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TzK
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Join Date: Apr 2010
Old 09-20-2012 , 10:21   Infection mode - zombie freezetime
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Hello!
I have set zp_delay 10 and mp_freezetime 9, so all players start to run about 1sec before infection. But how to make that the first zombie have freezetime not 9, but for example 14sec. So players have a little bit handicap to run away? Like it is in CSO zombie escape mod. When there is freezetime for zombie, nobody can hurt him.
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aLy_zm
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Join Date: Oct 2011
Old 09-22-2012 , 03:06   Re: Infection mode - zombie freezetime
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mp_freezetime 0
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TzK
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Join Date: Apr 2010
Old 09-22-2012 , 06:56   Re: Infection mode - zombie freezetime
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And? Zombie won`t be freezed.. I need that zombie is freezed and humans can run a little bit away from him.
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gogicaa
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Join Date: Aug 2011
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Old 09-22-2012 , 07:22   Re: Infection mode - zombie freezetime
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Which version of ZP are you running ?
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TzK
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Join Date: Apr 2010
Old 09-23-2012 , 07:20   Re: Infection mode - zombie freezetime
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zp 5.0.8
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gogicaa
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Old 09-23-2012 , 08:08   Re: Infection mode - zombie freezetime
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Soo you want that 1st zombie is frozen for few seconds ?
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TzK
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Join Date: Apr 2010
Old 09-23-2012 , 09:06   Re: Infection mode - zombie freezetime
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Yes, for about 5 sec.
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H.RED.ZONE
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Join Date: Sep 2011
Location: Serbia, Belgrade
Old 09-23-2012 , 11:33   Re: Infection mode - zombie freezetime
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Try.
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gogicaa
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Old 09-23-2012 , 11:59   Re: Infection mode - zombie freezetime
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You can just freeze him through zp frostnades natives.
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TzK
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Join Date: Apr 2010
Old 09-23-2012 , 14:47   Re: Infection mode - zombie freezetime
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Thanks, works great, but has little bug. It don`t work on first round and it work only for 3 seconds, not that, how much i set the cvar. I think he get the cvar from frostgrenade plugin.
So, i set the cvar 5.0 seconds. But player is unfreezed after 3 seconds and if somebody throw a frostnade to zombie when thoose 5.0 seconds are, then frostnade don`t froze player.
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Last edited by TzK; 09-23-2012 at 14:49.
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