smoke_lit_bottom
    harbor_smoke_blackbillow_skybox
    harbor_smoke_blackbillowflame_skybox
    harbor_smoke_whitebillow_skybox
    steam_jet
    steam_plume
     
    //IMPACT_FX
    
    impact_antlion
    impact_computer
    impact_computer_smoke
    impact_concrete
    impact_concrete_child_base
    impact_concrete_child_puff
    impact_concrete_noflecks
    impact_dirt
    impact_dirt_child_bounce
    impact_dirt_child_burst
    impact_dirt_child_smoke
    impact_dirt_nosmoke
    impact_generic_burn
    impact_generic_burst
    impact_generic_burst_2
    impact_generic_smoke
    impact_glass
    impact_glass_child_backblast
    impact_glass_child_burst
    impact_glass_child_smoke
    impact_metal
    impact_metal_child_base
    impact_metal_child_glow
    impact_metal_child_glowLarge
    impact_metal_child_smoke
    impact_wood
    impact_wood_child_puff
    impact_woodbroken
    ricochet_sparks
    
    //ITEM_FX.PCF
     
    birthday_player_circling
    birthday_player_circling_flame
    birthday_player_circling_flame_trail
    birthday_player_circling_glow
    bonersaw_temp
    bread_gloves_crumbs
    bread_gloves_droplets
    bread_gloves_goop
    bread_sapper_bolts
    bread_sapper_green_goop
    breadjar_groundsplash
    breadjar_impact
    breadjar_impact_bits
    breadjar_impact_cloud
    community_sparkle
    community_sparkle_rand
    duel_blue
    duel_blue_burst
    duel_red
    duel_red_burst
    energydrink_cola_splash
    energydrink_milk_splash
    energydrink_splash
    foot_stamp
    halloween_boss_foot_fire_customcolor
    halloween_boss_foot_impact_customcolor
    halloween_boss_victim
    halloween_ghosts
    halloween_gift_balloon01
    halloween_gift_balloon02
    halloween_gift_confetti_colors
    halloween_gift_pickup
    halloween_jack
    halloween_jack_glow
    halloween_notes
    halloween_pickup_active
    halopoint
    headphone_notes
    headphone_soundwave
    healhuff_blu
    healhuff_blu_mist
    healhuff_red
    healhuff_red_mist
    healthgained_blu
    healthgained_blu_giant
    healthgained_blu_large
    healthgained_red
    healthgained_red_giant
    healthgained_red_large
    healthlost_blu
    healthlost_red
    peejar_drips
    peejar_drips_cb
    peejar_drips_milk
    peejar_groundsplash
    peejar_groundsplash_milk
    peejar_groundsplash_small
    peejar_icon
    peejar_impact
    peejar_impact_bits
    peejar_impact_bits_milk
    peejar_impact_cloud
    peejar_impact_cloud_milk
    peejar_impact_cloud_small
    peejar_impact_milk
    peejar_impact_small
    peejar_impacts_bits_small
    peejar_trail_blu
    peejar_trail_blu_glow
    peejar_trail_red
    peejar_trail_red_glow
    pumpkin_bits
    pumpkin_cloud
    pumpkin_explode
    pumpkin_sparkle
    sandwich_cheese
    sandwich_fx
    sandwich_lettuce
    sandwich_meat
    speech_mediccall
    speech_mediccall_attention
    speech_medichurt
    superare_balloon
    superrare_balloon_b
    superrare_balloon_c
    superrare_beam1_glow
    superrare_beams1
    superrare_beams1_newstyle
    superrare_beany_b
    superrare_beany_c
    superrare_beany_green
    superrare_beany_green_b
    superrare_beany_hearts
    superrare_beany_hearts_b
    superrare_beany_target
    superrare_beany_tf
    superrare_burning1
    superrare_burning2
    superrare_burning_smoke
    superrare_circling_childglow
    superrare_circling_childglow_pink
    superrare_circling_glow
    superrare_circling_heart
    superrare_circling_peacesign
    superrare_circling_skull
    superrare_circling_tf
    superrare_confetti_green
    superrare_confetti_purple
    superrare_flies
    superrare_ghosts
    superrare_ghosts_childglow
    superrare_greenenergy
    superrare_halo
    superrare_halo_b
    superrare_orbit
    superrare_plasma1
    superrare_plasma2
    superrare_purpleenergy
    superrare_sparkles1
    superrare_sparkles2
    superrare_sparkles3
    superrare_stormcloud
    superrare_stormcloud_b
    superrare_test
    tfc_sniper_charge_blue
    tfc_sniper_charge_red
    turret_shield
    turret_shield_b
    unusual_aaa_aaa
    unusual_bats_flaming_bat_green
    unusual_bats_flaming_bat_orange
    unusual_bats_flaming_bat_purple
    unusual_bats_flaming_fire_green
    unusual_bats_flaming_fire_orange
    unusual_bats_flaming_fire_purple
    unusual_bats_flaming_glow_green
    unusual_bats_flaming_glow_orange
    unusual_bats_flaming_glow_purple
    unusual_bats_flaming_proxy_green
    unusual_bats_flaming_proxy_orange
    unusual_bats_flaming_proxy_purple
    unusual_blizzard
    unusual_blizzard_clouds
    unusual_blizzard_snow
    unusual_bubbles
    unusual_bubbles_green
    unusual_bubbles_green_fumes
    unusual_bubbles_green_goo
    unusual_bubbles_green_large
    unusual_bubbles_large
    unusual_crisp_spotlights
    unusual_crisp_spotlights_cones01
    unusual_crisp_spotlights_cones02
    unusual_crisp_spotlights_cones03
    unusual_fullmoon_cloudy
    unusual_fullmoon_cloudy_green
    unusual_fullmoon_cloudy_green_clouds
    unusual_fullmoon_cloudy_green_clouds2
    unusual_fullmoon_cloudy_green_glow
    unusual_fullmoon_cloudy_secret
    unusual_fullmoon_cloudy_secret_eyeglow
    unusual_fullmoon_cloudy_secret_skull
    unusual_hearts_bubbling
    unusual_hearts_bubbling_glow
    unusual_meteor_cast_text_green
    unusual_meteor_cast_text_orange
    unusual_meteor_cast_text_purple
    unusual_meteor_cast_wheel_green
    unusual_meteor_cast_wheel_orange
    unusual_meteor_cast_wheel_purple
    unusual_meteor_fireball_small_glow_orange
    unusual_meteor_fireball_small_glow_purple
    unusual_meteor_fireball_small_green
    unusual_meteor_fireball_small_orange
    unusual_meteor_fireball_small_purple
    unusual_meteor_shower01_green
    unusual_meteor_shower01_orange
    unusual_meteor_shower01_purple
    unusual_meteor_shower02_green
    unusual_meteor_shower02_orange
    unusual_meteor_shower02_purple
    unusual_meteor_shower_parent_green
    unusual_meteor_shower_parent_orange
    unusual_meteor_shower_parent_purple
    unusual_meteor_small_trail_green
    unusual_meteor_small_trail_orange
    unusual_meteor_small_trail_purple
    unusual_orbit_cards_teamcolor_blue
    unusual_orbit_cards_teamcolor_red
    unusual_orbit_cards_trail_teamcolor_blue
    unusual_orbit_cards_trail_teamcolor_red
    unusual_orbit_cash
    unusual_orbit_cash_trail
    unusual_orbit_fire
    unusual_orbit_fire_dark
    unusual_orbit_fire_dark_flames
    unusual_orbit_fire_dark_glow
    unusual_orbit_fire_flames
    unusual_orbit_fire_glow
    unusual_orbit_fullmoon_cloudy
    unusual_orbit_fullmoon_cloudy_clouds
    unusual_orbit_fullmoon_cloudy_glow
    unusual_orbit_jack_flaming
    unusual_orbit_jack_flaming_fire
    unusual_orbit_jack_flaming_glow
    unusual_orbit_jack_flaming_glow2
    unusual_orbit_nutsnbolts
    unusual_orbit_nutsnbolts_fall
    unusual_orbit_nutsnbolts_large
    unusual_orbit_planets
    unusual_planets_child01
    unusual_planets_child02
    unusual_planets_child03
    unusual_planets_child04
    unusual_planets_planet01
    unusual_planets_planet02
    unusual_planets_planet03
    unusual_planets_planet04
    unusual_robot_holo_glow_green
    unusual_robot_holo_glow_green_pixels
    unusual_robot_holo_glow_orange
    unusual_robot_holo_glow_orange_pixels
    unusual_robot_orbit_binary
    unusual_robot_orbit_binary2
    unusual_robot_orbit_binary_fall
    unusual_robot_orbit_binary_fall2
    unusual_robot_orbit_binary_glow
    unusual_robot_orbit_binary_glow2
    unusual_robot_orbiting_sparks
    unusual_robot_orbiting_sparks2
    unusual_robot_orbiting_sparks_arclightning
    unusual_robot_orbiting_sparks_arclightning2
    unusual_robot_orbiting_sparks_glow
    unusual_robot_orbiting_sparks_glow2
    unusual_robot_orbiting_sparks_sparks
    unusual_robot_orbiting_sparks_sparks2
    unusual_robot_orbiting_sparks_star
    unusual_robot_orbiting_sparks_star2
    unusual_robot_radioactive
    unusual_robot_radioactive2
    unusual_robot_radioactive_drops
    unusual_robot_radioactive_drops2
    unusual_robot_radioactive_glow
    unusual_robot_radioactive_glow2
    unusual_robot_time_warp
    unusual_robot_time_warp2
    unusual_robot_time_warp_edge
    unusual_robot_time_warp_edge2
    unusual_robot_time_warp_rays
    unusual_robot_time_warp_spiral
    unusual_robot_time_warp_spiral2
    unusual_skull_misty
    unusual_skull_misty_eyeglow
    unusual_skull_misty_glow
    unusual_skull_misty_mist
    unusual_skull_misty_mist2
    unusual_skull_misty_mist3
    unusual_skull_misty_skull
    unusual_smoking
    unusual_smoking_base
    unusual_smoking_drift
    unusual_sparkler_green
    unusual_sparkler_orange
    unusual_spellbook_circle_green
    unusual_spellbook_circle_purple
    unusual_spellbook_fire_green
    unusual_spellbook_fire_purple
    unusual_spellbook_sparkles_green
    unusual_spellbook_sparkles_purple
    unusual_spotlights
    unusual_spotlights_cones01
    unusual_spotlights_cones02
    unusual_spotlights_cones03
    unusual_spotlights_core
    unusual_spotlights_sparkles
    unusual_spray_confetti
    unusual_spray_confetti_balloons
    unusual_steaming
    unusual_steaming_base
    unusual_streaming_drift
    unusual_storm
    unusual_storm_blood
    unusual_storm_blood_clouds
    unusual_storm_blood_clouds_core
    unusual_storm_blood_rain
    unusual_storm_clouds
    unusual_storm_knives
    unusual_storm_knives_blood
    unusual_storm_knives_clouds
    unusual_storm_knives_core
    unusual_storm_knives_knives
    unusual_storm_lightning
    unusual_storm_rain
    unusual_storm_spooky
    unusual_storm_spooky_clouds01
    unusual_storm_spooky_clouds02
    unusual_storm_spooky_lightning
    unusual_storm_spooky_lightning2
    unusual_storm_spooky_lightning3
    unusual_storm_spooky_rain
    unusual_zap_green
    unusual_zap_green_glow
    unusual_zap_yellow
    unusual_zap_yellow_glow
    
    //ITEMS_DEMO.PCF
    
    loose_cannon_buildup_glow
    loose_cannon_buildup_glow1
    loose_cannon_buildup_glow2
    loose_cannon_buildup_smoke1
    loose_cannon_buildup_smoke2
    loose_cannon_buildup_smoke3
    loose_cannon_buildup_smoke3a
    loose_cannon_buildup_smoke3b
    loose_cannon_buildup_smoke3c
    loose_cannon_flame
    loose_cannon_smoke
    loose_cannon_smoke3a
    loose_cannon_sparks
    loose_cannon_sparks2
    loose_cannon_sparks_bang
    loose_cannon_sparks_flash
    
    //ITEMS_ENGINEER.PCF
    
    repair_claw_heal_blue
    repair_claw_heal_blue2
    repair_claw_heal_blue3
    repair_claw_heal_red
    repair_claw_heal_red2
    repair_claw_heal_red3
    
    //KILLSTREAK.PCF
    
    killstreak_eyes_base
    killstreak_eyes_bits01
    killstreak_eyes_bits02
    killstreak_eyes_bits03
    killstreak_eyes_bits04
    killstreak_eyes_level1
    killstreak_eyes_level2
    killstreak_eyes_level3
    killstreak_eyes_level4
    killstreak_eyes_rage01
    killstreak_eyes_rage02
    killstreak_eyes_rays
    killstreak_eyes_rays02
    killstreak_eyes_rings01
    killstreak_eyes_rings02
    killstreak_eyes_rings03
    killstreak_eyes_rings04
    killstreak_eyes_spikes01
    killstreak_eyes_trails01
    killstreak_eyes_trails02
    
    //LEVEL_FX.PCF
    
    hell_megaheal_blue_shower
    hell_megaheal_red_shower
    m_brazier_flame
    m_brazier_flame_smoke
    m_portcullis_slam
    m_torchflame
    m_torchflame_smoke
    mannworks_smoke
    nucleus_core_bits1
    nucleus_core_steady
    
    //MEDICGUN_ATTRIB.PCF
    
    medicgun_beam_attrib_drips
    medicgun_beam_attrib_healing
    medicgun_beam_attrib_muzzle
    medicgun_beam_attrib_overheal
    medicgun_beam_attrib_overheal_blue
    medicgun_beam_attrib_overheal_red
    medicgun_beam_attrib_shards
    overhealedplayer_blue_pluses
    overhealedplayer_red_pluses
    
    //MEDICGUN_BEAM.PCF
    
    dispenser_beam_blue_pluses
    dispenser_beam_blue_trail
    dispenser_beam_red_pluses
    dispenser_beam_red_trail
    dispenser_heal_blue
    dispenser_heal_red
    medicgun_beam_blue
    medicgun_beam_blue_drips
    medicgun_beam_blue_healing
    medicgun_beam_blue_invulnbright
    medicgun_beam_blue_invun
    medicgun_beam_blue_invunglow
    medicgun_beam_blue_marker
    medicgun_beam_blue_muzzle
    medicgun_beam_blue_pluses
    medicgun_beam_blue_targeted
    medicgun_beam_blue_trail
    medicgun_beam_blue_trail_stage1
    medicgun_beam_blue_trail_stage2
    medicgun_beam_blue_trail_stage3
    medicgun_beam_machinery
    medicgun_beam_machinery_drips
    medicgun_beam_machinery_healing
    medicgun_beam_machinery_muzzle
    medicgun_beam_machinery_pluses
    medicgun_beam_machinery_stage1
    medicgun_beam_machinery_stage2
    medicgun_beam_machinery_stage3
    medicgun_beam_red
    medicgun_beam_red_drips
    medicgun_beam_red_healing
    medicgun_beam_red_invulnbright
    medicgun_beam_red_invun
    medicgun_beam_red_invunglow
    medicgun_beam_red_marker
    medicgun_beam_red_muzzle
    medicgun_beam_red_pluses
    medicgun_beam_red_targeted
    medicgun_beam_red_trail
    medicgun_beam_red_trail_stage1
    medicgun_beam_red_trail_stage2
    medicgun_beam_red_trail_stage3
    medicgun_invulnstatus_fullcharge_blue
    medicgun_invulnstatus_fullcharge_red
    vaccinator_blue_beam1
    vaccinator_blue_beam1_icons
    vaccinator_blue_beam2
    vaccinator_blue_beam2_icons
    vaccinator_blue_beam3
    vaccinator_blue_beam3_icons
    vaccinator_blue_buff1
    vaccinator_blue_buff1_burst
    vaccinator_blue_buff2
    vaccinator_blue_buff2_burst
    vaccinator_blue_buff3
    vaccinator_blue_buff3_burst
    vaccinator_red_beam1
    vaccinator_red_beam1_icons
    vaccinator_red_beam2
    vaccinator_red_beam2_icons
    vaccinator_red_beam3
    vaccinator_red_beam3_icons
    vaccinator_red_buff1
    vaccinator_red_buff1_burst
    vaccinator_red_buff2
    vaccinator_red_buff2_burst
    vaccinator_red_buff3
    vaccinator_red_buff3_burst
    
    //MUZZLE_FLASH.PCF
    
    muzzle_bignasty
    muzzle_bignasty_flash
    muzzle_bignasty_sparks
    muzzle_grenadelauncher
    muzzle_grenadelauncher_core
    muzzle_grenadelauncher_embers
    muzzle_minigun
    muzzle_minigun_constant
    muzzle_minigun_constant_core
    muzzle_minigun_constant_flare
    muzzle_minigun_constant_smoke
    muzzle_minigun_constant_sparks
    muzzle_minigun_constant_starflash
    muzzle_minigun_core
    muzzle_minigun_flare
    muzzle_minigun_smoke
    muzzle_minigun_sparks
    muzzle_minigun_starflash01
    muzzle_pipelauncher
    muzzle_pistol
    muzzle_pistol_smoke
    muzzle_pistol_sparks
    muzzle_revolver
    muzzle_scattergun
    muzzle_scattergun_flash
    muzzle_sentry
    muzzle_sentry2
    muzzle_shotgun
    muzzle_shotgun_flash
    muzzle_shotgun_smoke
    muzzle_shotgun_sparks
    muzzle_smg
    muzzle_smg_sparks
    muzzle_sniperrifle
    muzzle_syringe
       
    //MVM.PCF
     
    bot_death
    bot_death_bolts
    bot_death_sparks
    bot_eye_glow
    bot_eye_halo
    bot_impact_heavy
    bot_impact_heavy_elec
    bot_impact_heavy_elec_glow
    bot_impact_heavy_elec_zap
    bot_impact_heavy_extrabits
    bot_impact_heavy_sparks
    bot_impact_light
    bot_impact_light_elec
    bot_impact_light_elec_glow
    bot_impact_light_extrabits
    bot_impact_light_sparks
    bot_smoking
    flare_glow
    flare_sparks
    mini_firework_flare
    mini_fireworks
    mvm_cash_embers
    mvm_cash_embers_red
    mvm_cash_explosion
    mvm_cash_explosion_embers
    mvm_cash_explosion_smoke
    mvm_cash_smoke
    mvm_emergency_light_flash
    mvm_emergency_light_flash_yellow
    mvm_emergency_light_glow_yellow
    mvm_emergencylight_glow
    mvm_emergencylight_glowred
    mvm_hatch_destroy
    mvm_hatch_destroy_burn
    mvm_hatch_destroy_embers
    mvm_hatch_destroy_smoke
    mvm_hatch_destroy_smolder
    mvm_hatch_destroy_smolderembers
    mvm_item_godrays_glow
    mvm_item_godrays_glow2
    mvm_levelup1
    mvm_levelup2
    mvm_levelup3
    mvm_loot_coreflash
    mvm_loot_debris
    mvm_loot_dustup
    mvm_loot_dustup2
    mvm_loot_explosion
    mvm_loot_flash1
    mvm_loot_flashup
    mvm_loot_floatember
    mvm_loot_flyember
    mvm_loot_smoke
    mvm_path_marker
    mvm_pow_bam
    mvm_pow_banana
    mvm_pow_boing
    mvm_pow_boot
    mvm_pow_caber
    mvm_pow_crack
    mvm_pow_crash
    mvm_pow_crit
    mvm_pow_fireworks_flashup
    mvm_pow_fireworks_glow
    mvm_pow_fireworks_sparkler
    mvm_pow_fireworks_sparkler2
    mvm_pow_fireworks_sparkler3
    mvm_pow_fuse_movement
    mvm_pow_fuse_smoke
    mvm_pow_fuse_sparks
    mvm_pow_gold_seq
    mvm_pow_gold_seq_boot
    mvm_pow_gold_seq_crash
    mvm_pow_gold_seq_crit
    mvm_pow_gold_seq_crit2
    mvm_pow_gold_seq_firework
    mvm_pow_gold_seq_firework2
    mvm_pow_gold_seq_firework3
    mvm_pow_gold_seq_firework_mid
    mvm_pow_gold_seq_firework_trail
    mvm_pow_gold_seq_firework_trail2
    mvm_pow_gold_seq_firework_trail3
    mvm_pow_gold_seq_trail_mid
    mvm_pow_gold_seq_wood
    mvm_pow_gold_seq_wood2
    mvm_pow_gold_seq_wood3
    mvm_pow_gold_seq_wood3mid
    mvm_pow_loot
    mvm_pow_mmph
    mvm_pow_poof
    mvm_pow_pow
    mvm_pow_punch
    mvm_pow_smash
    mvm_pow_test
    mvm_shield_impact
    mvm_shield_impact_flashup
    mvm_soldier_shockwave
    mvm_soldier_shockwave2b
    mvm_soldier_shockwave2c
    mvm_soldier_shockwave2d
    mvm_soldier_shockwave_stun
    mvm_soldier_shockwave_stun2
    mvm_soldier_shockwave_stun3
    mvm_soldier_shockwave_stun4
    mvm_tank_destroy
    mvm_tank_destroy_bloom
    mvm_tank_destroy_burn
    mvm_tank_destroy_embers
    mvm_tank_destroy_smoke
    mvm_tank_destroy_smokefront
    mvm_tank_destroy_smolder
    mvm_tank_destroy_smolderembers
    mvm_wood_boards_destroy
    mvm_wood_boards_destroy_2BR
    mvm_wood_boards_destroy_MW
    mvm_wood_boards_splinters
    mvm_wood_boards_splinters_2BR
    mvm_wood_boards_splinters_MW
    smoke_marker
     
    //NAILTRAILS.PCF
    nailtrails_medic_blue
    nailtrails_medic_blue_crit
    nailtrails_medic_red
    nailtrails_medic_red_crit
    
    //NEMESIS.PCF
    
    particle_nemesis_blue
    particle_nemesis_burst_blue
    particle_nemesis_burst_red
    particle_nemesis_red
    
    //NPC_FX PCF
     
    charge_up
    charge_up_glow
    charge_up_release
    npc_boss_bomb_alert
    npc_boss_bomb_alert_plate
    npc_boss_bomb_aoewarn
    npc_boss_bomb_shadow
    
    //PLAYER_RECENT_TELEPORT.PCF
    
    bot_drips_cheap
    bot_recent_teleport_blue
    player_drips_blue
    player_dripsred
    player_glowblue
    player_glowred
    player_recent_teleport_blue
    player_recent_teleport_red
    player_sparkles_blue
    player_sparkles_red
    
    //RAIN_CUSTOM.PCF
    
    env_rain_128
    env_rain_128_streaks
    env_rain_256
    env_rain_256_mist
    env_rain_256_streaks
    env_rain_256x768
    env_rain_512
    env_rain_512_mist
    env_rain_512_streaks
    env_rain_512x1792
    env_rain_512x768
    test
    
    //ROCKETBACKBLAST.PCF
    
    rocketbackblast
    rocketbackblastsparks
    
    //ROCKETJUMPTRAIL.PCF
    
    deflect_fx
    deflect_temp
    doublejump_puff
    doublejump_puff_alt
    doublejump_smoke
    doublejump_smoke_alt
    doublejump_trail
    doublejump_trail_alt
    rocketjump_flame
    rocketjump_flash
    rocketjump_smoke
    
    //ROCKETTRAIL.PCF
    
    bullet_distortion_trail
    bullet_distortion_trail_tracer
    critical_rocket_blue
    critical_rocket_bluesparks
    critical_rocket_red
    critical_rocket_redsparks
    flaregun_crit_blue
    flaregun_crit_red
    flaregun_energyfield_blue
    flaregun_energyfield_red
    flaregun_sparkles_blue
    flaregun_sparkles_red
    flaregun_trail_blue
    flaregun_trail_crit_blue
    flaregun_trail_crit_red
    flaregun_trail_red
    halloween_rockettrail
    healshot_trail_blue
    healshot_trail_red
    pyrovision_flaregun_trail_blue
    pyrovision_flaregun_trail_crit_blue
    pyrovision_flaregun_trail_crit_red
    pyrovision_flaregun_trail_red
    pyrovision_rockettrail
    pyrovision_scorchshot_trail_blue
    pyrovision_scorchshot_trail_crit_blue
    pyrovision_scorchshot_trail_crit_red
    pyrovision_scorchshot_trail_red
    rockettrail
    rockettrail_!
    rockettrail_airstrike
    rockettrail_airstrike_line
    rockettrail_bubbles
    rockettrail_burst
    rockettrail_burst_airstrike
    rockettrail_fire
    rockettrail_fire_airstrike
    rockettrail_underwater
    rockettrail_waterbubbles
    scorchshot_trail_blue
    scorchshot_trail_crit_blue
    scorchshot_trail_crit_red
    scorchshot_trail_red
    sentry_rocket
    sentry_rocket_burst
    sentry_rocket_fire
    tranq_distortion_trail
    tranq_tracer_teamcolor_blue
    tranq_tracer_teamcolor_red
    
    //RPS.PCF
    
    particle_rps_burst_blue_left
    particle_rps_burst_blue_right
    particle_rps_burst_red_left
    particle_rps_burst_red_right
    particle_rps_paper_left
    particle_rps_paper_right
    particle_rps_paper_win_left
    particle_rps_paper_win_right
    particle_rps_rock_left
    particle_rps_rock_right
    particle_rps_rock_win_left
    particle_rps_rock_win_right
    particle_rps_scissors_left
    particle_rps_scissors_right
    particle_rps_scissors_win_left
    particle_rps_scissors_win_right
    rps_bg
    rps_bg_blue
    rps_bg_red
    rps_burst_blue
    rps_burst_red
    rps_burst_repeating_child
    rps_paper
    rps_paper_blue
    rps_paper_blue_win
    rps_paper_red
    rps_paper_red_win
    rps_rock
    rps_rock_blue
    rps_rock_blue_win
    rps_rock_red
    rps_rock_red_win
    rps_scissors
    rps_scissors_blue
    rps_scissors_blue_win
    rps_scissors_red
    rps_scissors_red_win
    rps_scout_win
    rps_win_flash
    rps_win_flash_bg
    rps_win_flash_blue
    rps_win_flash_core
    rps_win_flash_glow
    rps_win_flash_red
    rps_win_sparks
    
    //SCARY_GHOST.PCF
    
    ghost_appearation
    ghost_firepit
    ghost_firepit_firebits
    ghost_firepit_plate
    ghost_firepit_wisps
    ghost_flash
    ghost_glow
    ghost_smoke
    ghost_sparkle
    halloween_boss_axe_hit_sparks
    halloween_boss_axe_hit_world
    halloween_boss_death
    halloween_boss_death_bits
    halloween_boss_death_cloud
    halloween_boss_death_floatybits
    halloween_boss_eye_glow
    halloween_boss_foot_fire
    halloween_boss_foot_fire_customcolor
    halloween_boss_foot_impact
    halloween_boss_foot_impact_customcolor
    halloween_boss_injured
    halloween_boss_pumpkin_chunks
    halloween_boss_shape_glow
    halloween_boss_summon
    halloween_boss_trailing_goop
    halloween_ghost_flash
    halloween_ghost_smoke
    
    //SHELLEJECTION.PCF
    
    eject_minigunbrass
    
    //SMOKE_BLACKBILLOW.PCF
    
    smoke_blackbillow
    smoke_blackbillow_dustbowl_skybox
    smoke_blackbillow_gravelpit_skybox
    smoke_blackbillow_hydro_skybox
    smoke_blackbillow_skybox
    smoke_blackbillowflame
    smoke_blackbillowflame2_gravelpit_skybox
    smoke_blackbillowflame_dustbowl_skybox
    smoke_blackbillowflame_gravelpit_skybox
    smoke_blackbillowflame_skybox
    smoke_campfire
    smoke_campfireflame
    smoke_pipeline_001
    smoke_pipeline_fires
    smoke_pipeline_glowsmoke
    smoke_rocket_steam
    smoke_rocket_steam_dustbowl
    smoke_steam
    smoke_train
    smoke_whitebillow
    smoke_whitebillow_skybox
    smoke_whitebillow_steamship_skybox
    smoke_wispy_black_2fort
    smoke_wispy_black_dustbowl
    smoke_wispy_black_granary
    smoke_wispy_black_gravelpit
    smoke_wispy_black_skybox
    
    //SMOKE_BLACKBILLOW_HOODOO.PCF
    
    smoke_wispy_black_hoodoo
    
    //SOLDIERBUFF.PCF
    
    soldierbuff_blue_buffed
    soldierbuff_blue_soldier
    soldierbuff_blue_spikes
    soldierbuff_blue_spiral
    soldierbuff_blue_volume
    soldierbuff_mvm
    soldierbuff_mvm_spiral
    soldierbuff_mvm_spiral_glow
    soldierbuff_mvm_volume
    soldierbuff_red_buffed
    soldierbuff_red_soldier
    soldierbuff_red_spikes
    soldierbuff_red_spirial
    soldierbuff_red_volume
    speed_boost_trail
    
    //SPARKS.PCF
    
    candle_light1
    candle_light2
    sapper_sentry1_fx
    sapper_sentry1_sparks1
    sapper_sentry1_sparks2
    spark_electric01
    spark_electric01_embers
    
    //SPEECHBUBBLES.PCF
    
    speech_mediccall
    speech_mediccall_attention
    speech_mediccall_auto
    speech_medichurt
    speech_revivecall
    speech_revivecall_hard
    speech_revivecall_medium
    speech_taunt_all
    speech_taunt_blue
    speech_taunt_red
    speech_typing
    speech_voice
       
    //STAMP_SPIN.PCF
     
    Stamp_spin
    
    //STICKYBOMB.PCF
    
    critical_grenade_blue
    critical_grenade_blue_extra
    critical_grenade_blue_glow
    critical_grenade_red
    critical_grenade_red_extra
    critical_grenade_red_glow
    critical_pipe_blue
    critical_pipe_red
    pipebomb_timer_blue
    pipebomb_timer_red
    pipebombtrail_blue
    pipebombtrail_red
    stickybomb_pulse_blue
    stickybomb_pulse_red
    stickybombtrail_blue
    stickybombtrail_red
    stunballtrail_blue
    stunballtrail_blue_crit
    stunballtrail_red
    stunballtrail_red_crit
    
    //STORMFRONT.PCF
     
    env_snow_stormfront_001
    env_snow_stormfront_mist
    
    //TAUNT_FX.PCF
    
    highfive_blue
    highfive_blue_border
    highfive_blue_flash
    highfive_blue_old
    highfive_flash
    highfive_red
    highfive_red_border
    highfive_red_flash
    highfive_red_old
    tada_core
    tada_default
    tada_glow
    tada_glow_core
    tada_glow_largecones
    tada_glow_smallcones
    tada_sparklebits
    tada_sparkleburst
    taunt_conga_confetti01
    taunt_conga_confetti02
    taunt_conga_fireworks01
    taunt_conga_fireworks02
    taunt_conga_fireworks_flash
    taunt_conga_string01
    taunt_conga_string02
    taunt_demo_beer_bubbles
    taunt_demo_beer_spray
    taunt_demo_beer_spray2
    taunt_demo_beer_spray3
    taunt_demo_flip_bottle
    taunt_demo_flip_bottle_trail
    taunt_demo_nuke_brew
    taunt_demo_nuke_explosion
    taunt_demo_nuke_explosion_flash
    taunt_demo_nuke_explosion_streaks
    taunt_demo_nuke_lighter
    taunt_demo_nuke_powder
    taunt_demo_nuke_shroom1_base
    taunt_demo_nuke_shroom2_collumn
    taunt_demo_nuke_shroom3_ring
    taunt_demo_nuke_shroom4_base
    taunt_demo_nuke_shroom_glow
    taunt_demo_nuke_shroom_ring
    taunt_demo_nuke_shroomcloud
    taunt_demo_nuke_smokelinger01
    taunt_demo_nuke_smokelinger02
    taunt_demo_nuke_vapors
    taunt_engineer_sparks
    taunt_flip_land
    taunt_flip_land_blue
    taunt_flip_land_dust
    taunt_flip_land_dust2
    taunt_flip_land_red
    taunt_flip_land_ring
    taunt_flip_land_stars_blue
    taunt_flip_land_stars_red
    taunt_flip_trail
    taunt_headbutt_impact
    taunt_headbutt_impact_blood
    taunt_headbutt_impact_blood2
    taunt_headbutt_impact_blood3
    taunt_headbutt_impact_refract
    taunt_headbutt_impact_ring
    taunt_headbutt_impact_stars
    taunt_heavy_flip_land
    taunt_heavy_flip_land_debris
    taunt_heavy_flip_land_dust
    taunt_heavy_flip_trail
    taunt_pyro_balloon
    taunt_pyro_balloon_explosion
    taunt_pyro_balloon_explosion_flame
    taunt_pyro_balloon_explosion_smoke
    taunt_pyro_balloon_explosion_stars
    taunt_pyro_balloon_explosion_vision
    taunt_pyro_balloon_glow
    taunt_pyro_balloon_rainbow
    taunt_pyro_balloon_starttrail
    taunt_pyro_balloon_vision
    taunt_pyro_flip_land
    taunt_pyro_flip_land_rof_expand
    taunt_pyro_flip_smoke
    taunt_pyro_flip_trail
    taunt_pyro_flip_trail_backup
    taunt_pyro_headbutt_flame
    taunt_pyro_lighter
    taunt_scout_bat_trail
    taunt_soldier_coffee_beans
    taunt_soldier_coffee_beans_fall
    taunt_soldier_coffee_beans_ground
    taunt_soldier_coffee_beans_ground_backup
    taunt_soldier_coffee_cup
    taunt_soldier_coffee_splash
    taunt_soldier_coffee_steam
    taunt_soldier_coffee_warp
    taunt_spy_cash
    taunt_spy_flip_dirt
    taunt_spy_flip_dirtbits
    taunt_spy_headbutt_cig_burn
    taunt_spy_headbutt_cig_smoke
    utaunt_beams_glow_yellow
    utaunt_beams_sparks_yellow
    utaunt_beams_yellow
    utaunt_cash_base[/b][/color]
    utaunt_cash_confetti
    utaunt_cash_trail2
    utaunt_disco_ball
    utaunt_disco_beams3
    utaunt_disco_beams_dir
    utaunt_disco_dots
    utaunt_disco_party
    utaunt_disco_stars
    utaunt_firework_blue_launcher
    utaunt_firework_blue_launcher2
    utaunt_firework_blue_launcher3
    utaunt_firework_blue_shcokwave
    utaunt_firework_blue_shockwave2
    utaunt_firework_blue_shockwave3
    utaunt_firework_blue_sparkler
    utaunt_firework_blue_sparkler2
    utaunt_firework_blue_sparkler3
    utaunt_firework_blue_stars
    utaunt_firework_blue_stars2
    utaunt_firework_blue_stars3
    utaunt_firework_blue_trail
    utaunt_firework_blue_trail2
    utaunt_firework_launcher_glow_1000ms
    utaunt_firework_launcher_glow_650ms
    utaunt_firework_launcher_glow_850ms
    utaunt_firework_launcher_ground
    utaunt_firework_launcher_sparks_1000ms
    utaunt_firework_launcher_sparks_650ms
    utaunt_firework_launcher_sparks_850ms
    utaunt_firework_launcher_trail_1000ms
    utaunt_firework_launcher_trail_650ms
    utaunt_firework_launcher_trail_850ms
    utaunt_firework_red_launcher
    utaunt_firework_red_launcher2
    utaunt_firework_red_launcher3
    utaunt_firework_red_shockwave
    utaunt_firework_red_shockwave2
    utaunt_firework_red_shockwave3
    utaunt_firework_red_sparkler
    utaunt_firework_red_sparkler3
    utaunt_firework_red_stars
    utaunt_firework_red_stars2
    utaunt_firework_red_stars3
    utaunt_firework_red_trail
    utaunt_firework_red_trail2
    utaunt_firework_red_trail3
    utaunt_firework_teamcolor_blue
    utaunt_firework_teamcolor_red
    utaunt_hearts_beams
    utaunt_hearts_bubbling
    utaunt_hearts_bubbling_dots
    utaunt_hearts_bubbling_glow
    utaunt_hearts_glow_parent
    utaunt_lightning_bolt
    utaunt_lightning_bolt2
    utaunt_lightning_fingers
    utaunt_lightning_flash
    utaunt_lightning_flash2
    utaunt_lightning_hot_ground
    utaunt_lightning_hot_ground2
    utaunt_lightning_impact_electric
    utaunt_lightning_impact_shockwave
    utaunt_lightning_impact_sparks
    utaunt_lightning_parent
    utaunt_meteor_drips
    utaunt_meteor_licks
    utaunt_meteor_parent
    utaunt_meteor_rotate01
    utaunt_meteor_rotate02
    utaunt_meteor_small
    utaunt_meteor_small_glow
    utaunt_meteor_trail
    utaunt_tornado_cow
    utaunt_tornado_debris
    utaunt_tornado_funnel2
    utaunt_tornado_funnel3_black
    utaunt_tornado_funnel3_white
    utaunt_tornado_funnel_black
    utaunt_tornado_funnel_white
    utaunt_tornado_tornado_ground
    utaunt_tornado_oscilate_black
    utaunt_tornado_oscilate_white
    utaunt_tornado_parent_black
    utaunt_tornado_twist_black
    utaunt_tornado_twist_white
    
    //TELEPORT_STATUS.PCF
    
    teleporter_arms_circle_blue
    teleporter_arms_circle_blue_blink
    teleporter_arms_circle_red
    teleporter_arms_circle_red_blink
    teleporter_blue_charged
    teleporter_blue_charged_hotplate
    teleporter_blue_charged_level1
    teleporter_blue_charged_level2
    teleporter_blue_charged_level3
    teleporter_blue_charged_wisps
    teleporter_blue_entrance
    teleporter_blue_entrance_disc
    teleporter_blue_entrance_level1
    teleporter_blue_entrance_level2
    teleporter_blue_entrance_level3
    teleporter_blue_exit
    teleporter_blue_exit_level1
    teleporter_blue_exit_level2
    teleporter_blue_exit_level3
    teleporter_blue_floorglow
    teleporter_blue_wisps_level2
    teleporter_blue_wisps_level3
    teleporter_red_charged
    teleporter_red_charged_hotplate
    teleporter_red_charged_level1
    teleporter_red_charged_level2
    teleporter_red_charged_level3
    teleporter_red_charged_wisps
    teleporter_red_entrance
    teleporter_red_entrance_disc
    teleporter_red_entrance_level1
    teleporter_red_entrance_level2
    teleporter_red_entrance_level3
    teleporter_red_exit
    teleporter_red_exit_level1
    teleporter_red_exit_level2
    teleporter_red_exit_level3
    teleporter_red_floorglow
    teleporter_red_wisps_level2
    teleporter_red_wisps_level3
    
    //TELEPORTED_FX.PCF
    
    teleported_blue
    teleported_flash
    teleported_mvm_bot
    teleported_mvm_bot_bits
    teleported_mvm_bot_clouds1
    teleported_mvm_bot_clouds2
    teleported_mvm_bot_core
    teleported_mvm_bot_dirt
    teleported_mvm_bot_dust
    teleported_mvm_bot_flash
    teleported_mvm_bot_glowdust
    teleported_mvm_bot_groundflash
    teleported_mvm_bot_outerbeam
    teleported_mvm_bot_rings
    teleported_mvm_bot_rings2
    teleported_mvm_bot_rings3
    teleported_mvm_bot_skyflash
    teleported_mvm_bot_skyglow
    teleported_mvm_bot_trails
    teleported_red
    teleportedin_blue
    teleportedin_red
    teleporter_mvm_bot_persist
    teleporter_mvm_bot_persist_bits1
    teleporter_mvm_bot_persist_clouds1
    teleporter_mvm_bot_persist_clouds2
    teleporter_mvm_bot_persist_core
    teleporter_mvm_bot_persist_dirt
    teleporter_mvm_bot_persist_ring01
    teleporter_mvm_bot_persist_skyglow
    teleporter_mvm_bot_ring
    
    //TRAINING.PCF
    
    coin_blue
    coin_large_blue
    finishline_confetti
    target_break
    target_break_child_puff
    target_break_initial_dust
    tr_bday_balloon01
    tr_bday_balloon02
    tr_bday_confetti_colors
    tr_waterfall_bottomsplash
    waterfall_bottom
    
    //URBAN_FX.PCF
    smoke_urbantower_skybox
    
    //WATER.PCF
    
    env_rain_001
    env_rain_001_mist
    env_rain_001_mist_256
    env_rain_001_streaks
    env_rain_001_streaks_256
    env_rain_002_256
    env_rain_gutterdrip
    env_rain_guttersplash
    env_rain_ripples
    env_rain_splashring
    env_rain_splashripple
    env_snow_light_001
    snow_steppuff01
    snow_steppuff_mist
    water_bulletsplash01
    water_bulletsplash01_cheap
    water_bulletsplash01_minigun
    water_burning_steam
    water_objectwake
    water_playerdive
    water_playerdive_bubbles
    water_playeremerge
    water_playerwake_moving
    water_playerwake_static
    water_splash01
    water_splash01_bullet
    water_splash01_cluster
    water_splash01_column
    water_splash01_droplets
    water_splash01_playerripple
    water_splash01_ripple
    waterfall_bottommist
    waterfall_bottomsplash
    waterfall_bottomwaves
    waterfall_mist
    waterfall_rocksplash
    waterfall_rocksplash_2
    waterfall_sides
       
    //XMS.PCF
    
    taunt_pyro_dosido
    taunt_pyro_dosido_embers
    taunt_pyro_dosido_flame
    taunt_pyro_dosido_glow
    taunt_pyro_dosido_smoke
    taunt_pyro_dosido_smoke_front
    taunt_pyro_dosido_smoke_linger
    taunt_pyro_rps_paper
    taunt_pyro_rps_rock
    taunt_pyro_rps_scissors
    xms_icicle_idle
    xms_icicle_impact
    xms_icicle_impact_dryice
    xms_icicle_melt
    xms_ornament_glitter
    xms_ornament_smash_blue
    xms_ornament_smash_red
    xms_snowburst
    xms_snowburst_child01
    xms_snowburst_child02
    xms_snowburst_child03
    __________________

    Last edited by 11530; 07-18-2014 at 16:56. Reason: Updated
    11530 is offline
    Sreaper
    髪を用心
    Join Date: Nov 2009
    Location: Source SDK
    Old 06-18-2012 , 19:23   Re: [TF2] Projectile Particles
    Reply With Quote #3

    Really cool plugin! Thanks a lot! :D

    Last edited by Sreaper; 06-18-2012 at 19:23.
    Sreaper is offline
    Leonardo
    Veteran Member
    Join Date: Feb 2010
    Location: 90's
    Old 06-19-2012 , 00:40   Re: [TF2] Projectile Particles
    Reply With Quote #4

    not bad

    config file...
    in /data/ folder...
    okay.

    Last edited by Leonardo; 06-19-2012 at 00:42.
    Leonardo is offline
    Roundcat
    Senior Member
    Join Date: Feb 2012
    Old 06-19-2012 , 07:27   Re: [TF2] Projectile Particles
    Reply With Quote #5

    Fab - thank you! Interested to know how the numerical value of a cluster affects the look of a particle effect. Is "2" twice the trail length of "1" for example? Is it particle volume? I'll take. Look.
    __________________
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    Roundcat
    Senior Member
    Join Date: Feb 2012
    Old 06-19-2012 , 08:02   Re: [TF2] Projectile Particles
    Reply With Quote #6

    Quick question - can I attach these to nades aswell (nades as in the nades plugin - which I cant find in the forum although I do have it installed!) - anyone know the nades projectile code?
    __________________
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    Powerlord
    AlliedModders Donor
    Join Date: Jun 2008
    Location: Seduce Me!
    Old 06-19-2012 , 09:20   Re: [TF2] Projectile Particles
    Reply With Quote #7

    Quote:
    Originally Posted by Leonardo View Post
    not bad

    config file...
    in /data/ folder...
    okay.
    I blame Prop Hunt for that one. That's why I used the data directory for Projectile Replacer, which is what I assume influenced this plugin.
    __________________
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    11530
    Veteran Member
    Join Date: Sep 2011
    Location: Underworld
    Old 06-19-2012 , 09:30   Re: [TF2] Projectile Particles
    Reply With Quote #8

    Quote:
    Originally Posted by Leonardo View Post
    not bad

    config file...
    in /data/ folder...
    okay.
    I originally used the configs folder, but after the Projectile Replacer came out and used the data folder, I decided to use the same to keep some form of consistency between the two.

    Quote:
    Originally Posted by Roundcat View Post
    Fab - thank you! Interested to know how the numerical value of a cluster affects the look of a particle effect. Is "2" twice the trail length of "1" for example? Is it particle volume? I'll take. Look.
    The cluster variable is for particle volume. It repeats adding particles N times.

    Quote:
    Originally Posted by Roundcat View Post
    Quick question - can I attach these to nades aswell (nades as in the nades plugin - which I cant find in the forum although I do have it installed!) - anyone know the nades projectile code?
    I haven't tried the plugin you mentioned but as long as it uses a physical projectile (e.g. tf_projectile_pipe) then I would suspect it'd be okay.
    __________________

    Last edited by 11530; 06-19-2012 at 09:34.
    11530 is offline
    Roundcat
    Senior Member
    Join Date: Feb 2012
    Old 06-19-2012 , 17:26   Re: [TF2] Projectile Particles
    Reply With Quote #9

    I think this causes a bug with Monoculus. Anyone else had this? Looks awesome tho!

    __________________
    I know not my ar*e from its elbow.

    Last edited by Roundcat; 06-19-2012 at 17:27.
    Roundcat is offline
    11530
    Veteran Member
    Join Date: Sep 2011
    Location: Underworld
    Old 06-19-2012 , 21:34   Re: [TF2] Projectile Particles
    Reply With Quote #10

    Quote:
    Originally Posted by Roundcat View Post
    I think this causes a bug with Monoculus. Anyone else had this? Looks awesome tho!
    May you explain the bug please? Pic looks awesome, whatever the problem may be!
    __________________

    Last edited by 11530; 06-19-2012 at 21:34.
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