Basically my question is, how do I get the actions in the switch case 0 to actually work. It won't compile as is because the variable "killer" in the switch is not defined, I get that. But how do I get the value from the event_deathmsg to the function that has the switch in it?
PHP Code:
#include <amxmodx>
#include <amxmisc>
#define PLUGIN "Pluginr"
#define VERSION "1.0"
#define AUTHOR "Author"
new playerKills[33] = {0,...};
new maxKills = 3;
public plugin_init()
{
register_event("DeathMsg","death_msg","a")
set_task(150.0,"minusdm",0,"",0,"b")
}
public death_msg()
{
new killerd = read_data(1);
new victim = read_data(2);
new menu[1024]
new key = (1<<0|1<<1)
if(!killerd || killerd == victim) return;
killer = read_data(1);
format(menu,sizeof(menu),"DM Menu")
add(menu,sizeof(menu)," ^n^n ")
add(menu,sizeof(menu),"Were you DMed?^n^n ")
add(menu,sizeof(menu),"1. Yes^n ")
add(menu,sizeof(menu),"2. No^n ")
show_menu(victim, key, menu)
}
public DMMenu(victim,key)
{
switch(key)
{
case 0:
{
if (playerKills[killer] < 3){
playerKills[killer] += 1;
client_print(killer, print_chat, "[DM Counter] DM points increased (%i/%i)", playerKills[killer], maxKills)
}
if (playerKills[killer] == maxKills) {
server_cmd("banid 30 #%d kick^"[DM Counter] You were banned for deathmatching excessively^"", get_user_userid(killer))
}
}
case 1:
{
}
}
return PLUGIN_HANDLED;
}
public minusdm(id){
if (playerKills[id] > 0) {
client_print(id, print_chat, "[DM Counter] One DM point has been subtracted (%i/%i)", playerKills[id], maxKills)
playerKills[id] -= 1;
}
}