Rules
FAQ
Members List
Search
Register
Login
Raised This Month: $
Target: $400
0%
Search Forums
Show Threads
Show Posts
Advanced Search
Go to Page...
Page 1 of 12
1
2
3
11
>
Last
»
Showing results 1 to 25 of 297
Search took
0.03
seconds.
Search:
Posts Made By:
lionheart1066
Forum:
Plugins
04-23-2016, 03:49
Replies:
31
[ANY] Voice changer!
Views:
29,861
Posted By
lionheart1066
Re: [ANY] Voice changer!
Not exactly, if you don't have all the exact sounds, you can cover all the rest with a generic sound or null.wav with engineer_ at the bottom of the config, I also didn't realize this until recently...
Forum:
Plugins
04-03-2016, 13:22
Replies:
31
[ANY] Voice changer!
Views:
29,861
Posted By
lionheart1066
Re: [ANY] Voice changer!
Location of config file: addons/sourcemod/configs
Name of config file: voicechanger.cfg
"voicechanger" // Do not touch this
{
"models/player/pyro.mdl" // Filepath to the specific model...
Forum:
General
10-28-2015, 23:04
Replies:
35
[TF2] Halloween Update
Views:
6,953
Posted By
lionheart1066
Re: [TF2] Halloween Update
I can confirm aswell that I'm getting crashes on Linux with TF2 Items.
Forum:
General
10-28-2015, 20:21
Replies:
35
[TF2] Halloween Update
Views:
6,953
Posted By
lionheart1066
Re: [TF2] Halloween Update
If TF2 Attribute's is loaded on my test server, it'll crash after sending client info. I'm also unsure if TF2 Items is affected since my loadout isn't working at the moment. But again, this is to be...
Forum:
Plugins
10-09-2015, 04:57
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
474,122
Posted By
lionheart1066
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)
Then what's causing my crash issue for Linux cause the exact same thing occures.
0 server_srv.so!V_stricmp(char const*, char const*) + 0x17
1...
Forum:
Plugins
10-09-2015, 04:19
Replies:
616
[TF2] TF2Attributes (v1.7.2, 2022/09/18)
Views:
474,122
Posted By
lionheart1066
Re: [TF2] TF2Attributes (v1.2.1, 07/02/2015)
Anyone able to provide the linux signature?
Forum:
General
10-09-2015, 03:59
Replies:
67
s̷̛̄̂̅̀͂̿̔̈́̿͒̊̈́͆͐̀̿̂̾́̈́͑̉͗͂͌̓͋́̍̈́͗̓́͘͘͘̕͝͝
Views:
17,313
Posted By
lionheart1066
Re: Did the TF2 Invasion update break SourceMod?
Yeah I appear to be having the same issue now where my servers are crashing more frequently.
Forum:
General
10-08-2015, 15:37
Replies:
67
s̷̛̄̂̅̀͂̿̔̈́̿͒̊̈́͆͐̀̿̂̾́̈́͑̉͗͂͌̓͋́̍̈́͗̓́͘͘͘̕͝͝
Views:
17,313
Posted By
lionheart1066
Re: Did the TF2 Invasion update break SourceMod?
Correct me if I'm wrong, but isn't the first few lines of the crash dump more valuable than all the rest of the dump? Since those were the last calls made before the server went and crashed.
Forum:
General
10-07-2015, 22:01
Replies:
67
s̷̛̄̂̅̀͂̿̔̈́̿͒̊̈́͆͐̀̿̂̾́̈́͑̉͗͂͌̓͋́̍̈́͗̓́͘͘͘̕͝͝
Views:
17,313
Posted By
lionheart1066
Re: Did the TF2 Invasion update break SourceMod?
I appear to be getting crashes aswell, funny enough it only started 3 hours ago and all end with this in the crash dumps.
0 server_srv.so!V_stricmp(char const*, char const*) + 0x17
1...
Forum:
Plugins
07-31-2015, 15:49
Replies:
229
[TF2] Deathrun Redux - Updated 2015-02-15
Views:
105,162
Posted By
lionheart1066
Re: [TF2] Deathrun Redux - Updated 2015-02-15
Wondering if the issue where players could respawn themselves by just trying to switch to blue whenever death gets them stuck in a trap. Or do I just need to enable the team balance limits.
Forum:
Plugin/Gameplay Ideas and Requests
07-14-2015, 14:07
Replies:
1
[REQ][TF2] Anti-Short Circuit
Views:
1,005
Posted By
lionheart1066
[REQ][TF2] Anti-Short Circuit
So currently there appears to be an exploit with the short circuit where you can use the alt fire of the weapon in order to attack people while in humilation mode and this is causing issues on a...
Forum:
Plugins
07-08-2015, 18:57
Replies:
24
[TF2] Danmaku Fortress v1.0.0, near-Total Conversion game mode
Views:
22,209
Posted By
lionheart1066
Re: [TF2] Danmaku Fortress v1.0.0, near-Total Conversion game mode
Sorry I was meant to say that other players couldn't see you if you used thirdperson.
Forum:
Plugins
07-08-2015, 11:56
Replies:
24
[TF2] Danmaku Fortress v1.0.0, near-Total Conversion game mode
Views:
22,209
Posted By
lionheart1066
Re: [TF2] Danmaku Fortress v1.0.0, near-Total Conversion game mode
Appears to be an issue where sometimes the hero's or the bosses are missing if you're using thirdperson.
Forum:
Plugins
07-08-2015, 05:29
Replies:
24
[TF2] Danmaku Fortress v1.0.0, near-Total Conversion game mode
Views:
22,209
Posted By
lionheart1066
Re: [TF2] Danmaku Fortress v1.0.0, near-Total Conversion game mode
Well this looks pretty interesting, I'm going to take a look, might actually be able to create a map or two for this.
Also appears to be that not all the sounds are downloading.
Forum:
General
07-02-2015, 22:23
Replies:
121
TF2 Update 7/2 - Lets discuss to prepare
Views:
24,351
Posted By
lionheart1066
Re: TF2 Update 7/2 - Lets discuss to prepare
I can easily and safely say that I had no issues with this update, I just made sure to update Metamod, Sourcemod & TF2 Items to their latest release builds and everything went just fine.
Forum:
General
07-02-2015, 17:33
Replies:
121
TF2 Update 7/2 - Lets discuss to prepare
Views:
24,351
Posted By
lionheart1066
Re: TF2 Update 7/2 - Lets discuss to prepare
Should always check the waterfall on update days like these.
https://builds.alliedmods.net/sm/waterfall
Forum:
General
07-02-2015, 17:17
Replies:
121
TF2 Update 7/2 - Lets discuss to prepare
Views:
24,351
Posted By
lionheart1066
Re: TF2 Update 7/2 - Lets discuss to prepare
Well, update just went live, time for an adventure.
Forum:
Plugins
06-14-2015, 19:25
Replies:
149
[TF2] Power shop
Views:
54,856
Posted By
lionheart1066
Re: [TF2] Sh*tty power shop (as requested)
Yeah an option for the shop to remember credits would be great.
As for the conflict, I honestly don't know, I'm not a coder, I just know that the credit's hud display appears at the same time as my...
Forum:
Plugins
06-14-2015, 02:12
Replies:
149
[TF2] Power shop
Views:
54,856
Posted By
lionheart1066
Re: [TF2] Sh*tty power shop (as requested)
Well, first time trying this out and I can already see its conflicting with the server hud logo plugin.
Also would be nice if the credits could be remembered across map changes.
Forum:
General
06-11-2015, 21:03
Replies:
18
[TF2] 6/11/2015 Update Mapchooser Broken
Views:
4,104
Posted By
lionheart1066
Re: [TF2] 6/11/2015 Update Mapchooser Broken
My map rotation appears to be still be functional, yet the console gets spammed with the same error on each level change.
Forum:
Plugins
05-25-2015, 04:30
Replies:
870
MOTDgd Advertisements (3.0.2 2020/01/04) ** Added 'rewards' (works with CSGO) **
Views:
421,835
Posted By
lionheart1066
Re: MOTDgd Advertisements (2.2.9 - 02/04/15)
What exactly is your screenshot trying to prove? I don't exactly understand cause I just see walls of text and can only make out the part mentioned an url to flash.
As for that ad, I'm pretty sure...
Forum:
Plugin/Gameplay Ideas and Requests
04-07-2015, 09:08
Replies:
20
Fix to the Game_Ui Entity Crash Plugin
Views:
8,635
Posted By
lionheart1066
Re: Fix to the Game_Ui Entity Crash Plugin
I went ahead and tried this, it crashes the server as soon as a player joins a team while the plugin is loaded.
EDIT: Nvm, I didn't remove dhooks 1 completely from the server, it works, prevents...
Forum:
Source Servers (SRCDS)
03-31-2015, 18:45
Replies:
22
[TF2]Game Update 3/31/15
Views:
4,730
Posted By
lionheart1066
Re: [TF2]Game Update 3/31/15
I'm using 264 and it's running just fine.
Forum:
Source Servers (SRCDS)
03-31-2015, 18:20
Replies:
22
[TF2]Game Update 3/31/15
Views:
4,730
Posted By
lionheart1066
Re: [TF2]Game Update 3/31/15
I see this within the crash dumps I get.
tf2items.ext.2.ep2v.so!__SourceHook_MFHCls_MHook_GiveNamedItem::Func(char const*, int, CEconItemView*, bool) [extension.cpp:50 + 0x1d8]...
Forum:
Plugins
03-20-2015, 12:12
Replies:
102
SourcePets v1.185 (Updated: 2015-03-15)
Views:
63,623
Posted By
lionheart1066
Re: SourcePets v1.185 (Updated: 2015-03-15)
Yeah I hope eventually it gets mysql support and options to disable for specific teams and ghost mode in Slender Fortress, been patiently waiting for it.
Showing results 1 to 25 of 297
Page 1 of 12
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Server Discussion
Source Servers (SRCDS)
HL1 Servers (HLDS)
AMX Mod X
News
Bug Reports
General
Off-Topic
Plugins
Suggestions / Requests
Approved Plugins
New Plugin Submissions
Unapproved/Old Plugins
Translation Request
High-Traffic Plugins
GunGame
UAIO (Ultimate All-In-One Plugin)
xREDIRECT
CSDM
AMX Super
RuneMod
Zombie Plague Mod
SuperHero Mod
News
Tech Support
Scripting Help
Off-Topic / General Chat
Heroes
Suggestions / Requests
Approved Heroes
New Submissions
Unapproved/Old Heroes
Module Heroes
SuperHero Mod Stats - By 123
(OLD) Bug Reports
Scripting
Scripting Help
Code Snippets/Tutorials
Module Coding
Donor Access
SourceMod
News
General
Plugins
Plugins
Unapproved Plugins
Plugin/Gameplay Ideas and Requests
High-Traffic Plugins
SourceMod Anti-Cheat
Zombie:Reloaded
SourceBans / SourceBans++
VSH / Freak Fortress
Store
SM_Hosties
HLstatsX:CE
Scripting
Extensions
Snippets and Tutorials
Donor Access
Metamod: Source
Metamod:Source Plugins
Metamod:Source Questions
Coding MM:S Plugins & SM Extensions
Hosted Stuff
Asherkin's Plugins
TFDodgeball
TF2Items
SteamTools
Bail's Plugins
CSDM
CS:S DM
Off-Topic & Trash
Off-Topic
Trash
All times are GMT -4. The time now is
02:24
.
DMCA
-
Archive
-
Top
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode