Insanity Mod v.22(Saved Exp-Assorted Model Deathmatch) by John "BIG JOHN" Gomes
Special Thanks To: JGHG for his rememberthefrags plugin which makes the saved exp possible for my Insanity Mod
BAILOPAN for his CSDM deathmatch plugin which makes Insanity Mod all the more exciting.
All the people who helped me in the Scripting Help area when I had questions.
What Is Insanity Mod? (insanitymod.sma, insanityrepairman.sma, insanitygambler.sma, rememberthefrags.sma, csdm_mod.sma)
-Changes everyone's models to strange creatures, with permanent health, gravity, armor bonus depending on what their kill count is. The models cycle as u lvl up, so that u can be a model u were before.
Experience is saved as kills.
The More you kill, the more you level up and change models with progressively better bonuses along the way.
-With JGHG's rememberthefrags plugin your kill experience is automatically saved on server permanently.
-Terrorist Models Glow Red and CT models Glow Blue
-The creatures or models are: VIP, Green Trekker, Bomberman, Legoman, Statue of Jebediah Springfield, Chicken, Goomba, Guy Sitting On the Toilet, Umbrella, Desert Jeep, Dragon Fly, Tree
-The levels go from A-1-1 to Z-12, and then there are 12 Supreme Levels, then 4 Ultra-Supreme Levels, then Insanity Master.
-The level you are depends on how many kills you have, and the levels go up to 235000 kills.
-Gaining levels in the begining is very easy with 1 level per kill for about 25 kills. It then gets slowly more difficult to level up, but by then the player is addicted due to the reinforcing effect of having gained so many previous lvls.
-PS: I am working on my PHD in psychology and I applied some psychological principles to my plugin to addict people to it. (is that ethical? Who knows, who cares lol)
-It is suggested that you use JGHG's rememberthefrags plugin that I included as it is, as I set it up already to work specifically with my Insanity Mod.
-It is also suggested that you use BAILOPANS CSDM plugin which I included as it is, as I edited it to work specifically with Insanity Mod. (example: spawn protection is now godmode instead of health so that u get your lvl's health bonus.
another example: I took off his spawn protection glow to preserve the glow that tells you who to shoot.)
-Included are two more plugins which I made to compliment insanitymod, they are insanityrepairman and insanitygambler.
-COMMAND: /fixme -If you spawn without your level, then type /fixme and u will be repaired. This is rare but it happens.
That is what the insanityrepairman plugin does. It also fixes an exploit that comes along with deathmatch.
-COMMAND: /gamble -If you want to gamble with your kill experience then type /gamble . That is what insanitygambler plugin does.
-Note: At the Supreme Levels and Beyond (the lvls after z-12) you get progressively higher chances of getting noclip when u spawn until you die.
Your models also become randomized. And Your health becomes randomized between progressively higher numbers.
Example: Supreme LvL 1 has between 450-500 random health; 1 percent chance of noclip; random model etc
-Where to put model files and sound files:
-Place the model folders(which include the model files) into cstrike/models/player folder.
If you dont have a "models" folder, then make one and then inside the "models" folder, make a folder called "player"
Inside the "player" folder put all the different model folders inside.
Example: place the folder called "chicken" (which contains the .mdl file inside) into the "player" folder.
So the path would be ctrike/models/player/chicken/chicken.mdl
-Place the .wav sound files called: (levelupcaster, gamblewin, gamblelose, gambledraw) into the cstrike/sound/misc folder.
If the "sound" or "misc" folders don't exist, then create them
-Of course, compile and place the insanitymod, insanityrepairman, insanitygambler, rememberthefrags, and csdm_mod plugins in the normal place and declare each as you would any other plugin.
-When you compile the 5 plugins that make up insanity mod, it will up to 1 min to compile a few of them.
So don't worry if the compile seems to be taking a long time, its normal.
-Also, When you compile the plugins, you will get alot of loose indentation warnings.
Take no notice of it, as the plugin has been tested extensively and works fine.
(C)2005 by John "Big John" Gomes
Creation: 07-02-2005, Released: 08-22-2005
-Please Note: This is the first plugin I ever wrote and it was rather ambitious of me to try something this long, and it has evolved along the way.
This plugin has been tested over the past 2 months on my server and turned it from a dead server to a lively server full of addicts with 1000's of kills, some with over 10000 kills.
This attests to its addictive quality especially with the gambling. Some people get addicted to the gambling itself lol and just sit there gamling.
I am very proud of this plugin and I hope you find the same enjoyment in it that I did, both making and playing it.
Alot of people begged me to release it publically, and I resisted at first because I wanted to fill my server with addicts first.
But now that I have alot of addicts there all the time, I want other servers to have some fun too.
When you compile the plugins, you will get alot of loose indentation warnings. Take no notice of it, as the plugin has been tested extensively and works fine.