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Posts Made By:
GrossKopf
Forum:
General
11-08-2010, 23:39
Replies:
1
Request: Add Bloody Good Time support
Views:
1,395
Posted By
GrossKopf
Request: Add Bloody Good Time support
Bloody Good Time is based on the Source engine and is essentially a squel to "The Ship". Metamod works and I've been using BAT to admin the server, via console commands (menu won't open in BGT).
...
Forum:
Plugins
10-06-2010, 10:33
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
463,392
Posted By
GrossKopf
Re: [L4D2] Weapon/Zombie Spawner v0.9 (Update 28.08.10)
Turns out it was the update. I had to get the latest snapshot and it's working. :)
Forum:
Plugins
10-06-2010, 10:07
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
463,392
Posted By
GrossKopf
Re: [L4D2] Weapon/Zombie Spawner v0.9 (Update 28.08.10)
What a helpful reply.
"My car won't start." -Me to my mechanic
"That's because your car is broken" -My mechanic
[/sarcasm]
How do I get the "SDKTools file" on my server? I've set up plenty...
Forum:
Plugins
10-06-2010, 09:21
Replies:
500
[L4D/L4D2] Weapon/Zombie Spawner v1.0a (Update 18.10.10)
Views:
463,392
Posted By
GrossKopf
Re: [L4D2] Weapon/Zombie Spawner v0.9 (Update 28.08.10)
I am trying to use this, but in the sm plugins list, I get an error message and when I try manually loading it,I get this:
Plugin l4d2_weaponspawner_v09.smx failed to load: Required extension...
Forum:
Plugin/Gameplay Ideas and Requests
06-15-2010, 16:37
Replies:
11
Block some maps from running
Views:
3,131
Posted By
GrossKopf
Re: Block some maps from running
I found a mod that lets this work: http://forums.alliedmods.net/showthread.php?t=85551
Installed and it works like a charm!
Forum:
Plugin/Gameplay Ideas and Requests
06-15-2010, 16:11
Replies:
11
Block some maps from running
Views:
3,131
Posted By
GrossKopf
Re: Block some maps from running
Well, that didn't work. I set up those cfg files in the cfg/maps folder, then I created a lobby, brought down the console and used the command so that when I connect via lobby, it goes to my server....
Forum:
Plugin/Gameplay Ideas and Requests
06-15-2010, 10:25
Replies:
11
Block some maps from running
Views:
3,131
Posted By
GrossKopf
Re: Block some maps from running
Cut and paste malfunction. Thanks. :)
Forum:
Plugin/Gameplay Ideas and Requests
06-14-2010, 21:40
Replies:
11
Block some maps from running
Views:
3,131
Posted By
GrossKopf
Re: Block some maps from running
So, for example, I'd create a l4d_airport01_greenhouse.cfg file in the cfg/maps folder and in that file, I'd put:
changelevel l4d_ihm01_l4d_ihm01_forest
and l4d_ihm01_l4d_ihm01_forest would run...
Forum:
Plugin/Gameplay Ideas and Requests
06-14-2010, 14:58
Replies:
11
Block some maps from running
Views:
3,131
Posted By
GrossKopf
Block some maps from running
So, I run an L4D server with the custom campaign "I Hate Mountains". I also use the L4D stats plugin. Apparently someone managed to get the map to switch to one of the stock campaigns at one point,...
Forum:
Plugins
06-12-2010, 13:19
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,150,438
Posted By
GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Thanks for the reply, but I don't see how that will prevent stats from being added to the database if they aren't maps I specify...
Forum:
Plugins
06-11-2010, 14:44
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,150,438
Posted By
GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101
Thanks for the reply. I wish I knew how to do that. Anyone wanna help me out with that? I want to prevent stats from being written to the database if they aren't from a specific list of maps.
Forum:
Plugins
06-10-2010, 18:25
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,150,438
Posted By
GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101
I have L4D stats set up to get stats from 3 servers that are running the custom campaign "I Hate Mountains" for L4D. Unforunately it seems at some point that one of the servers switched over to some...
Forum:
Plugins
06-07-2010, 19:30
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,150,438
Posted By
GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B101
I have this running on my clan's website and I just installed it for my personal server and something I noticed is that the maps don't show up, even though I loaded those CSV files and ran the...
Forum:
Plugins
06-01-2010, 10:35
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,134,435
Posted By
GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]
We had the same thing. We all disconnected and reconnected and it was fine.
Forum:
Plugins
06-01-2010, 10:34
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,134,435
Posted By
GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]
Is the author supporting this anymore? Can someone look at my post, a few up from this one, and tell me if this is a common problem?
Forum:
Plugins
05-27-2010, 19:44
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,134,435
Posted By
GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]
Bump? Any ideas?
Forum:
Plugins
05-24-2010, 22:52
Replies:
1,412
[L4D(2)] SuperVersus [1.5.4]
Views:
1,134,435
Posted By
GrossKopf
Re: [L4D(2)] SuperVersus [1.5.4]
Hey guys, just set this up on a new L4D2 server and after the second team got to the gas station in Hard Rain, we were all kicked to the main menu (Server did NOT crash). We had 8 players (4 on each...
Forum:
Plugins
05-16-2010, 21:53
Replies:
29
[HL2DM] Speshial Weapons Mod
Views:
27,429
Posted By
GrossKopf
Re: [HL2DM] Speshial Weapons Mod
I added this to my server.cfg:
sm_swm_toggleeffects
sm_swm_seteffect weapon_physcannon slow
but it didn't seem to do anything. Am I missing something?
Forum:
Plugins
01-28-2010, 08:10
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,150,438
Posted By
GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B61
Do we just have to upload the plugin to update or are there updates on the webserver side too?
Forum:
Plugins
01-26-2010, 02:32
Replies:
2,034
[L4D & L4D2] Custom Player Stats v1.4B121
Views:
1,150,438
Posted By
GrossKopf
Re: [L4D & L4D2] Custom Player Stats v1.4B46
Cool! Gonna try it out soon! This will let me ditch HLStatsX and save me a little money! :)
Forum:
Unapproved Plugins
01-17-2010, 15:32
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
629,389
Posted By
GrossKopf
Re: [L4D2] Weapon Unlock v0.3.9
The team working on the L4D conversions for L4D2 managed to add a knife to their maps. Might want to ask them about it.
Forum:
Plugins
01-10-2010, 18:04
Replies:
540
Server Hop [v0.8.1, updated 2010-03-21]
Views:
307,869
Posted By
GrossKopf
Re: Server Hop [v0.8, updated 2010-01-10]
Does this work with L4D2 servers? I'm getting this error for both of my L4D2 servers:
L 01/10/2010 - 18:03:01: [serverhop.smx] Server 208.167.247.53:27015 is down: no timely reply received
Forum:
Unapproved Plugins
01-10-2010, 17:11
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
629,389
Posted By
GrossKopf
Re: [L4D2] Weapon Unlock v0.3.5
Which bug is that?
Forum:
Unapproved Plugins
01-09-2010, 23:50
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
629,389
Posted By
GrossKopf
Re: [L4D2] Weapon Unlock v0.3.5
Ok, downloaded the mod in the first post and it works great! I played converted L4D maps in L4D2 today and all the weapons showed up. This was in CoOp.
Forum:
Unapproved Plugins
01-09-2010, 16:48
Replies:
645
[L4D2] Weapon Unlock v0.8.1
Views:
629,389
Posted By
GrossKopf
Re: [L4D2] Weapon Unlock v0.3.5
Isn't 0.3.4 in the first post?
Showing results 1 to 25 of 270
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