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Posts Made By:
rediem
Forum:
Zombie:Reloaded
04-17-2013, 04:50
Replies:
2
ZR After Update!
Views:
929
Posted By
rediem
Re: ZR After Update!
put models like you used to before the steampipe... not in custom
Forum:
Zombie:Reloaded
04-16-2013, 14:10
Replies:
3
Zombie reloaded is now Working on Steam Pipe
Views:
1,653
Posted By
rediem
Re: Zombie reloaded is now Working on Steam Pipe
Its working, thanks mate.
1 problem, got 16 players on the server now and having movement lag, no actual lag.
Forum:
Zombie:Reloaded
04-16-2013, 13:53
Replies:
23
ZR Not working on CSS Steampipe?
Views:
8,068
Posted By
rediem
Re: ZR Not working on CSS Steampipe?
not working, yeah
Forum:
Zombie:Reloaded
04-15-2013, 14:08
Replies:
1
Skin error, weapons restrictions for zombie
Views:
681
Posted By
rediem
Re: Skin error, weapons restrictions for zombie
there is no skin bug... learn how to install it properly and if you are using steampipe wait for an update.
Forum:
Source Servers (SRCDS)
04-15-2013, 02:46
Replies:
10
Setting Custom Downloads for Steampipe
Views:
2,596
Posted By
rediem
Re: Setting Custom Downloads for Steampipe
I can't get sounds to download from the server... Any help? Tried default way and new way.
Forum:
Plugins
04-15-2013, 02:29
Replies:
508
SM File/Folder Downloader and Precacher
Views:
506,830
Posted By
rediem
Re: SM File/Folder Downloader and Precacher
not working on steam pipe, downloads nothings
Forum:
Zombie:Reloaded
04-14-2013, 04:47
Replies:
23
ZR Not working on CSS Steampipe?
Views:
8,068
Posted By
rediem
Re: ZR Not working on CSS Steampipe?
I can pick up guns... Damn pipes.
Forum:
Plugins
04-10-2013, 09:09
Replies:
26
[ANY] Prop Push/Pull v1.3 - 14/4/2013
Views:
19,696
Posted By
rediem
Re: [ANY] Prop Push/Pull v1.2 - 9/10/2011
is there any way I can move props with 'E' without using turbophysics?
Forum:
Plugins
04-10-2013, 07:58
Replies:
26
[ANY] Prop Push/Pull v1.3 - 14/4/2013
Views:
19,696
Posted By
rediem
Re: [ANY] Prop Push/Pull v1.2 - 9/10/2011
could someone update this? I have errors when using E and its not working ingame except when I push with my body. I can't pull.
Forum:
Plugin/Gameplay Ideas and Requests
04-07-2013, 14:53
Replies:
1
[REQ] Zombie Reloaded Jetpack
Views:
766
Posted By
rediem
Re: [REQ] Zombie Reloaded Jetpack
still looking for help
Forum:
Plugins
04-07-2013, 06:18
Replies:
10
[CSS OR ANY] PropCollisionFixer
Views:
12,129
Posted By
rediem
Re: [CSS OR ANY] PropCollisionFixer
It's not working
Forum:
Plugin/Gameplay Ideas and Requests
04-06-2013, 03:41
Replies:
1
[REQ] Zombie Reloaded Jetpack
Views:
766
Posted By
rediem
[REQ] Zombie Reloaded Jetpack
I'd like someone to port original Zombie Mod jetpack, I know there are some jetpacks around on the site but they are not the same as original.
I'm willing to pay if anyone takes the challenge.
Forum:
Snippets and Tutorials
10-03-2012, 07:06
Replies:
475
[INC] More Colors (1.9.1)
Views:
425,891
Posted By
rediem
Re: [INC] More Colors (1.3.0)
Is there a way to color ReplyToCommand ?
Forum:
Unapproved Plugins
09-21-2012, 13:47
Replies:
102
[ANY] NotD Store
Views:
77,390
Posted By
rediem
Re: [ANY] NotD Store
Any way to add hats & player skins?
Forum:
Plugins
08-25-2012, 05:48
Replies:
5,058
[UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)
Views:
2,705,659
Posted By
rediem
Re: [UMC3] Ultimate Mapchooser 3.4.1 (Updated 8/4/2012)
I'm getting crashes on nextmap now too, no errors in log, started happening when I restarted the server...
Forum:
Unapproved Plugins
08-25-2012, 04:50
Replies:
1,629
[THC RPG] Total HardCore RPG
Views:
734,314
Posted By
rediem
Re: [THC RPG] Total HardCore RPG
What in the flying hell is that? RPG stopped working after I restarted my server
Forum:
Unapproved Plugins
08-25-2012, 04:09
Replies:
1,629
[THC RPG] Total HardCore RPG
Views:
734,314
Posted By
rediem
Re: [THC RPG] Total HardCore RPG
And can you point out where to fix, instead of being a smartass
Forum:
Plugins
08-24-2012, 04:59
Replies:
10
DeathRun Manager
Views:
14,631
Posted By
rediem
Re: DeathRun Manager
Yes, have SDKHooks & I'm on a linux, couple seconds in deathrun map and it crashes
Forum:
Plugins
08-23-2012, 13:37
Replies:
81
[CS:S/CS:GO] Deathrun Manager (CS 1.6 port)
Views:
101,762
Posted By
rediem
Re: [CS:S] Deathrun Manager (CS 1.6 port)
Random terrorist doesn't get picked at round end, only when someone kills the terrorist then it changes, can this be fixed?
Forum:
Plugins
08-23-2012, 13:33
Replies:
116
[CS:S/CS:GO] Deathrun
Views:
223,655
Posted By
rediem
Re: [CS:S] Deathrun Manager - Version 1.7.1
Same problem as the others, terrorist doesn't get picked after round end, only when someone kills the terrorist, then it changes
Forum:
Plugins
08-23-2012, 13:32
Replies:
10
DeathRun Manager
Views:
14,631
Posted By
rediem
Re: DeathRun Manager
My server keeps crashing with this mod, no errors in logs
Forum:
General
08-23-2012, 02:56
Replies:
191
CS:S Update (8/22/12)
Views:
65,764
Posted By
rediem
Re: CS:S Update (8/22/12)
Crashing on admin menu now :/
Forum:
General
08-23-2012, 02:23
Replies:
191
CS:S Update (8/22/12)
Views:
65,764
Posted By
rediem
Re: CS:S Update (8/22/12)
Please share. :bacon!:
Forum:
General
08-23-2012, 01:59
Replies:
191
CS:S Update (8/22/12)
Views:
65,764
Posted By
rediem
Re: CS:S Update (8/22/12)
Crashed with SM 1.5, Unable to load extension "sdkhooks.ext": Cannot find gEntList pointer.
Updated gamedata & engine.ep2v.txt
Forum:
Extensions
08-23-2012, 01:57
Replies:
2,726
SDK Hooks 2.1 - Updated 2011-9-10
Views:
2,827,692
Posted By
rediem
Re: SDK Hooks 2.1 - Updated 2011-9-10
These css updates have to stop, they don't fix anything, only add more problems
Showing results 1 to 25 of 58
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