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Batfoxkid
Senior Member
Join Date: Nov 2018
Location: ''On the map''
Old 07-05-2019 , 20:28   Re: [TOOL] New Freak Fortress 2 Boss Editor
Reply With Quote #6

Quote:
Originally Posted by JPZV View Post
But it stills a good tool for those who are new in this world, or for those how can't remember the properties names/keys (like me haha).

Fun fact: One of my craziest idea was a feature to load a .SP File (or maybe .FF2) to get the args from a plugin. Saddly that couldn't be because there is no way to extract the ability's name/args with 100% accuracy. But you can still entering the ability's name/args by your self in the tool without needing to use the templates.
Maybe the ability to make our own template for a future update like addons.
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