Quote:
Originally Posted by bakugo
Was the 1.21 release of FreakFortressBat tested at all? Because the SM 11 workaround code is blatantly broken and bosses can't move after the round starts.
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Pull requests that were accepted beyond 1.20 and 1.21 versions of Unofficial weren't tested by me. I'm currently only active on Freak Fortress 2: Rewrite as of right now.
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