Plugin Info:
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Modification: Counter-Strike
Category: Gameplay
Approver: Backstabnoob (7)
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Veteran Member
Join Date: Aug 2007
Location: Latvia
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04-16-2014
, 16:24
[v2.5.2, March 19] Trouble in Terrorist Town mod
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#1
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- v2.5.2, last updated: 19 march 2015, Servers using this mod GitHub link
Sample video.
Finally Trouble in Terrorist Town has arrived to Counter-Strike 1.6. Most is ported from original TTT mod in Garry's mod. Some things are adjusted to possibilities and limititations of HL engine. Some are enhanced of my own view how game should be played.
The game is about a group of "terrorists" who have traitors among them, out to kill everyone who's not a traitor.
A small number of players is selected as Traitors, who have to kill all the Innocent players (ie. the rest of the players). Those innocents know they are in the majority, but they do not know who is Traitor and who is not.
The Traitors must use the element of surprise and their special equipment, if they are to succeed. The Innocent just have to survive, which means finding out who the Traitors are and killing them before they kill you. Of course everyone is holding a big gun, and everyone looks suspicious...
For the Innocent, knowledge is power: who is acting strangely? Who can be linked to evidence found on corpses? Who is still alive, even?
More info here.
Contents : Requirements topCS 1.6.
AMX Mod X 1.8.2 or higher.
Orpheu 2.3 or higher.
MySQL DB (Optional)
Commands top
- say /buy
Shows buy menu for Traitors and Detective.
- say /open
Opens cell doors in JailBreak maps.
- say /rules
Shows helpful info.
- say /ttt
Shows menu with all usefull command.
- +specialvoice
Allows to speak only with Traitors or Detectives.
- +ttt_bind1
Bind for items.
Cvars topTTT mod is fully customizable. Look into ttt_mod.cfg for more information.
API topFully working API included. Look into ttt.inc file for more information. Installation top1. Firstly, you need Orpheu. You have just to unzip the content of orpheu_base.zip in ./amxmodx/ ;
2. Then unzip the content of the provided archive here in ./amxmodx/ ;
3. Install the plugin*, restart and it's ready.
* You need to compile locally the plugin since it uses third party includes from Orpheu and my plugin.
If you don't know how to compile locally on windows :
- Download AMX Mod X Base for windows on the main site ;
- Unzip the package somewhere in a folder ;
- From the orpheu_base.zip package you have downloaded just before, copy the include files located in ./scripting/include/ to the folder created in 2. in ./addons/amxmodx/scripting/include/ ;
- Download ttt.inc, ttt_const.inc, ttt_stock.inc and copy it to ./addons/amxmodx/scripting/include/ too ;
- Download ALL sma files and copy it in ./addons/amxmodx/scripting/ ;
- Now go to ./addons/amxmodx/scripting/ and click compile.exe ;
- You will see a new folder named "compiled" which is automatically created. ;
- Congratulations, you have your compiled plugin, you can install it on your server. Restart and it's ready.
Info top - I'm willing to add support to specific maps, if someone wants to make them.
- Open for suggestions.
Credits top - Bad King Urgrain - For making this mod in first place.
- Arkshine - For topics design, code and helping in forum.
- tuty - For team sprite code.
- xPaw - For fake player code.
- someone(can't remember) - For plant everywhere code.
- ConnorMcLeod - For helmet thingy.
- To subplugin creators.
- Everyone else who helped with code, answers, testing, suggestions.
- Pukata - For making first video.
- Without you all this won't have happened.
Installation Files top
Compiled .amxx files by Arkshine.
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Last edited by GuskiS; 06-05-2015 at 14:30.
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