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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


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FlaminSarge
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Join Date: Jul 2010
Old 08-27-2011 , 15:22   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #471

Quote:
Originally Posted by seanpfett View Post
is there any manager or anything or do u need to keep looking on this page for all the weapons thats wat i do and its getting annoying
THERE'IS'NO PUNCTUATION'IN;THAT'POST.
THERE IS ALSO NO CAPITALIZATION.

HENCE I AM USING BOTH EXCESSIVELY TO MAKE UP FOR YOUR TERRIBLE LACK OF SENSE.

In other words, what exactly are you asking?
"Manager"? What...
The list of weapons is a list of weapons. You can copypaste it all you want. There's no menu. Yet.
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Ginxeng
Senior Member
Join Date: Nov 2009
Location: Timber Doodle
Old 08-27-2011 , 16:54   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #472

HOw I weAponz choose IN pagE from LIst when I selet number each time i waNt player¿
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FlaminSarge
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Join Date: Jul 2010
Old 08-27-2011 , 17:46   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #473

Now that's just obnoxious.

*adds in plugin check to prevent Ginxeng from using plugin*
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Leonardo
Veteran Member
Join Date: Feb 2010
Location: 90's
Old 08-28-2011 , 02:11   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #474

hey, Sarge, where're newest weapons, huh?
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DarthNinja
SourceMod Plugin Approver
Join Date: Mar 2009
Location: PreThinkHook()
Old 08-28-2011 , 02:24   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #475

Quote:
Originally Posted by Leonardo View Post
hey, Sarge, where're newest weapons, huh?
Same place as your support for homing Bisons and Manglers I'd wager.
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Leonardo
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Join Date: Feb 2010
Location: 90's
Old 08-28-2011 , 02:37   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #476

homing energy ballz WTF with that TF2 (homing balls, lol)

oh well
Attached Files
File Type: sp Get Plugin or Get Source (tf2items_giveweapon.sp - 136 views - 140.7 KB)
File Type: smx tf2items_giveweapon.smx (45.0 KB, 127 views)
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GoRRageBoy
BANNED
Join Date: Jul 2011
Old 08-28-2011 , 08:20   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #477

Quote:
Originally Posted by FlaminSarge View Post
Both of those methods for visible weapons are methods that I told mecha, so... yeah. I can't release the current method because it could be used for hats, and the old method was something else entirely which still applies here, but only to certain weapons (try a custom-model minigun with index 15 on a heavy)
So is that a yes? Will other people see the worldmodel of a base (read: vanilla) weapon (not talking about custom weapon models, by the way).

I got tired of running around and seeing people holding invisible weapons.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 08-28-2011 , 16:46   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #478

GoRRageBoy: It'll only be visible if it's a vanilla weapon for that class. Pyro holding a Rocket Launcher would be invisible.
However, giving a soldier weapon 8018, a valve rocket launcher, would be visible.

Leonardo: Thanks, but I already had them done. I was trying to figure out how to force every class's metal count to 200 for the widowmaker/short circuit. I think the method that I already had in there works.

Updating now. Wait about 5 minutes.

EDIT: 3.04. K.
__________________
Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
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Last edited by FlaminSarge; 08-28-2011 at 17:04.
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Arctix
New Member
Join Date: Aug 2011
Old 08-29-2011 , 12:27   Re: [TF2Items] Give Weapon (v3.04, 08/28/2011)
Reply With Quote #479

I don't wanna seem stupid, but does this still work?
I can't get it working.
I got TF2Items and this plugin enabled, do I have to do the "sm exts load tf2items" thing?

Last edited by Arctix; 08-29-2011 at 12:53.
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FlaminSarge
Veteran Member
Join Date: Jul 2010
Old 08-29-2011 , 19:22   Re: [TF2Items] Give Weapon (v3.04, 08/28/2011)
Reply With Quote #480

That's not enough information for me to determine what the proper course of action for you would be. For instance, are you using Create Server in TF2? Or do you have a dedicated server running?
TF2Items will load if the tf2items.autoload file is in the sourcemod extensions folder.

Uh... check sm plugins list to see if it's there. Also grab the gamedata file that's linked in big bold text in the first post.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
Steam is for playing games.
You will be fed to javalia otherwise.
Psyduck likes replays.
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