Thread
:
[TF2] Setting a player to use a custom model's collision hull?
View Single Post
nergal
Veteran Member
Join Date: Apr 2012
06-04-2014 , 17:59 Re: [TF2] Setting a player to use a custom model's collision hull?
#
6
tried SetEntityModel on player, did not work...
help?
__________________
[TF2] Advanced Armor
[TF2] RPG Fortress
[TF2] Sticky+Grenade Detector
[TF2] ArmChair Generals
[TF2] VS. Saxton Hale 2
[TF2] Mechanized Mercenaries
[GitHub] All my released Plugins
[ANY] Lib Module Systems
Retired
Last edited by nergal; 06-04-2014 at
18:07
.
nergal
View Public Profile
Send a private message to nergal
Find More Posts by nergal