Thread
: [FF2]
[TOOL] New Freak Fortress 2 Boss Editor (V0.5.6)
View Single Post
Batfoxkid
Senior Member
Join Date: Nov 2018
Location: ''On the map''
07-05-2019 , 20:28 Re: [TOOL] New Freak Fortress 2 Boss Editor
#
6
Quote:
Originally Posted by
JPZV
But it stills a good tool for those who are new in this world, or for those how can't remember the properties names/keys (like me haha).
Fun fact: One of my craziest idea was a feature to load a .SP File (or maybe .FF2) to get the args from a plugin. Saddly that couldn't be because there is no way to extract the ability's name/args with 100% accuracy. But you can still entering the ability's name/args by your self in the tool without needing to use the templates.
Maybe the ability to make our own template for a future update like addons.
__________________
Steam Profile
|
SCP: Secret Fortress
|
FF2 Rewrite
Community Discord
|
[ANY] The Text Store
|
[TF2] Custom Taunts
Batfoxkid
View Public Profile
Send a private message to Batfoxkid
Visit Batfoxkid's homepage!
Find More Posts by Batfoxkid