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Search: Posts Made By: kaffaljidhma
Forum: Plugins 03-12-2009, 03:20
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

Yeah, I wrote myself into a corner with a lot of the code, especially the Chase_4_Dead/Chase4Dead fiasco.

The main reason I didn't want to eliminate the frustration bar is that I didn't know how....
Forum: Plugins 03-09-2009, 21:34
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

Yeah, I haven't coded in monitors to check for irregular tank deaths, like team switching and disconnecting. I am contemplating adding more cvars and options; the reason I haven't done this already...
Forum: Metamod:Source Plugins 03-08-2009, 07:19
Replies: 115
Views: 59,885
Posted By kaffaljidhma
Re: L4D Versus Tools

I look forward to the time when this won't be necessary.
Forum: Plugin/Gameplay Ideas and Requests 03-08-2009, 07:17
Replies: 11
Views: 8,330
Posted By kaffaljidhma
Re: Unlimited Ammo

Probably as easy as adding an OnClientPutInServer forward that links to the function. I may do this tomorrow if nobody else will, but it stays here.
Forum: Plugins 03-08-2009, 07:14
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

Good. I'm thinking of making a change to turn down the common infected spawn to make it more possible for survivors, but I don't know if that's necessary, since I never got a full server of this...
Forum: Metamod:Source Plugins 03-05-2009, 05:30
Replies: 115
Views: 59,885
Posted By kaffaljidhma
Re: L4D Versus Tools

I think the maxplayers 14 is the number of real and fake clients that can be assigned, so watch out for that
Forum: Unapproved Plugins 03-04-2009, 21:54
Replies: 87
Views: 51,092
Posted By kaffaljidhma
Re: TF2 Achievement Honeypot Plugin

I don't have any opinion on the matter, but I think I can explain those medic achievements. I too have every single medic achievement, but that's because valve took away my achievements twice and...
Forum: Metamod:Source Plugins 03-04-2009, 05:01
Replies: 115
Views: 59,885
Posted By kaffaljidhma
Re: L4D Versus Tools

Or it might be the clientside part of the game search and you're just up a creek



.... well someone has to be the pessimist
Forum: Unapproved Plugins 03-03-2009, 21:41
Replies: 87
Views: 51,092
Posted By kaffaljidhma
Re: TF2 Achievement Honeypot Plugin

If there was a plugin whose function was to replace landscape textures with pornographic images from a master list of sites every few minutes, and it worked, would it be approved or unapproved?
...
Forum: Plugins 03-02-2009, 20:38
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

Looks like I spoke too soon! It should be fixed now. Crossed fingers.
Forum: Snippets and Tutorials 03-02-2009, 19:28
Replies: 7
Views: 8,745
Posted By kaffaljidhma
Re: All the L4D Cvars and a logger

Oh yeah, and if you're having NAME? problems in excel, that's because some of them start with - and +, which makes excel think they're numbers instead of text.

The solution to this is when you're...
Forum: Plugins 03-02-2009, 19:20
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

Yeah, I forgot the tank goes by different spawning rules than the rest of the infected. It's fixed now. I hope.



Sorry :/
Forum: Plugins 03-01-2009, 15:30
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

I've addressed all the current concerns with the mod, hopefully. It still needs to be tested by the community for any bugs, but as far as I know, the frustration event works like it should.
Forum: Snippets and Tutorials 03-01-2009, 02:18
Replies: 7
Views: 8,745
Posted By kaffaljidhma
Re: All the L4D Cvars and a logger

Well I put the flags you mentioned in there, but I'm afraid I'll have to be selective with them if I'm going to keep the excel file readable. I can put the rest of them in, but it would need to be...
Forum: Snippets and Tutorials 03-01-2009, 01:13
Replies: 1
Views: 1,774
Posted By kaffaljidhma
sm_dump_netprops_xml: now readable?

So I noticed that sm_dump_netprops is useful for more powerful plugins, but it's a pain to filter through. I tried using sm_dump_netprops_xml to see if I could parse and organize the data, but when I...
Forum: Plugin/Gameplay Ideas and Requests 02-27-2009, 15:38
Replies: 11
Views: 8,330
Posted By kaffaljidhma
Re: Unlimited Ammo

for which game?
Forum: Unapproved Plugins 02-27-2009, 15:31
Replies: 87
Views: 51,092
Posted By kaffaljidhma
Re: TF2 Achievement Honeypot Plugin

I've never seen a plugin unapproved for anything other than technical reasons.
Forum: Plugins 02-27-2009, 15:29
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

I found out that the IsPlayerAlive condition actually is true when in ghost mode, so I'll have to rewrite a lot of it to compensate.

This has given me an idea for a new gameplay mod, though
Forum: Plugins 02-26-2009, 19:31
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

Yeah, I'll probably put the initial tank spawn on a timer; it's easy enough. Designating where the tank should spawn is harder.


The AI should never take control, though. Did you use the OP...
Forum: Plugins 02-25-2009, 04:20
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

I realize that the tank spawns as the same person every time he gets frustrated. It seems that if the tank is killed by a server command, the next z_spawn tank will go to him for some reason. pk_ and...
Forum: Snippets and Tutorials 02-24-2009, 18:13
Replies: 7
Views: 8,745
Posted By kaffaljidhma
Re: All the L4D Cvars and a logger

That's what people keep telling me.



BUT IT DOESN'T REMOVE THE GUILT
Forum: Snippets and Tutorials 02-24-2009, 03:25
Replies: 7
Views: 8,745
Posted By kaffaljidhma
All the L4D Cvars and a logger

So I was sick of that cvarlist at left4dead411.com and I made my own parseable cvarlist logger. I've attached a parsed excel file with all the Left 4 Dead cvars neatly arranged for my own convenience...
Forum: Plugins 02-23-2009, 04:06
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

As soon as I find out how to prevent the tank from spawning on its own throughout a campaign level, making it work will be easy as pie.
Forum: Plugins 02-23-2009, 04:03
Replies: 6
Views: 26,428
Posted By kaffaljidhma
L4D QuickNap (Expert Campaign Mod)

Disclaimer

This time I'd like to thank Fyren, pk_, predcrab, MatthiasVance, Tsunami, and CrimsonGT for correcting my stupid mistakes. If anyone would like to absorb this plugin into a grander...
Forum: Plugins 02-23-2009, 03:27
Replies: 37
Views: 42,592
Posted By kaffaljidhma
Re: L4D Chase by Tank Gameplay

I know. It was my fault, I accidentally commented out my only method of keeping track of the tank. In a later version I'll get rid of that tracking method and just ID the tank by the player entity...
Showing results 1 to 25 of 32

 
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