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Forum: Unapproved Plugins 12-16-2013, 15:24
Replies: 102
Views: 47,211
Posted By herpes
Re: [ANY] Advanced Voice Channel Manager V2.4 (Last Updated 16-Apr-2012)

Seeing as this is still recently getting fixed, I have a few questions:

Does this work with CS:GO?

I have a GG and Regular server, and I'm looking for something with the abilities keep all talk...
Forum: Plugins 12-15-2013, 11:53
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Yahtzee! I went through both configs with a fine tooth comb (literally printed it out and highlighted), that wasn't the problem. I added the regular-server.cfg to the de_ map config, and cleared...
Forum: Plugins 12-15-2013, 06:39
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

All right, it brought back consistency except when going from GG back to Regular, the next map will still have the 60 min (no maxrounds, etc) set from the previous GG. The next regular map goes back...
Forum: Plugins 12-15-2013, 04:40
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

I have basically done that with the method you created here: https://forums.alliedmods.net/showpost.php?p=1961482&postcount=4191

And still no luck...
Forum: Plugins 12-15-2013, 02:58
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Alright, I'm having an issue trying to get regular game play and GG to work together, I think something is lagging behind config wise.

When the server starts, it's in regular game play mode. When...
Forum: Plugins 10-24-2013, 18:31
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

I think today's update broke GunGame?

My server has the mode playing, but no weapons are being given out. You simply spawn with a knife, and that's it 0.o

***edit***

Updated snapshot....
Forum: Plugins 10-06-2013, 00:08
Replies: 616
Views: 342,110
Posted By herpes
Re: KnifeFight

Actually... I just got around to trying this and it says both people accept, and then nothing... Anyone else get that?
Forum: Plugins 10-05-2013, 23:56
Replies: 280
Views: 179,160
Posted By herpes
Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.1, 2013-09-21)

Bummer. For whatever reason using UMC/bringing up any menu in SM causes lag and was hoping to try this out as an alternative...
Forum: Plugins 10-02-2013, 18:59
Replies: 280
Views: 179,160
Posted By herpes
Re: [L4D,L4D2,TF2,CSGO] NativeVotes (v0.8.1, 2013-09-21)

Is this still not working for CS:GO?
Forum: Plugins 09-29-2013, 05:37
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

I had this issue with mine, tried to disable the death cam and freeze animation, and the zooming animation, etc. I had some weird times (like 0.1), and it would get stuck on the screen.

I can't...
Forum: Plugins 09-28-2013, 14:31
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Yahtzee! I figured out the issue. For whatever reason, even when gungame directory was set to disabled (for regular gameplay), it was still loading the gungame.mapconfig file of the enabled...
Forum: Plugins 09-27-2013, 21:46
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Interesting issue I'm having: I switched from the SDKhooks version of GG back to the original (my server's running boat loads better), but now when it switches to GG after playing regular game play,...
Forum: Plugins 09-14-2013, 12:11
Replies: 616
Views: 342,110
Posted By herpes
Re: KnifeFight

Could we get a fix to incorporate the missing beacon animations? Srvmil had a solution here, but I don't think it got incorporated in your bit-fixed code and I would love it :D
...
Forum: Plugins 09-14-2013, 12:05
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Update: I updated my SM to the most recent snapshot and now it works again. Carry on!
Forum: Plugins 09-13-2013, 01:11
Replies: 616
Views: 342,110
Posted By herpes
Re: KnifeFight

Edit your background music's mp3 file for the knife fight to play that, then transition into the music.
Forum: Plugins 09-13-2013, 01:04
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Anyone else have an issue with player weapons not being stripped? CS:GO, weapons laying all over the place and randomly picking them up while trying to knife is rather annoying 0.o

It just...
Forum: Plugins 08-17-2013, 19:32
Replies: 616
Views: 342,110
Posted By herpes
Re: KnifeFight

Yeah, I just was testing this after the Arms Deal update and it crashed the server...

Anyone else getting this?
Forum: Plugins 08-15-2013, 00:15
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Also I'm getting complaints of random crashes as well. (Won't be able to get to logs to be of help for awhile, sorry I can't be of more help lol)
Forum: Plugins 08-14-2013, 23:01
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Update to Stable Build 3885, and it won't crash when you're at the team select menu.

However, once you progress through all of the levels, the game doesn't end on the knife kill 0.o
Forum: Plugins 06-02-2013, 04:03
Replies: 616
Views: 342,110
Posted By herpes
Re: KnifeFight

Is it possible that we can get this mod updated so that for CS:GO, when a 1 v 1 knife fight is started, a person can safely spawn into the bot without slaying the bot?

Also, could we get the files...
Forum: Plugins 06-01-2013, 17:38
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Look at the edit date on that thread ;)

He came up with this method to fix my issues with SM:GG on CS:GO. The standard non-sm_mapconfig route (using mapname.cfg) in CS:GO will not work because of...
Forum: Plugins 05-31-2013, 02:30
Replies: 5,058
Views: 2,680,127
Posted By herpes
Re: [UMC3] Ultimate Mapchooser 3.4.5 (Updated 10/7/2012)

Also, if the exclusion of the past 4 recently played maps after playing Workshop maps could be fixed as well, I'd be in heaven :)
Forum: Plugins 05-30-2013, 11:52
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Alright.

Here are some workshop maps:
[Steam URL] - [Full Workshop Mapname when loaded] - ["fuzzy"* mapname]
http://steamcommunity.com/sharedfiles/filedetails/?id=147259190 -...
Forum: Plugins 05-29-2013, 23:00
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

But also from that same page:

"The following list contains the ConVars that may be included in your cfg file.
Note: This list may be out of date. See bspconvar_whitelist.txt located in...
Forum: Plugins 05-29-2013, 17:59
Replies: 5,300
Views: 3,389,312
Posted By herpes
Re: [CS:S/CS:GO] GunGame

Well if you could the shortened Steam Workshop mapnames to work with gg/fy/ar/de/cs.config.txt's that would be golly gee darn swell ;)



The gg/ar/fy.config.txt works, that's how I'm able to do...
Showing results 1 to 25 of 39

 
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