- Compiler error
- Explaining CUtlVector::Sort
- Pure virtual call [RESOLVED]
- Two Questions
- Client Messages
- MMS 1.8 : Dynamic ConVar access violation after change callback
- Could not Get IServerPluginCallBacks interface from plugin
- Memory protection
- Console printer
- Forwarding variable arguments
- Interrogate map entities
- CUtlMap crashed on second Insert()
- Getting a list of plugins (VSP & MMS)
- Prop Offset
- Intercept dll's loading (windows)
- Dynamic String Allocation
- Metamod Events
- Help with SH_ADD_MANUALDVPHOOK
- iClient problemos
- [HELP] Compiler error.
- UserMessageHook: Write* is unhookable?
- SH_CALL return value
- Plugin crashes the server - how to debug?
- Creating instantiable interface classes?
- Dynamic detouring library
- [RESOLVED] dlsym problem
- snprintf, vsntprintf etc. are missing
- Forced Reconnects
- CSS Beta
- How to design .vdf and binary names?
- Server Console
- VSP and SourceMM Hook Manager
- [RESOLVED]Set m_CollisionGroup to 2 ??
- [RESOLVED] sprintf problem ....
- SetBaseVelocity
- [RESOLVED] Finding Offsets
- Getting userid before SetCommandClient
- VFunc finding
- [RESOLVED]Menu Length Problem
- Get KeyValue from entity
- [RESOLVED]Lag in Event PlayerDeath
- Register when entity deallocates
- CSS:RPG after 24.06.2010
- SourceHook and GetTickInterval
- Plugin "crashing" the server when unloading
- GetName VFunc
- Function Handlers
- Remove an element from CUtlStringMap
- SourceHook List
- [MM-PLUGIN] CUserMessages question
- Cannot instantiate abstract class?
- OB Setting cvar value without notify
- IClient help
- What exact source header files can I use?
- Getting players weapon & offset question
- TraceRay fails since CS:S OB?
- Windows sigscan address finding
- is datamap offsets static?
- playerinfo->IsPlayer() crash server on ClientActive
- Server "say" equivalent
- [SOLVED] Plugin CVar doesn't get recognised
- Questions about native callbacks in IServerPluginCallbacks
- Why can't MM:S be unloaded in VSP mode ?
- Upgrading to OB and MMS 1.8.3 causing Linux only crash on FireEvent
- Hooking NetworkIDValidated on EP1 or DARKM with SMM?
- Calculating a virtual function offset from a signature
- Help with my plugin
- Problem porting to OB
- [REQ] HL2DM Sprint Fix Plugin
- Compiling for Linux... SSE and MMX?
- Plugin Index or Description (VSP)
- Multiple ISP, hook networking
- Copying ConVars
- Difference between edict and entity?
- Heap Corruption from Cvar Deconstruction? - PM I'm lookin at you here ;)
- Plugin Config File
- Winsock
- Compiling SM Ext/MMS using Cygwin
- Custom MMS Interfaces
- Debugging: SDK throws a bunch of errors
- [Recherche] Mode RolePlay
- Creating instance of a Class in server.dll
- sourcehook unresolved external symbols
- Odd Events
- Set up gcc-4.1, g++-4.1 and glibc?
- Error compiling for linux on Ubuntu 10.04
- Registering SM handle type
- Detour in __usercall
- help for extension code
- undefined symbol from my own plugin
- UserMessage VGUI url broken in CSS?
- (CSS) Make old mod compatible with orangebox update..
- Function signatures
- va_list function passing argument
- PushStringEx maximum length?
- How to access Sourcemod Extension List?
- Accessing Private Data
- Starting help
- Looking for a private coder to develope mms plugin
- hook virtual destructor
- What is a 'segmentation fault?'
- Request for Plugin [Will Pay]
- source to orangebox - ConCommands
- Your compiler setup?
- Hooking the soldier's rocket fire event in Team Fortress 2
- Strange error since last update.
- [SOLVED] CON_COMMAND and META_REGCMD not working together?
- Suche bestimmte Plugins für HL²DM
- Using sh_vector.h / CVector in a SourceMod extension
- sdk directory location - Environment Variables
- HL2DM (Half Life 2 Deathmatch) suche Coder (Mit Vergütung nach Absprache)
- Overriding MM:Source's OnLevelInit from SourceMod extension?
- Debugging an extension in srcds?
- signature for SwitchTeam
- vcalls - how do they work in SourceMod
- Debugging TF2 from VS 2010
- Incorrect SOURCE_ENGINE version in SourceMod 1.3.8 Sample Ext project
- Any methods to use host_timescale without sv_cheats
- [Demo] Source TV 2D
- Class is abstract despite having all methods implemented?
- Use CreateEntityByName
- PrecacheParticleSystem
- Compiling under cygwin
- Please delete this thread
- need help with hooking TraceAttack
- Linux : Unable to load plugin
- Linux : Unable to load plugin
- Get vecVelocity Offset
- Hook CBaseEntity::FireBullets
- SourceMod Extension: Safe to #include smsdk_ext.h?
- Signature Scanning and OrangeBox Valve
- NET_SendPacket Windows signature after 13 Oct update
- Can't get fakeclient to spawn in CS:S
- SM Ext & VS: Compiling specific files only for specific profiles
- Problem getting pointer to IGameMovement
- Trying to force a bot to duck. Any ideas?
- Getting metamod:s plugin's path
- Curl Issue
- VGUI Local File
- Compile this for Linux?
- Translation problem in SourceMod Extension
- My episode1 plugin loads fine in Windows, but not in Linux
- Hooking CBaseCombatWeapon
- "SayText" User message does not always work inside Fortress Forever
- Some question about Virtual Offset
- cvar flags
- CSS GetClanTag
- CCSPlayer::CommitSuicide
- Hooking Entity Outputs
- How to create coloured HUD message?
- About CommitSuicide
- MM:Source Plugin or SM Extension?
- Login Plugin
- CS:GO
- Paying for BASIC help
- Switching Team
- CBaseEntity class nonexistant
- SourceMod FindEntityByClassname / SetEntProp extension equivalents?
- Error in Hook_LevelInit
- [help] making a client command or server command
- [Help!] Getting the entity index from userid
- Error Implementing MRecipientFilter
- CS:GO Linux Compile
- Multiple Servers Multiple Config Files
- How does MM:S loads itself?
- [CSS]Making basic plugin
- Forcing consistency
- Weapon nospread/norecoil
- CS:GO Say Hook
- CS:GO Sample Plugin
- 22/08/2012 CSS Update
- L4D2 ... How to iterate through CVars
- MRecipient Filter for CS:GO
- CS:GO ConCommandBase
- Can't Import mscorlib.tlb
- Can't compile stub_mm? [UPDATED]
- Porting MM:S plugins and SM Extensions to CS:GO
- GameEventListener2 callback in list that should NOT be - player_death!
- Sample Plugin - Hello message not appearing in CS:GO
- engine->IndexOfEdict(pEntity)
- Using a Sourcemod signature?
- Linux Distro question
- Kick Player With Message in CSGO
- Compile from memory
- How to retrieve server time
- Looking for a list of all Hooks possible
- When is SDK_OnUnload called?
- End Match/Round
- port serverplugin_sample to CS:GO
- Hook order
- Learn to create a MMS plugin
- [Help Request] Writing your first extension
- First chance exception
- Need sourcemod.cpp
- Hook entity outputs
- Temporarily Prevent Team Switch
- [CS:S MM:S] How to Play Sound Clips via Plugin
- IEntityListener help
- Question: mani_admin_plugin_mm_i486.so => Error
- Show real HP zombie
- Sending a custom message to all clients?
- SH_DECL_HOOK2 errors
- [L4D2] Signatures Update
- Creating a global cvar
- libprotobuf.lib for visual studio 2012
- Menu Help
- [CSGO] UserMessageBegin
- 05/02/2013 CSS Update
- prohibit sneak !
- Compile issues
- Dedicated/personal events
- - Please remove -
- Overlay
- [MM:S] Connect
- NET_SendPacket question
- [Extensions] example
- FriendlyFire Request (TF2)
- Creating Extensions?
- Learning C++ for Coding Extentions
- Valve Server Plugins - few questions
- MM:S Get Current Mapname
- Dota 2 plugin
- CS 1.6 Sample Plugin
- Why does css reverse have project but not csgo??
- Error compiling stub_mm
- Hi , i'm new in this :)
- Orangebox walls (CSS)
- Reverse Engineering: Get correct types of a class?
- Is there starting developing for Mac OS plugins for MM:S guide
- Old MetaMod & SourceMod sources
- TF2 logs throws
- c++ 11 regex
- SourceMod Sample Extension Project: Updated SourceMod 1.5/1.6 sample extension files
- The documentation for "detour"
- Editing strings
- CThread broken?
- char array with a map file
- Dynamic ConCommand
- Memory leaks with hl2sdk
- DETOUR_DECL_MEMBER crash
- Get var value from function
- Modifying server-side values?
- MM Plugin Request
- Need help compiling mod .so
- Instructions for compiling HL2SDK-csgo?
- Compiling Extensions
- [SourceMod Extension] Looking for help with issues
- SourceMod::INativeInvoker with variable arguments
- UpPin = coding
- Extension Help [CS:S PlayerDeath]