Sorry, i was busy the last days. So i had not much time to test UMC again.
Well, i tried to test it today on my empty test Server. Pls have a look on my
umc_mapcycle.txt again:
Code:
// Mapcycle definition for Ultimate Mapchooser v3.1 by Steell
"umc_mapcycle"
{
"GroupA"
{
"maps_invote" "3"
"default_min_players" "0"
"default_max_players" "16"
"de_dust"
{
}
"de_dust2"
{
}
"de_aztec"
{
}
"de_nuke
{
}
"cs_italy"
{
}
"de_dust_csgo"
{
}
}
"GroupB"
{
"maps_invote" "3"
"default_min_players" "16"
"default_max_players" "24"
"de_dust"
{
}
"de_dust2"
{
}
"de_aztec"
{
}
"de_nuke"
{
}
"cs_italy"
{
}
"de_dust_csgo"
{
}
"de_inferno"
{
}
"de_cbble"
{
}
"de_dust2_revolution"
{
}
"de_piranesi"
{
}
"de_chateau"
{
}
"de_prodigy"
{
}
"cs_office"
{
}
"cs_assault"
{
}
"cs_compound"
{
}
"de_port"
{
}
}
}
Ok. As you can see, i dont want many groups or whatever. All Mapvotes
or nominations should just be based on player count.
Group A Should be available from 0 to 16 Players (MapEnd Votes
and Nominations)
Group B should be available from 16 to 24 Players (same here)
On every Map End Vote there should be 3 Maps included, while the last Map being played should be excluded.
Thats all.
But what i can say so far is that i only can nominate 2 Maps atm.
I dont have a clue where this could be limited, but from what i see
so far i should normally be able to nominate every map of group A
while being alone on the Server.
Any Ideas out there
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