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: [FF2]
Bat's Collection of Stuff
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Batfoxkid
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Join Date: Nov 2018
Location: ''On the map''
05-06-2020 , 14:53 Re: Bat's Collection of Stuff
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14
Quote:
Originally Posted by
Bruno_Ferrari
Hi. I have a mistake! Maybe I configured something wrong in the .cfg file? I wanted to set up so that when calling helpers, all appear with two weapons, and someone one with three
Spoiler
L 05/05/2020 - 16: 32:03: [SM] Exception reported: Invalid memory access
L 05/05/2020 - 16: 32:03: [SM] Blaming: freaks/ffbat_publicpack.ff2
L 05/05/2020 - 16: 32:03: [SM] Call stack trace:
L 05/05/2020 - 16: 32:03: [SM] [1] Line 2338, FF2 Subplugin: Bat's Public Pack::Rage_Summon
L 05/05/2020 - 16: 32:03: [SM] [2] Line 912, FF2 Subplugin: Bat's Public Pack::FF2_OnAbility2
L 05/05/2020 - 16: 32:03: [SM] [3] Line 52, D:\batfo_qrgut13\Documents\SourceMod 1.9 Compiler\addons\sourcemod\scripting\include\f reak_fortress_2_subplugin.inc::FF2_OnAbility
L 05/05/2020 - 16: 32:03: [SM] [5] Call_Finish
L 05/05/2020 - 16: 32:03: [SM] [6] Line 16957, Unofficial Freak Fortress::UseAbility
L 05/05/2020 - 16: 32:03: [SM] [7] Line 11244, Unofficial Freak Fortress::ActivateAbilitySlot
L 05/05/2020 - 16: 32:03: [SM] [8] Line 11185, Unofficial Freak Fortress::OnCallForMedic
I guess something wrong in code trying to read arrays. I'll need to look into this.
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