I have this code
PHP Code:
public New()
{
Spawn = find_ent_by_class(Spawn, "info_player_deathmatch");
if(!Spawn)
Spawn = -1;
new Float:StartOrigin[3];
pev(Spawn, pev_origin, StartOrigin);
new bot = create_entity("info_target");
entity_set_string(bot, EV_SZ_classname, "pleya");
entity_set_int(bot, EV_INT_solid, 3)
entity_set_model(bot, "models/player/terror/terror.mdl");
entity_set_origin(bot, StartOrigin)
entity_set_string(bot, EV_SZ_netname, names[random(8)]);
entity_set_vector(bot, EV_VEC_size, {32.0, 32.0, 72.0})
entity_set_vector(bot, EV_VEC_maxs, {-16.0, -16.0, -36.0})
entity_set_vector(bot, EV_VEC_mins, {16.0, 16.0, 36.0})
entity_set_int(bot, EV_INT_rendermode, 4)
entity_set_float(bot, EV_FL_health, 100.0)
entity_set_float(bot, EV_FL_max_health, 100.0)
entity_set_float(bot, EV_FL_dmg, 2.0)
entity_set_float(bot, EV_FL_maxspeed, 221.0)
entity_set_float(bot, EV_FL_gravity, 1.0)
entity_set_float(bot, EV_FL_friction, 1.0)
entity_set_int(bot, EV_INT_movetype, 3)
entity_set_float(bot, EV_FL_framerate, 1.0)
}
when I triger the function New() the game stops and give me this error: