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Search: Posts Made By: erikxcore
Forum: General 09-04-2015, 08:25
Replies: 6
Views: 8,300
Posted By erikxcore
Re: [CS:GO] Players can't select a team after joining

I haven't tried messing with that CVAR, but a few users I had testing were able to join after messing with the following cvars...they were getting spammed a message in the console:
SendNetMsg:...
Forum: General 09-03-2015, 10:07
Replies: 6
Views: 8,300
Posted By erikxcore
Re: [CS:GO] Players can't select a team after joining

Will do, I'll have to wait until one of my testers signs on..because there's so many plugins I sort of have to do a group to disable one by one haha...brings me back to modding Morrowind/Skyrim days....
Forum: General 09-02-2015, 16:25
Replies: 6
Views: 8,300
Posted By erikxcore
[CS:GO] Players can't select a team after joining

Hi all, been wondering why my servers have been empty lately - turns out people can't select a team!

I tried to recreate their issue with a friend, however, we can pick teams fine (we also know...
Forum: General 06-12-2015, 11:25
Replies: 3
Views: 1,100
Posted By erikxcore
Re: [CSGO] 6/11 Update causing crash on plugin unload in server cfg

Seeing the same issue on both sourcemod-1.7.3-git5214-linux and the latest release version you linked unfortunately :(.
Forum: General 06-12-2015, 09:59
Replies: 3
Views: 1,100
Posted By erikxcore
[CSGO] 6/11 Update causing crash on plugin unload in server cfg

Hi all, I have the following in a server.cfg:


echo "test"
sm plugins unload admin-allspec.smx (any plugin causes it)


As server is launching (Ubuntu 15.04 kernel 4.0.0) this occurs and the...
Forum: General 05-08-2015, 08:35
Replies: 4
Views: 1,498
Posted By erikxcore
Re: SM 1.7.1 Admin menu not working out of the blue [CSGO]

Ended up installing a new SM & MM and copying my files and saw the same issue; suppose one of the config files could be corrupt. I then restored what I had plugin/translation wise.

Any way I...
Forum: General 05-05-2015, 17:16
Replies: 4
Views: 1,498
Posted By erikxcore
Re: SM 1.7.1 Admin menu not working out of the blue [CSGO]

Hmm, nothing further up in the log in regards to the menu - I noticed my store plugin showing some errors but that's unrelated. I'll try loading just the bare bones Sourcemod with any plugins enabled...
Forum: General 05-05-2015, 10:48
Replies: 4
Views: 1,498
Posted By erikxcore
SM 1.7.1 Admin menu not working out of the blue [CSGO]

Hi all,

Started experiencing this issue last night, haven't changed anything or been on my server in weeks due to surgery. Any who, some users said their admin menu wasn't working - I checked the...
Forum: Store 04-16-2015, 10:19
Replies: 223
Views: 104,459
Posted By erikxcore
Re: Equipment (1.1-alpha)

I ended up reverting my entire shop back to 1.2.2, I think I was running into issues of the backend plugin trying to run twice because for some odd reason running multiple servers from multiple...
Forum: Store 04-15-2015, 11:17
Replies: 223
Views: 104,459
Posted By erikxcore
Re: Equipment (1.1-alpha)

Seem to be getting the same errorbox issue on my server, I double checked and removed some local files and can confirm the plugin doesn't grab the fastdl files. Even for files I did have on my...
Forum: Store 04-15-2015, 11:06
Replies: 24
Release Buy respawn
Views: 12,872
Posted By erikxcore
Re: Buy respawn

Anyone else having issues with this plugin on SM 1.7 and Store 1.2.3a or Store 1.2.4?

Seems to cause:
L 04/15/2015 - 16:04:48: [SM] Native "Call_StartFunction" reported: Invalid function id (0)...
Forum: Source Servers (SRCDS) 03-25-2015, 08:28
Replies: 4
Views: 1,310
Posted By erikxcore
Re: Having lag spikes with GRE filter and CSGO server...

Yep, the host assigned the 3 cores haha. Budget system but it seemingly got the job done prior to tunneling traffic :p. Noticed some worse than normal spiking last night, although it seemed like one...
Forum: Source Servers (SRCDS) 03-24-2015, 15:32
Replies: 4
Views: 1,310
Posted By erikxcore
Having lag spikes with GRE filter and CSGO server...

Hi all, I have the following server:
3 Core VPS, 2gb RAM, on CentOS 7.0.1406 x64; nothing amazing.

For the past year I was able to run 3 small CSGO servers without a hitch at 128 tick.

We...
Forum: Plugins 02-11-2015, 09:47
Replies: 1,229
Views: 824,099
Posted By erikxcore
Re: MapChooser Extended 1.10.2 (Updated 2014-02-05)

Is there a way to determine which mapcycle is loaded?

I've tried changing in OnConfigsExecuted():...
Forum: Plugins 12-24-2013, 09:40
Replies: 1,792
Views: 1,024,874
Posted By erikxcore
Re: [CS:GO] WarMod [BFG] <Beta v0.1.9, 17-Dec-2013>

Is there anyway to start a server with this disabled in the background until someone calls a vote? Only because our scrim server isn't constantly full nor scrimming and sometimes we just play...
Forum: Source Servers (SRCDS) 12-15-2013, 10:35
Replies: 2
Views: 1,071
Posted By erikxcore
Re: [CSGO] Linux VPS Server deathmatch mode not working properly

Thought it would auto exec, I only added it to see if there was a problem with the cfg not running. But anywho, the issue is when a player spawns they are never able to buy - it always says your buy...
Forum: Source Servers (SRCDS) 12-14-2013, 17:50
Replies: 2
Views: 1,071
Posted By erikxcore
[CSGO] Linux VPS Server deathmatch mode not working properly

Hi all,

Strange issue here - using Ubuntu 64bit, server is up fine and ran fine with default rules. I changed the game mode/type in the command line (+game_type 1 +game_mode2) and I can still...
Forum: Plugins 09-16-2013, 09:34
Replies: 616
Views: 338,856
Posted By erikxcore
Re: KnifeFight

My bad, I had it working in the version that crashed with bots and I forgot re-add that fix in the latest version. Attached should have working beacons in CS:GO, although I didn't necessarily test...
Forum: Plugins 09-10-2013, 09:28
Replies: 616
Views: 338,856
Posted By erikxcore
Re: KnifeFight

I made a few tweaks that will default the bots to disagreeing, however the message box will still pop up to real players.

If someone becomes the bot the server will no longer crash, however, that...
Forum: Plugins 09-05-2013, 16:48
Replies: 616
Views: 338,856
Posted By erikxcore
Re: KnifeFight

Yep, noticed this the other night when we were testing 1v1 (3 bots each side) - I know previously if you took over a bot after the bot accepted it would automatically die if you switched to it. Hmm.....
Forum: Unapproved Plugins 08-30-2013, 21:25
Replies: 8
Views: 14,424
Posted By erikxcore
Re: [CS:GO] Admin Weapon Menu

Updated my SM/MM to the latest snapshots and all is well - assuming it was an issue with GivePlayerItem or the CS:S included guns in the weapon list (didn't look at the script itself, though.)

For...
Forum: Plugin/Gameplay Ideas and Requests 08-30-2013, 20:52
Replies: 9
Views: 11,475
Posted By erikxcore
Re: [PAID Request] KnifeFight CS:GO Rewrite / Fix

Just to follow up here I posted on the original topic - https://forums.alliedmods.net/showthread.php?p=2025123#post2025123

I think using the latest snapshot of SM/MM is what did the trick for this...
Forum: Plugins 08-30-2013, 20:50
Replies: 616
Views: 338,856
Posted By erikxcore
Re: KnifeFight

Hey guys,

So, I was running the last working copy of KnifeFight.smx on 1.5.1-hg3913 of SourceMod/1.10.0-hg857 of Metamod:Source prior to the update.

Of course after the big update it would...
Forum: Approved Plugins 08-28-2013, 11:05
Replies: 40
Views: 36,134
Posted By erikxcore
Re: Revive a teammate 2.0.1

Haha, realized that just after I posted. Searched around and came up empty with anything applicable to SourceMod, but if that ever happens/I find something I'll edit my post.

Thanks :p
Forum: Approved Plugins 08-28-2013, 10:56
Replies: 40
Views: 36,134
Posted By erikxcore
Re: Revive a teammate 2.0.1

Has anyone tried this with CS:GO?
Showing results 1 to 25 of 32

 
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