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SourceMod 1.0.2 Released


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BAILOPAN
Join Date: Jan 2004
Old 05-31-2008 , 19:24   SourceMod 1.0.2 Released
#1

I'm pleased to announce that SourceMod 1.0.2 has been released. This is a feature release, with some important bug fixes added in as well.

Downloads
Release Notes

Some of the new features include: a TF2 extension, a customizable admin menu, a regular expression extension, and entity output hooking.

The 1.0 snapshots will now read '1.0.3'. See the release notes for the support schedule (1.0.1 will continue to be supported).

I'd like to thank pRED for making all of these cool new features a reality!

(Before anyone asks, yes, we know that translations have not been imported yet.)
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DontWannaName
Veteran Member
Join Date: Jun 2007
Location: VALVe Land, WA
Old 05-31-2008 , 20:32   Re: SourceMod 1.0.2 Released
#2

That was quick
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Shaman
Senior Member
Join Date: Dec 2006
Location: Istanbul, Turkey
Old 05-31-2008 , 21:25   Re: SourceMod 1.0.2 Released
#3

You have a really nice branching system. Change logs are also great and makes updating easier.

Thanks!
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Kigen
BANNED
Join Date: Feb 2008
Old 06-01-2008 , 01:38   Re: SourceMod 1.0.2 Released
#4

I have uploaded this newest edition to the N00bSalad mirror for SourceMod.

Same URL just with the change in version number.
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Exino
Junior Member
Join Date: Mar 2008
Old 06-01-2008 , 04:58   Re: SourceMod 1.0.2 Released
#5

Entity output hooking sounds awesome, though I'm not sure I fully understand it. Wonderful work pRed and Bail.
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MoggieX
Veteran Member
Join Date: Aug 2007
Location: n00bville
Old 06-01-2008 , 07:43   Re: SourceMod 1.0.2 Released
#6

nice work girls, as always and not always said, very much appreciated.

Matt
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INFINITI
Junior Member
Join Date: May 2008
Location: Russia
Old 06-01-2008 , 08:11   Re: SourceMod 1.0.2 Released
#7

Excellent work, now it will be updated.
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maitredede
Senior Member
Join Date: May 2005
Old 06-02-2008 , 08:46   Re: SourceMod 1.0.2 Released
#8

Yeah !

Thanks all for this great project !!!
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WoZeR
Donor
Join Date: Nov 2007
Old 06-03-2008 , 16:22   Re: SourceMod 1.0.2 Released
#9

Quote:
Originally Posted by Exino View Post
Entity output hooking sounds awesome, though I'm not sure I fully understand it. Wonderful work pRed and Bail.
Certain entities have output functions. For an example func_door has OnOpen and OnClose.

You can hook those two outputs and get the entity that triggered it or write some code that will get triggered when one of those outputs are triggered.

\addons\sourcemod\scripting\testsuite\outputt est.sp Contains all the info you need to hook an output.
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