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Posts Made By:
kaffaljidhma
Forum:
Plugins
03-12-2009, 03:20
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
Yeah, I wrote myself into a corner with a lot of the code, especially the Chase_4_Dead/Chase4Dead fiasco.
The main reason I didn't want to eliminate the frustration bar is that I didn't know how....
Forum:
Plugins
03-09-2009, 21:34
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
Yeah, I haven't coded in monitors to check for irregular tank deaths, like team switching and disconnecting. I am contemplating adding more cvars and options; the reason I haven't done this already...
Forum:
Metamod:Source Plugins
03-08-2009, 07:19
Replies:
115
L4D Versus Tools [Obsolete]
Views:
59,903
Posted By
kaffaljidhma
Re: L4D Versus Tools
I look forward to the time when this won't be necessary.
Forum:
Plugin/Gameplay Ideas and Requests
03-08-2009, 07:17
Replies:
11
Unlimited Ammo
Views:
8,330
Posted By
kaffaljidhma
Re: Unlimited Ammo
Probably as easy as adding an OnClientPutInServer forward that links to the function. I may do this tomorrow if nobody else will, but it stays here.
Forum:
Plugins
03-08-2009, 07:14
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
Good. I'm thinking of making a change to turn down the common infected spawn to make it more possible for survivors, but I don't know if that's necessary, since I never got a full server of this...
Forum:
Metamod:Source Plugins
03-05-2009, 05:30
Replies:
115
L4D Versus Tools [Obsolete]
Views:
59,903
Posted By
kaffaljidhma
Re: L4D Versus Tools
I think the maxplayers 14 is the number of real and fake clients that can be assigned, so watch out for that
Forum:
Unapproved Plugins
03-04-2009, 21:54
Replies:
87
TF2 Achievement Honeypot Plugin
Views:
51,094
Posted By
kaffaljidhma
Re: TF2 Achievement Honeypot Plugin
I don't have any opinion on the matter, but I think I can explain those medic achievements. I too have every single medic achievement, but that's because valve took away my achievements twice and...
Forum:
Metamod:Source Plugins
03-04-2009, 05:01
Replies:
115
L4D Versus Tools [Obsolete]
Views:
59,903
Posted By
kaffaljidhma
Re: L4D Versus Tools
Or it might be the clientside part of the game search and you're just up a creek
.... well someone has to be the pessimist
Forum:
Unapproved Plugins
03-03-2009, 21:41
Replies:
87
TF2 Achievement Honeypot Plugin
Views:
51,094
Posted By
kaffaljidhma
Re: TF2 Achievement Honeypot Plugin
If there was a plugin whose function was to replace landscape textures with pornographic images from a master list of sites every few minutes, and it worked, would it be approved or unapproved?
...
Forum:
Plugins
03-02-2009, 20:38
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
Looks like I spoke too soon! It should be fixed now. Crossed fingers.
Forum:
Snippets and Tutorials
03-02-2009, 19:28
Replies:
7
All the L4D Cvars and a logger
Views:
8,746
Posted By
kaffaljidhma
Re: All the L4D Cvars and a logger
Oh yeah, and if you're having NAME? problems in excel, that's because some of them start with - and +, which makes excel think they're numbers instead of text.
The solution to this is when you're...
Forum:
Plugins
03-02-2009, 19:20
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
Yeah, I forgot the tank goes by different spawning rules than the rest of the infected. It's fixed now. I hope.
Sorry :/
Forum:
Plugins
03-01-2009, 15:30
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
I've addressed all the current concerns with the mod, hopefully. It still needs to be tested by the community for any bugs, but as far as I know, the frustration event works like it should.
Forum:
Snippets and Tutorials
03-01-2009, 02:18
Replies:
7
All the L4D Cvars and a logger
Views:
8,746
Posted By
kaffaljidhma
Re: All the L4D Cvars and a logger
Well I put the flags you mentioned in there, but I'm afraid I'll have to be selective with them if I'm going to keep the excel file readable. I can put the rest of them in, but it would need to be...
Forum:
Snippets and Tutorials
03-01-2009, 01:13
Replies:
1
sm_dump_netprops_xml: now readable?
Views:
1,774
Posted By
kaffaljidhma
sm_dump_netprops_xml: now readable?
So I noticed that sm_dump_netprops is useful for more powerful plugins, but it's a pain to filter through. I tried using sm_dump_netprops_xml to see if I could parse and organize the data, but when I...
Forum:
Plugin/Gameplay Ideas and Requests
02-27-2009, 15:38
Replies:
11
Unlimited Ammo
Views:
8,330
Posted By
kaffaljidhma
Re: Unlimited Ammo
for which game?
Forum:
Unapproved Plugins
02-27-2009, 15:31
Replies:
87
TF2 Achievement Honeypot Plugin
Views:
51,094
Posted By
kaffaljidhma
Re: TF2 Achievement Honeypot Plugin
I've never seen a plugin unapproved for anything other than technical reasons.
Forum:
Plugins
02-27-2009, 15:29
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
I found out that the IsPlayerAlive condition actually is true when in ghost mode, so I'll have to rewrite a lot of it to compensate.
This has given me an idea for a new gameplay mod, though
Forum:
Plugins
02-26-2009, 19:31
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
Yeah, I'll probably put the initial tank spawn on a timer; it's easy enough. Designating where the tank should spawn is harder.
The AI should never take control, though. Did you use the OP...
Forum:
Plugins
02-25-2009, 04:20
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
I realize that the tank spawns as the same person every time he gets frustrated. It seems that if the tank is killed by a server command, the next z_spawn tank will go to him for some reason. pk_ and...
Forum:
Snippets and Tutorials
02-24-2009, 18:13
Replies:
7
All the L4D Cvars and a logger
Views:
8,746
Posted By
kaffaljidhma
Re: All the L4D Cvars and a logger
That's what people keep telling me.
BUT IT DOESN'T REMOVE THE GUILT
Forum:
Snippets and Tutorials
02-24-2009, 03:25
Replies:
7
All the L4D Cvars and a logger
Views:
8,746
Posted By
kaffaljidhma
All the L4D Cvars and a logger
So I was sick of that cvarlist at left4dead411.com and I made my own parseable cvarlist logger. I've attached a parsed excel file with all the Left 4 Dead cvars neatly arranged for my own convenience...
Forum:
Plugins
02-23-2009, 04:06
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
As soon as I find out how to prevent the tank from spawning on its own throughout a campaign level, making it work will be easy as pie.
Forum:
Plugins
02-23-2009, 04:03
Replies:
6
L4D QuickNap (Expert Campaign Mod)
Views:
26,432
Posted By
kaffaljidhma
L4D QuickNap (Expert Campaign Mod)
Disclaimer
This time I'd like to thank Fyren, pk_, predcrab, MatthiasVance, Tsunami, and CrimsonGT for correcting my stupid mistakes. If anyone would like to absorb this plugin into a grander...
Forum:
Plugins
02-23-2009, 03:27
Replies:
37
L4D Chase by Tank Gameplay
Views:
42,596
Posted By
kaffaljidhma
Re: L4D Chase by Tank Gameplay
I know. It was my fault, I accidentally commented out my only method of keeping track of the tank. In a later version I'll get rid of that tracking method and just ID the tank by the player entity...
Showing results 1 to 25 of 32
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