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View Full Version : Coding MM:S Plugins & SM Extensions


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  1. Compiler error
  2. Explaining CUtlVector::Sort
  3. Pure virtual call [RESOLVED]
  4. Two Questions
  5. Client Messages
  6. MMS 1.8 : Dynamic ConVar access violation after change callback
  7. Could not Get IServerPluginCallBacks interface from plugin
  8. Memory protection
  9. Console printer
  10. Forwarding variable arguments
  11. Interrogate map entities
  12. CUtlMap crashed on second Insert()
  13. Getting a list of plugins (VSP & MMS)
  14. Prop Offset
  15. Intercept dll's loading (windows)
  16. Dynamic String Allocation
  17. Metamod Events
  18. Help with SH_ADD_MANUALDVPHOOK
  19. iClient problemos
  20. [HELP] Compiler error.
  21. UserMessageHook: Write* is unhookable?
  22. SH_CALL return value
  23. Plugin crashes the server - how to debug?
  24. Creating instantiable interface classes?
  25. Dynamic detouring library
  26. [RESOLVED] dlsym problem
  27. snprintf, vsntprintf etc. are missing
  28. Forced Reconnects
  29. CSS Beta
  30. How to design .vdf and binary names?
  31. Server Console
  32. VSP and SourceMM Hook Manager
  33. [RESOLVED]Set m_CollisionGroup to 2 ??
  34. [RESOLVED] sprintf problem ....
  35. SetBaseVelocity
  36. [RESOLVED] Finding Offsets
  37. Getting userid before SetCommandClient
  38. VFunc finding
  39. [RESOLVED]Menu Length Problem
  40. Get KeyValue from entity
  41. [RESOLVED]Lag in Event PlayerDeath
  42. Register when entity deallocates
  43. CSS:RPG after 24.06.2010
  44. SourceHook and GetTickInterval
  45. Plugin "crashing" the server when unloading
  46. GetName VFunc
  47. Function Handlers
  48. Remove an element from CUtlStringMap
  49. SourceHook List
  50. [MM-PLUGIN] CUserMessages question
  51. Cannot instantiate abstract class?
  52. OB Setting cvar value without notify
  53. IClient help
  54. What exact source header files can I use?
  55. Getting players weapon & offset question
  56. TraceRay fails since CS:S OB?
  57. Windows sigscan address finding
  58. is datamap offsets static?
  59. playerinfo->IsPlayer() crash server on ClientActive
  60. Server "say" equivalent
  61. [SOLVED] Plugin CVar doesn't get recognised
  62. Questions about native callbacks in IServerPluginCallbacks
  63. Why can't MM:S be unloaded in VSP mode ?
  64. Upgrading to OB and MMS 1.8.3 causing Linux only crash on FireEvent
  65. Hooking NetworkIDValidated on EP1 or DARKM with SMM?
  66. Calculating a virtual function offset from a signature
  67. Help with my plugin
  68. Problem porting to OB
  69. [REQ] HL2DM Sprint Fix Plugin
  70. Compiling for Linux... SSE and MMX?
  71. Plugin Index or Description (VSP)
  72. Multiple ISP, hook networking
  73. Copying ConVars
  74. Difference between edict and entity?
  75. Heap Corruption from Cvar Deconstruction? - PM I'm lookin at you here ;)
  76. Plugin Config File
  77. Winsock
  78. Compiling SM Ext/MMS using Cygwin
  79. Custom MMS Interfaces
  80. Debugging: SDK throws a bunch of errors
  81. [Recherche] Mode RolePlay
  82. Creating instance of a Class in server.dll
  83. sourcehook unresolved external symbols
  84. Odd Events
  85. Set up gcc-4.1, g++-4.1 and glibc?
  86. Error compiling for linux on Ubuntu 10.04
  87. Registering SM handle type
  88. Detour in __usercall
  89. help for extension code
  90. undefined symbol from my own plugin
  91. UserMessage VGUI url broken in CSS?
  92. (CSS) Make old mod compatible with orangebox update..
  93. Function signatures
  94. va_list function passing argument
  95. PushStringEx maximum length?
  96. How to access Sourcemod Extension List?
  97. Accessing Private Data
  98. Starting help
  99. Looking for a private coder to develope mms plugin
  100. hook virtual destructor
  101. What is a 'segmentation fault?'
  102. Request for Plugin [Will Pay]
  103. source to orangebox - ConCommands
  104. Your compiler setup?
  105. Hooking the soldier's rocket fire event in Team Fortress 2
  106. Strange error since last update.
  107. [SOLVED] CON_COMMAND and META_REGCMD not working together?
  108. Suche bestimmte Plugins für HL²DM
  109. Using sh_vector.h / CVector in a SourceMod extension
  110. sdk directory location - Environment Variables
  111. HL2DM (Half Life 2 Deathmatch) suche Coder (Mit Vergütung nach Absprache)
  112. Overriding MM:Source's OnLevelInit from SourceMod extension?
  113. Debugging an extension in srcds?
  114. signature for SwitchTeam
  115. vcalls - how do they work in SourceMod
  116. Debugging TF2 from VS 2010
  117. Incorrect SOURCE_ENGINE version in SourceMod 1.3.8 Sample Ext project
  118. Any methods to use host_timescale without sv_cheats
  119. [Demo] Source TV 2D
  120. Class is abstract despite having all methods implemented?
  121. Use CreateEntityByName
  122. PrecacheParticleSystem
  123. Compiling under cygwin
  124. Please delete this thread
  125. need help with hooking TraceAttack
  126. Linux : Unable to load plugin
  127. Linux : Unable to load plugin
  128. Get vecVelocity Offset
  129. Hook CBaseEntity::FireBullets
  130. SourceMod Extension: Safe to #include smsdk_ext.h?
  131. Signature Scanning and OrangeBox Valve
  132. NET_SendPacket Windows signature after 13 Oct update
  133. Can't get fakeclient to spawn in CS:S
  134. SM Ext & VS: Compiling specific files only for specific profiles
  135. Problem getting pointer to IGameMovement
  136. Trying to force a bot to duck. Any ideas?
  137. Getting metamod:s plugin's path
  138. Curl Issue
  139. VGUI Local File
  140. Compile this for Linux?
  141. Translation problem in SourceMod Extension
  142. My episode1 plugin loads fine in Windows, but not in Linux
  143. Hooking CBaseCombatWeapon
  144. "SayText" User message does not always work inside Fortress Forever
  145. Some question about Virtual Offset
  146. cvar flags
  147. CSS GetClanTag
  148. CCSPlayer::CommitSuicide
  149. Hooking Entity Outputs
  150. How to create coloured HUD message?
  151. About CommitSuicide
  152. MM:Source Plugin or SM Extension?
  153. Login Plugin
  154. CS:GO
  155. Paying for BASIC help
  156. Switching Team
  157. CBaseEntity class nonexistant
  158. SourceMod FindEntityByClassname / SetEntProp extension equivalents?
  159. Error in Hook_LevelInit
  160. [help] making a client command or server command
  161. [Help!] Getting the entity index from userid
  162. Error Implementing MRecipientFilter
  163. CS:GO Linux Compile
  164. Multiple Servers Multiple Config Files
  165. How does MM:S loads itself?
  166. [CSS]Making basic plugin
  167. Forcing consistency
  168. Weapon nospread/norecoil
  169. CS:GO Say Hook
  170. CS:GO Sample Plugin
  171. 22/08/2012 CSS Update
  172. L4D2 ... How to iterate through CVars
  173. MRecipient Filter for CS:GO
  174. CS:GO ConCommandBase
  175. Can't Import mscorlib.tlb
  176. Can't compile stub_mm? [UPDATED]
  177. Porting MM:S plugins and SM Extensions to CS:GO
  178. GameEventListener2 callback in list that should NOT be - player_death!
  179. Sample Plugin - Hello message not appearing in CS:GO
  180. engine->IndexOfEdict(pEntity)
  181. Using a Sourcemod signature?
  182. Linux Distro question
  183. Kick Player With Message in CSGO
  184. Compile from memory
  185. How to retrieve server time
  186. Looking for a list of all Hooks possible
  187. When is SDK_OnUnload called?
  188. End Match/Round
  189. port serverplugin_sample to CS:GO
  190. Hook order
  191. Learn to create a MMS plugin
  192. [Help Request] Writing your first extension
  193. First chance exception
  194. Need sourcemod.cpp
  195. Hook entity outputs
  196. Temporarily Prevent Team Switch
  197. [CS:S MM:S] How to Play Sound Clips via Plugin
  198. IEntityListener help
  199. Question: mani_admin_plugin_mm_i486.so => Error
  200. Show real HP zombie
  201. Sending a custom message to all clients?
  202. SH_DECL_HOOK2 errors
  203. [L4D2] Signatures Update
  204. Creating a global cvar
  205. libprotobuf.lib for visual studio 2012
  206. Menu Help
  207. [CSGO] UserMessageBegin
  208. 05/02/2013 CSS Update
  209. prohibit sneak !
  210. Compile issues
  211. Dedicated/personal events
  212. - Please remove -
  213. Overlay
  214. [MM:S] Connect
  215. NET_SendPacket question
  216. [Extensions] example
  217. FriendlyFire Request (TF2)
  218. Creating Extensions?
  219. Learning C++ for Coding Extentions
  220. Valve Server Plugins - few questions
  221. MM:S Get Current Mapname
  222. Dota 2 plugin
  223. CS 1.6 Sample Plugin
  224. Why does css reverse have project but not csgo??
  225. Error compiling stub_mm
  226. Hi , i'm new in this :)
  227. Orangebox walls (CSS)
  228. Reverse Engineering: Get correct types of a class?
  229. Is there starting developing for Mac OS plugins for MM:S guide
  230. Old MetaMod & SourceMod sources
  231. TF2 logs throws
  232. c++ 11 regex
  233. SourceMod Sample Extension Project: Updated SourceMod 1.5/1.6 sample extension files
  234. The documentation for "detour"
  235. Editing strings
  236. CThread broken?
  237. char array with a map file
  238. Dynamic ConCommand
  239. Memory leaks with hl2sdk
  240. DETOUR_DECL_MEMBER crash
  241. Get var value from function
  242. Modifying server-side values?
  243. MM Plugin Request
  244. Need help compiling mod .so
  245. Instructions for compiling HL2SDK-csgo?
  246. Compiling Extensions
  247. [SourceMod Extension] Looking for help with issues
  248. SourceMod::INativeInvoker with variable arguments
  249. UpPin = coding
  250. Extension Help [CS:S PlayerDeath]