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[TF2Items] Give Weapon (v3.14159, 11/29/2013)


  
 
 
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FlaminSarge
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Join Date: Jul 2010
Old 08-28-2011 , 16:46   Re: [TF2Items] Give Weapon (v3.03, 07/25/2011)
Reply With Quote #11

GoRRageBoy: It'll only be visible if it's a vanilla weapon for that class. Pyro holding a Rocket Launcher would be invisible.
However, giving a soldier weapon 8018, a valve rocket launcher, would be visible.

Leonardo: Thanks, but I already had them done. I was trying to figure out how to force every class's metal count to 200 for the widowmaker/short circuit. I think the method that I already had in there works.

Updating now. Wait about 5 minutes.

EDIT: 3.04. K.
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Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

All plugins: Randomizer/GiveWeapon, ModelManager, etc.
Post in plugin threads with questions.
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You will be fed to javalia otherwise.
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Last edited by FlaminSarge; 08-28-2011 at 17:04.
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