- Client Execute with SourceMM
- Help porting old Metamod headshot plugin
- Inserting weapons on maps
- How to Hook in EmptyServerPlugin
- Server To Server Communication
- Sigs
- Server-Plugin: Give Weapon
- Hook Event_Killed
- Hooking Say - The SourceMM way
- errors help
- HL2MP Events.....why so few?
- C++ Server Plugin : KICK !
- Req: A message hooker/logger
- How to determine virtual functions since update
- Colour in chat area
- Using Game DLL Functions Safely
- File Consistency Checks
- VS.net Express 2005 FREE
- HL2SDK With Visual Studio 2005 (express)
- Commands Segfaulting at Cmd_ExecuteString()
- Link Error
- Using a C# dll from a plugin
- listening for events an get their datas.
- Problem loading mani mod
- serverplugin_empty compile problem (linux)
- Unresolved External Symbols with MSVC7
- Error when compiling under Linux
- New sdk / beta sdk
- Mani posted about having support for DoD Source..
- Question about client settings set via server (on disconnect
- cant initialize IServerGameDLL!
- newbie help - sample plugin
- Sig lengths
- setting/getting cash
- Programming Plugins In C#
- compile with mysql... makefile problem?
- Preventing a player from reloading?
- how to make files be downloaded without .res
- THE NEWBIE'S GUIDE TO FUNCTION SIGNATURE SCANNING
- SourceMM 1.2 Upcoming
- compileing metamod source plugins on non .net compilers
- Hybrid Plugins
- [->Experienced users] How to start with plugin developmen
- New to coding plugins
- Dynamic Signature Scanner Concept
- Verify that IPlayerInfo is useable
- SourceHook coding question (BAIL or PM?)
- Stupid Decals..
- Getting@funcs without sigs, offsets, dummy funcs or sdk .h's
- Help with sample_mm plugin [solved]
- team.h in sourcemm plugin [solved]
- MaxClients problem..
- How do i send a motd window to a client?
- Checking to see if a player has a prgram open
- Port no human headshot from mm to mms?
- compiling
- Linux build help
- Linux Cygwin Crosscompiler
- Player Decals
- AFK KICKER + AUTOJOINER ( source included )
- Hooking OnTakeDamage.
- Socket in plugin
- CrossCompiling Tutorial
- Changing a player's name
- Portable Allpurpose Detour Class [Hooking Non-Virtual funcs]
- addsearchpath
- is there an offset for forcecamera?
- Make a void work
- Can't track down a bug
- ingame webpages
- Weapon problems.
- Can't find some commands
- Making things more modular
- player_spawn event
- Block ClientConnect right?
- Trouble with CBase...
- Strange.
- The bug I posted on the wiki.
- MRecipientFilter woes.
- GDB whoes.
- how to compile linux on a windows machine
- HowTo : Plugin Intercommunication
- Late Loading ( A Mini Guide )
- Gore & Mani = ERROR
- Saving and Loading class help
- changing an entity's color/alpha
- say and team_say hooking
- MSVC Linking Errors with __fastcall Functions
- Hooking by Vtable Index with SourceMM?
- Signature Database
- Vtable Offsets and Windows
- Getting the address of a member function
- Cannot catch the "player_say" event?
- Confused....
- Get Steam ID?
- Hooking functions in CBasePlayer
- How to play sounds...
- Threading in Plugins
- trying to run gdb
- Private client commands
- Area of the location the player is in
- !report hook
- Getting the real 'this' in a hooked function
- Sending logs to a master server?
- snprintf Problem
- in game menu?
- Bomb planted EVENT
- Get entity player is pointing at...
- Damn Vectors !
- Checking If Player Is +using Something
- Idea for a way to hook virtual functions.
- mathlib.cpp gcc errors
- Need some help with weapons
- ITempEntsSystem signature =)
- Saving custom client-side values
- GetAbsOrigin on Entities
- StarterPlugin
- Where to view META_LOG
- [AGAIN] Changing Teams
- how to get the texture name of an entity?
- FStrEq
- Engine Error
- Ragdoll of a specific player
- HL2MP
- Flipping Player Spawns Between Rounds
- respawn player after death
- headshot EVENT
- SourceHook changes - testing needed
- Huge plugin file with gcc
- Like what, manual callclasses!
- Getting A value from an offset.
- Reset an array on map change
- Another performance question...
- Moving plugin to SourceMM
- Edit ping value
- Strange crash...
- CPlayerState
- Problem with hooking OnTakeDamage :(
- using SH_MCALL
- Strange TraceRay Behavior
- sample2_mm source code for new coders
- New to the SDK? List of plugins with source code here
- MathLib in SourceMM Plugins?
- if ( FStrEq( pcmd, "menuselect" ) problems
- Where are the vars
- Thread safe stack?
- sourcehook: Is it safe not to REMOVE_HOOK ?
- Help the new guy
- MySQL help
- changing the player's origin
- Getting the Value of a KeyValue Pair from an Entity
- reading/writing from/to files
- Threaded SQLite class
- OT: A good place to buy Sounds/GFX and so on
- IPlayerInfo::IsHLTV
- phys_pushscale
- Return type of CCSGameRules::GetMapRemainingTime?
- Plugin Profiling
- 2 menu & IsDead() Prob
- New Feature - Support for functions returning references
- NPC in CS:S
- What I need to get started?
- KeyValues beginner problem
- Compiling "standard" HL2 plugins with Cygwin
- playing sounds?
- Unknown Command from ClientCommand hook
- [paid request] New Mod
- Function Signature Locator
- Compiling under VS2005 Error!
- Compiling with newest release of the SDK
- Finding Variable-Method Offset
- How to use a keyvalues file?
- sourcehook troubles
- Calling SetGravity in CBaseEntity
- Keyvalues
- Replacing decals
- Getting an edict_t from a CBsaeEntity
- Global "Hacks" Plugin
- Help with a SigMask
- How do I get MRecipientFilter to work?
- My Way of Setting/Getting from DataMap
- Is there any way to tell if a user is stuck in an object?
- Show an in game menu with textbox
- Changing Teams in CS-Source without choosing Skin
- ShowMenu for large strings
- Teamkill punish - menu
- HELP: How To Get Client Variables?
- Classes in plugins
- Wanting to Rent a SourceMM coder
- Need help porting my JailMod++
- Finding Offset Values
- Changing weapon models
- Compiler situation.
- player_shoot in HL2DM
- Compile error for my plugin...
- Has it been that long?
- special god mode (disable hitboxes)
- no head shots on humans
- Precached sounds stop playing...
- IServerGameDLL
- Need a Sample Menu for a Plugin.
- How do you replace the default MOTD w/one displayed by a plugin?
- Compiling Under linux Problems
- Advice on starting with plugins please
- If you have a function you want to hook.. What interface?
- Plugin advice - Restricting team change.
- Linux plugin problem
- Fade Screen on Outside?
- Some questions
- "cannot handle TLS data" - gcc 4
- Force Use / Touch
- Best way to kill a player
- Weird unresolved externals...
- Help with a plugin
- Cvar accessing
- Changing the "cone of fire" in DoD:S (paging L. Duke)
- vtable offsets, heres a little harder problem.
- Manual Call Classes
- No Coloured Playernames since update
- [help] FindEntityInSphere, Effects
- [HELP] keyValues
- [HELP] Objectives, Buy, Gives (c4|hostages)
- [How TO?] Spawn Players
- unresolved externals Problems
- [Need] SigScan Src
- Problems with precache sounds!
- [MySQL] Multi-Theard
- [HELP] Including WIN32 CURL
- Multiple Hits in game frame...
- Finding the Signature of RoundRespawn
- A question for the experts...
- Question about Linux linking...
- function hooking
- Function template..
- Player Attachments?
- [help] getting 1º char in text
- .cfg file max size?
- iterating through vtable
- IPlayerInfo alternatives
- Need sample code!
- Windows v Linux GetDataMap
- Experimental Test!
- Planned SourceHook changes
- Hooking every entity
- Intercepting CEffectData
- SendTables and datamaps
- serverclasses, again
- Coloured Center Text
- Get Client Ip, Load binarys
- Metamod Coding