View Single Post
Batfoxkid
Senior Member
Join Date: Nov 2018
Location: ''On the map''
Old 09-01-2022 , 20:49   Re: SourceMod 1.11 & TF2 Update - FF2 Breakage
Reply With Quote #4

Quote:
Originally Posted by bakugo View Post
Was the 1.21 release of FreakFortressBat tested at all? Because the SM 11 workaround code is blatantly broken and bosses can't move after the round starts.
Pull requests that were accepted beyond 1.20 and 1.21 versions of Unofficial weren't tested by me. I'm currently only active on Freak Fortress 2: Rewrite as of right now.
__________________
Batfoxkid is offline