Quote:
Originally Posted by mottzi
Show us your plugin_init()
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PHP Code:
register_plugin("GXN: Powers", "5.1.3", "Invis / REZ.LT Edition");
register_clcmd("say /power", "cmdPower");
register_clcmd("say power", "cmdPower");
register_clcmd("say /galios", "cmdPower");
register_clcmd("say galios", "cmdPower");
register_clcmd("say /powers", "cmdPower");
register_clcmd("say powers", "cmdPower");
RegisterHam(Ham_Spawn, "player", "fwd_PlayerSpawn", 1);
RegisterHam(Ham_TakeDamage, "player", "hook_TakeDamage");
new szWeaponName[32]
new NOSHOT_BITSUM = (1<<CSW_KNIFE) | (1<<CSW_HEGRENADE) | (1<<CSW_FLASHBANG) | (1<<CSW_SMOKEGRENADE)
for(new iId = CSW_P228; iId <= CSW_P90; iId++) {
if( ~NOSHOT_BITSUM & 1<<iId && get_weaponname(iId, szWeaponName, charsmax(szWeaponName) )) {
RegisterHam(Ham_Weapon_PrimaryAttack, szWeaponName, "Fwd_AttackSpeedPost", 1);
}
}
register_event("CurWeapon", "HookCurWeapon", "be", "1=1");
register_event("DeathMsg", "event_deathmsg", "a");
cvar_speed = register_cvar("gxm_speed_plus", "20");
cvar_respawn = register_cvar("gxm_respawn_chance", "10");
cvar_health = register_cvar("gxm_health_plus", "20");
cvar_damage = register_cvar("gxm_damage_plus", "0.20");
cvar_gravity = register_cvar("gxm_gravity_plus", "30");
cvar_regen = register_cvar("gxm_regenerate_plus", "1");
cvar_bonusxp = register_cvar("gxm_xp_bonus", "10");
cvar_expdmg = register_cvar("gxm_expl_dmg_level", "100");
cvar_redfalldmg = register_cvar("gxm_reduce_fall_dmg", "20");
cvar_forcefield_time = register_cvar("gxm_force_field_time", "5");
cvar_pipe_radius = register_cvar("gxm_pipe_radius_plus", "10");
cvar_give_xp_min = register_cvar("gxm_extra_xp_min", "60");
cvar_heregtime = register_cvar("gxm_heregen_time", "120");
cvar_heregtime_reduce = register_cvar("gxm_heregen_reduce", "12");
cvar_sgregtime = register_cvar("gxm_sgregen_time", "120");
cvar_sgregtime_reduce = register_cvar("gxm_sgregen_reduce", "12");
cvar_k1asus_claws = register_cvar("gxm_k1asus_claws_lvl", "2");
cvar_supply_by_lvl = register_cvar("gxm_supp_from_lvl", "200");
cvar_armor = register_cvar("gxm_armor_plus", "20");
cvar_shooting = register_cvar("gxm_shooting_spd_plus", "0.2");
cvar_reset = register_cvar("gxm_reset_button", "1");