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[CS:GO] Pug Setup (v2.0.7, 2021-11-03)
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splewis
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Join Date: Feb 2014
Location: United States
03-01-2015 , 14:05 Re: [CS:GO] Pug Setup (v1.3.3, 2015-2-22)
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237
Thanks for the chat aliases fix - that's pushed in.
I used that workshop collection (and you do just set the maplist cvar and that's it) and got
sm_listpugmaps
Map 1: workshop/144165516/de_mill_ce
Map 2: workshop/123769103/de_mirage_ce
Map 3: workshop/201811336/de_toscan
Map 4: workshop/312199550/de_tuscan_b5
which is correct for me, as those are the only 4 maps in that collection that I have on my server. I'm guessing you didn't launch the server to use that collection (+host_workshop_collection). The maps have to already be on the server (I hope I have that documented somewhere).
Technically, I could remove that restriction and use the host_workshop_map command which takes the id and will download the map if needed, but I would have to add more steam api calls to actually fetch map names. Right now it only does 1 call to get the map id's from the collection and does filesystem stuff to figure out the map id->map name mapping. (well, and relies on some pre-existing entires in data/pugsetup/cache.cfg for the stock maps)
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Last edited by splewis; 03-01-2015 at
14:48
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