Thread: [FF2] New weapons for reds
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Batfoxkid
Senior Member
Join Date: Nov 2018
Location: ''On the map''
Old 01-26-2019 , 15:24   Re: New weapons for reds
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Blitzkrieg does this by having a 'CheckWeapons' which is run on players when the round starts, respawn, and wave end. I can probably make something like that has my first public subplugin, would be useful as a possible replacement for revive markers.
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